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Old 04/20/06, 10:09 PM   #1
Taantric
Von Kaiser
 
Undead Mage
 
Frostmourne
As our guild is gearing up through MC/BWL/AQ , I wish to track the increase(or lack thereof) in the overall raid DPS over the period of time.

Any suggestions on tools which are meant for this purpose? I remember an addon that (was posted months ago in the mage forum) would take the combat logs from players who were present in the raid and spit out a nice html/xml page with all stats. But unfortunatly the thread on the offical forums seems to have vanished.

And no I am not talking about damage meters functionality. I want collate the stats after the raid is over not during.

Cheers

Taantric
 
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Old 04/20/06, 11:38 PM   #2
Elerion
King Hippo
 
Dwarf Priest
 
Ravencrest (EU)
I'm pretty sure DM can dump the report to a text file, but there's probably programs more suited to actual post-raid parsing.
 
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Old 04/21/06, 4:51 AM   #3
 Greybone
Soda Popinski
 
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Tauren Warrior
 
Mal'Ganis
The total amount of damage you have to do in a say, MC clear, is always going to be approximately the same, with the exception of wipes, mob heals etc.

Thus you're probably better off just measuring time, since the damage is constant. :)
 
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Old 04/21/06, 10:32 AM   #4
Deathwing
Bald Bull
 
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Tauren Druid
 
Black Dragonflight
Originally Posted by Elerion,April 20th, 2006 @ 9:38PM
I'm pretty sure DM can dump the report to a text file, but there's probably programs more suited to actual post-raid parsing.
Even with proper syncing, we've had problems with DM. Numerous times we've had people proclaim they're number 1 in damage after killing rag.

Can DM do dps over time? I can figure out per fight, but not for over the whole raid time.
 
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Old 04/21/06, 1:45 PM   #5
Twid
Cilantro es el hombre, con el queso el diablo
 
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Human Warrior
 
Hyjal
It's quite simple actually, if you want to track how efficient your raid is at killing mobs, get a stopwatch. Start it at the first pull of molten giants.

Since the health of the mobs remains a constant, like someone earlier stated, the only thing that can change is how fast you kill something.

If you're tracking efficiency, only stop the timer at the end of the run.
If you're tracking dps, I suppose you could get a spreadsheet with each mob type (giant/giant, firelord, corehound, giant/destroyer, etc...) and punch in the time it takes you to kill each pull in the instance.

Personally, I find that Garr is the best punching bag for determining whether your raid is improving in dps or not. Garr or Golemagg. It doesn't really matter what the actual numbers are, since all you need to track is the time per kill. The only problem you might face is that people tend to space out on Garr (on my hunter I typically blow through my mana bar then autoshot/afk and go get a taco or something).

If you tell your raid that Garr is the benchmark for tracking raid improvement, you might even get a quicker clear out of it :)
 
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Old 04/21/06, 1:52 PM   #6
 frmorrison
Divine Protector
 
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Blood Elf Paladin
 
Mal'Ganis
[quote=Deathwing,April 21st, 2006 @ 8:32AM]
Originally Posted by Elerion,April 20th, 2006 @ 9:38PM
Can DM do dps over time? I can figure out per fight, but not for over the whole raid time.
DM has dps over time, but last time I looked at it, it was incorrect, since it does not stop when you are OOC.

Recap has a more accurate dps over time measurement, however it does not sync.

DK - Ashbane Failure is the condiment that gives success its flavor.
 
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