As our guild is gearing up through MC/BWL/AQ , I wish to track the increase(or lack thereof) in the overall raid DPS over the period of time.
Any suggestions on tools which are meant for this purpose? I remember an addon that (was posted months ago in the mage forum) would take the combat logs from players who were present in the raid and spit out a nice html/xml page with all stats. But unfortunatly the thread on the offical forums seems to have vanished.
And no I am not talking about damage meters functionality. I want collate the stats after the raid is over not during.
It's quite simple actually, if you want to track how efficient your raid is at killing mobs, get a stopwatch. Start it at the first pull of molten giants.
Since the health of the mobs remains a constant, like someone earlier stated, the only thing that can change is how fast you kill something.
If you're tracking efficiency, only stop the timer at the end of the run.
If you're tracking dps, I suppose you could get a spreadsheet with each mob type (giant/giant, firelord, corehound, giant/destroyer, etc...) and punch in the time it takes you to kill each pull in the instance.
Personally, I find that Garr is the best punching bag for determining whether your raid is improving in dps or not. Garr or Golemagg. It doesn't really matter what the actual numbers are, since all you need to track is the time per kill. The only problem you might face is that people tend to space out on Garr (on my hunter I typically blow through my mana bar then autoshot/afk and go get a taco or something).
If you tell your raid that Garr is the benchmark for tracking raid improvement, you might even get a quicker clear out of it :)