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It's quite simple actually, if you want to track how efficient your raid is at killing mobs, get a stopwatch. Start it at the first pull of molten giants.
Since the health of the mobs remains a constant, like someone earlier stated, the only thing that can change is how fast you kill something.
If you're tracking efficiency, only stop the timer at the end of the run.
If you're tracking dps, I suppose you could get a spreadsheet with each mob type (giant/giant, firelord, corehound, giant/destroyer, etc...) and punch in the time it takes you to kill each pull in the instance.
Personally, I find that Garr is the best punching bag for determining whether your raid is improving in dps or not. Garr or Golemagg. It doesn't really matter what the actual numbers are, since all you need to track is the time per kill. The only problem you might face is that people tend to space out on Garr (on my hunter I typically blow through my mana bar then autoshot/afk and go get a taco or something).
If you tell your raid that Garr is the benchmark for tracking raid improvement, you might even get a quicker clear out of it :)
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