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04/21/06, 12:40 PM
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#1
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Northern Rage
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Just looking for some insight here. Despite our abilities as a guild to down Viscidus post patch, and our continued success with C'Thun stage 1, we struggle against Anubisath Defenders with Thunderclap/Meteor almost every lock out. We've tried a plethora of strategies in an attempt to ensure victory 100% of the time, but it always seems to come down to the wire; something we find very frustrating. From two tanks in full out FR gear, to all our melee in NR gear, to creative positioning schemes, we've racked our brains and continue to come up short on a strategy that nets us a 100% success rate. Any words of wisdom would be greatly appreciated. :unsure:
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GO HABS GO!!
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04/21/06, 12:47 PM
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#2
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Mike Tyson
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A Thunderclap/Meteor Defender with Frost/Shadow Reflect and Guardians as adds is the hardest trash pull in the game. No shame in having trouble with them.
We stack all our warriors on the Defender, and have them wear some NR. As Horde (judging by your class in your profile), chain heal is really really good for keeping them up. Everyone else stands 30yd back in a big clump, and ranged DPS goes to town. If you have Guardians, then people will need to keep them feared and away from your ranged/caster stack, because their AoE tramples are brutal when you have 30 people standing on the same spot. If you have Swarmguards, then your rogues can DPS those down as they come to your ranged group, and it's much easier.
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04/21/06, 1:18 PM
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#3
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Inebriated
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Rogues are pretty much useless on this particular combo, sadly. Before they nerfed the combat pulses you could put on Uber NR and go soak meteors, but that doesn't work now. Pretty much just gouge and KS the big baddies that aren't getting feared, and wait for your hunters and mages to do the work.
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04/21/06, 1:23 PM
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#4
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Glass Joe
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We do this fight similar. Have melee put on NR gear and maybe some fire and go soak up meteors with the MT.
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04/21/06, 1:28 PM
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#5
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Great Tiger
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When we get those in AQ20, I just sit at melee and tank while everyone else clumps at range and I just pray I don't get hit with a Meteor. :laugh: If I do, another tank just picks up the Defender. It's painful for me, but we found it works pretty well.
These are the AQ20 variants, so YMMV!
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04/21/06, 1:36 PM
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#6
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Mike Tyson
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Yeah, you really can't compare the AQ20 variants. The AQ40 versions are so much more powerful it's nuts -- they have >4x the health, and all the attacks hit much harder. You can eat the occasional thunderclap or shadowstorm volley from an AQ20 one and it's no big deal. If your raid eats two shadow volleys from an AQ40 Defender, you've just wiped.
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04/21/06, 1:45 PM
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#7
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Great Tiger
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Originally Posted by Praetorian,April 21st, 2006 @ 11:36AM
Yeah, you really can't compare the AQ20 variants. The AQ40 versions are so much more powerful it's nuts -- they have >4x the health, and all the attacks hit much harder. You can eat the occasional thunderclap or shadowstorm volley from an AQ20 one and it's no big deal. If your raid eats two shadow volleys from an AQ40 Defender, you've just wiped.
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Ah, ok. I figured there would be a difference in damage/HP (but, yikes, not by that much).
Oh, and just out of curiosity, does Shadow Volley have a minimum range? I'm not quite sure how it works just yet.
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04/21/06, 1:51 PM
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#8
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Piston Honda
Draenei Priest
Grim Batol (EU)
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Originally Posted by subscience,April 21st, 2006 @ 11:45AM
Oh, and just out of curiosity, does Shadow Volley have a minimum range? I'm not quite sure how it works just yet.
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It does. If you pile up on the Defender you won't eat a single Shadow Volley. This is why Meteor+Shadow Volley is like the easiest combo there is!
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04/21/06, 1:58 PM
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#9
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Great Tiger
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Originally Posted by Leviandan,April 21st, 2006 @ 11:51AM
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Originally Posted by subscience,April 21st, 2006 @ 11:45AM
Oh, and just out of curiosity, does Shadow Volley have a minimum range?Â* I'm not quite sure how it works just yet.
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It does. If you pile up on the Defender you won't eat a single Shadow Volley. This is why Meteor+Shadow Volley is like the easiest combo there is!
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Ah, ok. Thanks for the confirmation. :)
Edit- I type "Ah, ok" a lot..
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04/21/06, 2:06 PM
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#10
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King Hippo
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We keep all our rogues in NR gear the whole time. Standard operating procedure: two tanks stand ahead of the raid. If the hunter pulling calls out thunderclap, all the rogues and warriors rush up to join the two tanks ahead of the raid. We just chain fear adds, regardless of type.
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04/21/06, 2:11 PM
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#11
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Dragons are real
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Why bother fearing swarmguards? They only have 6k hp. Just doesn't seem worth fearing when you can kill them in 3-4 seconds.
