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Old 04/22/06, 3:54 PM   #1
Taeme
Soda Popinski
 
Blood Elf Paladin
 
Mug'thol
I would take TF, unless your raid already has tons of them.

you're the one that decided to trust me

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Old 04/22/06, 3:57 PM   #2
hellsoap
Soda Popinski
 
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Undead Warrior
 
Mal'Ganis
Thunderfurry.


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Old 04/22/06, 5:25 PM   #3
Twid
Bald Bull
 
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Beepz
Human Warrior
 
No WoW Account
The wonderful thing about having an MT with thunderfury is that he(or she) is the one person who is almost guaranteed to be hitting the boss at all times in most cases. This means that you've got the debuff up there the maximum possible time, and on boss encounters that counts for quite a bit of healing saved. You can get defense on other items.

Originally Posted by Kalman View Post
Get you some purple drank and slow yo roll.

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Old 04/22/06, 7:28 PM   #4
• moz
Get off my lawn.
 
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Tauren Druid
 
Mal'Ganis
If the other binding doesn't drop are you going to be waiting forever?

TF is better, but at what cost (esp. if you're doing most of the tanking for your guild)? Get whatever comes along first.

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Old 04/22/06, 10:55 PM   #5
Rachel
Great Tiger
 
Troll Warrior
 
Mal'Ganis
If you have the patience to hold out for Thunderfury, and your guild will still be running MC for a while, it's probably worth the wait. It's an awesome weapon. But I was in a somewhat similar situation, where I'd been using Bloodlord's Defender since the day ZG was patched in, and not having much luck with BWL weapons dropping. But I finally ended up upgrading to the AQ hammer a few weeks ago. I think it's a pretty solid tanking weapon so far, and it probably is the best after TF.

Also I think I have to post:

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Old 04/22/06, 11:03 PM   #6
Elerion
Great Tiger
 
Worgen Priest
 
Ravencrest (EU)
That is, without a doubt, the best tanking enchant in the game. Naysayers be damned.

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Old 04/22/06, 11:15 PM   #7
Zaq
Don Flamenco
 
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Blood Elf Priest
 
Ursin
I was going to comment on that, but I think +3int is comprable.

"I have nothing personally invested in my own opinions. I'm just, like, inviting you to join me on the bandwagon of my own uncertainty." -Taylor Mali

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Old 04/22/06, 11:32 PM   #8
Wexia
Glass Joe
 
Tauren Paladin
 
Akama
Sort of on topic: how much should I trust tankpoints? I mean I always thought some stuff like +2% block on shield and +3 def on bracers were underrated but tankpoints is telling me they're underrated cause they're actually terrible. What do you guys think?

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Old 04/23/06, 4:48 AM   #9
diospadre
Hero of the Horde
 
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Undead Warrior
 
Mal'Ganis
I've always thought that + block % was a shitty wasted stat, as you'll generally have Shield Block up 75% of the time anyway unless you're tanking ubrs or something.

On the other hand Shield Block blocks don't seem to trigger the shitty 8 piece wrath parry crap, so maybe block % is good afterall!

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Old 04/23/06, 5:11 AM   #10
Lord BEEF
Soda Popinski
 
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Tauren Druid
 
Mal'Ganis
The thunderfury debuff is really really nice still from a healer's perspective.

Check out my friend's bitchin' Lord of the Rings Art

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Old 04/23/06, 9:53 AM   #11
Breaksmith
Von Kaiser
 
Murloc Warrior
 
Draenor(EU)
Originally Posted by diospadre,April 23rd, 2006 @ 3:48AM
I've always thought that + block % was a shitty wasted stat, as you'll generally have Shield Block up 75% of the time anyway unless you're tanking ubrs or something.

On the other hand Shield Block blocks don't seem to trigger the shitty 8 piece wrath parry crap, so maybe block % is good afterall!
Well if I've understood the stuff from the Glancing Blows discussion correctly (unlikely) then every 1% block, dodge or parry is 1% less chance to recieve a crit/crushing blow.

As it's basically crits and crushing blows that kill you, I'd have thought 2% less chance for that to happen is worth more than 7 stamina, but I'm a little concerned that no one has pointed that out in any of those threads. I conclude that I must be wrong.


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Old 04/23/06, 10:38 AM   #12
dreadnor
Von Kaiser
 
Murloc Warrior
 
Archimonde
Well the current belief is that crushing blow and crit chance are only reduced (or totally avoided) when shield block forces them off the table (block chance has higher priority than CBs and crits). Increasing your chance to parry/dodge/block does nothing to reduce crushing blows/crits. All it would do is turn one hit into a parry/dodge/block. The CBs and crits will still be unaffected in the hit table.

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Old 04/23/06, 11:15 AM   #13
Wexia
Glass Joe
 
Tauren Paladin
 
Akama
Tankpoints is also telling me the 2% dodge from vigilance charm is better than the +7 defense on Force of Will. Since the thing never procs anyway, I'm sad that a mod would tell methis since I spent so long farming for it.

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Old 04/23/06, 11:21 AM   #14
Breaksmith
Von Kaiser
 
Murloc Warrior
 
Draenor(EU)
Originally Posted by dreadnor,April 23rd, 2006 @ 9:38AM
Well the current belief is that crushing blow and crit chance are only reduced (or totally avoided) when shield block forces them off the table (block chance has higher priority than CBs and crits). Increasing your chance to parry/dodge/block does nothing to reduce crushing blows/crits. All it would do is turn one hit into a parry/dodge/block. The CBs and crits will still be unaffected in the hit table.
Yeah but if we're saying

Miss
Dodge Parry Block
Crushing
Crit
Hit

and

Miss 5%
Dodge Parry Block ??
Cushing 40%
Crit 5%
Hit the rest

then you only need to have a "natural" Dodge + Parry + Block over 50% to begin to eat into crits and crushing blows even when Shield Block isn't up.

That's definitely doable, I'd expect most BWLish Tanks would be getting on for roughly 25% block 15% parry 15% dodge.

Am I understanding this right? And if I am, what sort of value in stam or def is each further 1% of avoidance above 50% worth? Or does it just not matter, as the amount of time Shield Block isn't up is negligable?

If the last option is true, surely Dodge and Parry are massively more valuable than Shileld Block? And if you had over 25% Dodge + Parry, when you hit Shield Block you would be unable to be crushed/crit even with 0% natural Shield Block?

I'm really not sure if I'm understanding all this or not.


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Old 04/23/06, 12:39 PM   #15
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Crushing is only 15%.

Also, it may well come after Crit. The way to test it is to get a tank to dump his defense gear so that is total M+D+P+B (with SB up) was under 100%. Then you can see whether the big hits that become possible are crits or crushes.


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