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04/21/06, 2:15 PM
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#12
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King Hippo
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Stupidity and habit, I guess?
We just dedicate the dps to burning down the Anubisath and ignore the adds. Usually, we have a healer army so healing people isn't much of an issue.
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04/21/06, 2:21 PM
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#13
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Piston Honda
Draenei Priest
Grim Batol (EU)
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Originally Posted by Digo,April 21st, 2006 @ 12:06PM
We keep all our rogues in NR gear the whole time. Standard operating procedure: two tanks stand ahead of the raid. If the hunter pulling calls out thunderclap, all the rogues and warriors rush up to join the two tanks ahead of the raid. We just chain fear adds, regardless of type.
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If the hunter who pulled Feigns Death, the mob will reset and get new abilites next time you pull! Cheesy, I know, but still that's a way to do it if you're having serious trouble with Thunderclap/Meteor.
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04/21/06, 3:12 PM
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#14
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CHALMON
Night Elf Rogue
Lightbringer
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Shrug, we don't have issues with really any combination anymore.
TC/Meteor I get everyone to bunch around me, other than 4-5 warriors who are up front fighting the dude. Fear the adds, burn down the Anubisath. Sometimes rogues will run in depending on how many tanks die, but either way not much of an issue.
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04/21/06, 3:15 PM
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#15
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Von Kaiser
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Originally Posted by Leviandan,April 21st, 2006 @ 12:21PM
If the hunter who pulled Feigns Death, the mob will reset and get new abilites next time you pull! Cheesy, I know, but still that's a way to do it if you're having serious trouble with Thunderclap/Meteor.
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Ya, we do this and it helps alot. The hunter then trains his pet (with plague) through the raid group and you quickly find out who took that 30 sec AFK pee break.
To solving meteor/TC: we have noticed that putting only 1-2 tanks on the mob and having the rest of the raid group clump up behind the tanks has caused meteor to hit the large group 100% of the time. As such, this combo has become easier than others.
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04/21/06, 3:26 PM
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#16
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Piston Honda
Draenei Priest
Grim Batol (EU)
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Originally Posted by Crimsonjade,April 21st, 2006 @ 1:15PM
Ya, we do this and it helps alot. The hunter then trains his pet (with plague) through the raid group and you quickly find out who took that 30 sec AFK pee break.
To solving meteor/TC: we have noticed that putting only 1-2 tanks on the mob and having the rest of the raid group clump up behind the tanks has caused meteor to hit the large group 100% of the time. As such, this combo has become easier than others.
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I guess Defenders use the same RSTS as pretty much every other random targeting mob in the game, so there's still a possibility that they decide to toss a meteor on one of your two tanks. Although this is a small chance, it can still happen, and that's really not good :unsure:
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04/21/06, 3:34 PM
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#17
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Von Kaiser
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We assumed the same too, but either its not true RSTS or the RNG has been in our favor since we downed Huhu.
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04/21/06, 3:41 PM
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#18
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Don Flamenco
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Shadow Storm // Meteor // Explode = Win.
Everyone who has done the trash knows what I am talking about.
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04/21/06, 3:43 PM
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#19
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Piston Honda
Draenei Priest
Grim Batol (EU)
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Originally Posted by Brilliance,April 21st, 2006 @ 1:41PM
Shadow Storm // Meteor // Explode = Win.
Everyone who has done the trash knows what I am talking about.
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Easymode, and you get to laugh at the dead afkers/dps-horny melee!
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04/21/06, 3:49 PM
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#20
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Don Flamenco
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Originally Posted by Brilliance,April 21st, 2006 @ 1:41PM
Shadow Storm // Meteor // Explode = Win.
Everyone who has done the trash knows what I am talking about.
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I like Enrage better personally, but you can't go wrong with Shadow Storm / Meteor.
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04/21/06, 3:55 PM
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#21
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Mike Tyson
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Oh, you most certainly can go wrong with Shadow Storm / Meteor / Explode....
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04/21/06, 3:59 PM
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#22
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Piston Honda
Draenei Priest
Grim Batol (EU)
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You can't just leave it at that, give us the entire story :ph34r:
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04/21/06, 4:01 PM
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#23
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Mike Tyson
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Uh, it's a mob that requires all 40 people in the raid to stand directly on top of it, and then it does a 6000pt AoE at 10%. What could possibly go wrong there?
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04/21/06, 4:03 PM
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#24
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Piston Honda
Draenei Priest
Grim Batol (EU)
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Yeah like I said, you get to see corpses of people who aren't paying attention! 5 seconds should be plenty of time to get out of range of the explode :-)
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04/21/06, 4:13 PM
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#25
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Von Kaiser
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Or you could just get really lucky and resist it. :P
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