Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion

Reply
 
LinkBack Thread Tools
Old 05/10/06, 2:11 PM   #376
arch
Don Flamenco
 
arch's Avatar
 
Undead Mage
 
Al'Akir (EU)
http://forums.worldofwarcraft.com/th...p=1#post933694

Changes again

Arcane Subtlety - Ranks 2 - Reduces your target's resistance to all your spells by 5/10 and all of your Arcane spells cause 20/40% less threat edit Reduced ranks, aggro reduce effects arcane only

Wand Specialization - Ranks 2 - Requires 5 points in Arcane Talents - Increases your damage with Wands by 13/25% edit reduced to 2 ranks

Magic Absorption - Ranks 5 - When you resist a spell, you regain 1/2/3/4/5% of your max. mana and increases all resistances by 2/4/6/8/10 edit New ability

Improved Arcane Explosion - Ranks 3 - Requires 10 points in Arcane Talents - Increases the critical strike chance of your Arcane Explosion spell by an additional 2/4/6% edit reduced to 3 ranks, max crit % increased.

Burning Soul - Ranks 2 - Requires 10 points in Fire Talents - Gives your fire spells a 35/70% chance to not lose casting time when you take damage and reduces threat by 15/30%. edit added threat reduction

Improved Scorch - Ranks 3 - Requires 15 points in Fire Talents - Your Scorch spells have a 33/66/100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increase the Fire damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. edit increased vulnerability effect to 3%

etc

Guardian of Fire PvP since 2005!

Offline
Reply With Quote
Old 05/10/06, 2:14 PM   #377
• moz
Get off my lawn.
 
moz's Avatar
 
Tauren Druid
 
Mal'Ganis
Quoting this.

Highlights of some of these changes include:
aggro reduction has been established in each tree and should be more reliable, as it is no longer based on crits.
Some brand new abilities
Added functionality on previous abilities
The prereq. for Shatter has been changed for the AoE kiters ;)
moved some early tier talents to make things more accessible

United States Offline
Reply With Quote
Old 05/10/06, 2:16 PM   #378
Blingazinga
Bald Bull
 
Blingazinga's Avatar
 
Goblin Mage
 
Mal'Ganis
Arcane Subtlety - Ranks 2 - Reduces your target's resistance to all your spells by 5/10 and all of your Arcane spells cause 20/40% less threat edit Reduced ranks, aggro reduce effects arcane only

Wand Specialization - Ranks 2 - Requires 5 points in Arcane Talents - Increases your damage with Wands by 13/25% edit reduced to 2 ranks

Magic Absorption - Ranks 5 - When you resist a spell, you regain 1/2/3/4/5% of your max. mana and increases all resistances by 2/4/6/8/10 edit New ability (tier2 arcane)

Improved Arcane Explosion - Ranks 3 - Requires 10 points in Arcane Talents - Increases the critical strike chance of your Arcane Explosion spell by an additional 2/4/6% edit reduced to 3 ranks, max crit % increased.

Burning Soul - Ranks 2 - Requires 10 points in Fire Talents - Gives your fire spells a 35/70% chance to not lose casting time when you take damage and reduces threat by 15/30%. edit added threat reduction

Improved Scorch - Ranks 3 - Requires 15 points in Fire Talents - Your Scorch spells have a 33/66/100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increase the Fire damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. edit increased vulnerability effect to 3%

Frost Warding - Ranks 2 - Requires 5 points in Frost Talents - Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15/30%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. edit moved tiers: up 1 slot, left 1 slot

Elemental Focus - Ranks 3 - Increases chance to hit with Fire and Frost spells by 2/4/6% edit new ability in place of Permafrost(moved)

Frostbite - Rank 3 - Requires 5 points in Frost Talents - Gives your Chill effects a 5/10/15% chance to freeze the target for 5 sec. edit moved tiers: right 1 slot (to replace forst warding)

Improved Frost Nova - Ranks 2 - Reduces the cooldown of your Frost Nova spell by 2/4 sec. edit moved tiers: down 1 slot, right 2

Permafrost - Ranks 3 - Requires 5 points in Frost - Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4/7/10%. edit moved tiers: down 1 slot, right 1 (under Imp. Bliz.)

Frost Channeling - Ranks 3 - Requires 15 points in Frost Talents - Reduces the mana cost of your frost spells by 5/10/15% and reduces threat caused by Frost spells by 10/20/30%. edit added aggro reduction

Winter's Chill - Ranks 5 - Requires 25 points in Frost Talents - Frost spells cause a debuff that increases chance to crit with frost effects by 2%, which stacks up to 5 times edit New functionality

Ice Barrier - Ranks 1 - Requires 30 points in Frost Talents and 1 point in Ice Block 305 mana/instant/30 sec cooldown - Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted. Now stacks with PW: Shield and gains 10% of +Frost dmg gear. Absorb effects now prioritized over Mana Shield. edit added functionality

taken from http://forums.worldofwarcraft.com/th...e&T=918906&P=1

Offline
Reply With Quote
Old 05/10/06, 2:17 PM   #379
♦ Praetorian
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Interesting. I kind of liked the crit-based mechanic, but this is simpler. Well, now this really is a straight across-the-board buff, with no downsides or tradeoffs, for the class. Even if you don't change your build much, you still get points freed up, and increased effectiveness on existing talents.

Summary:
Arcane: Subtlety is now two ranks, -20%/-40% arcane threat
Fire: Burning Soul reduces threat by -15%/-30% for fire spells
Frost: Frost Channeling reduces frost spell threat by -10%/-20%/-30%

Also, all sorts of additional buffs, and an all new ability.
http://forums.worldofwarcraft.com/th...e&T=918906&P=1

Check out the buffs to the frost tree, and buff to imp scorch.

Also, this:
Magic Absorption - Ranks 5 - When you resist a spell, you regain 1/2/3/4/5% of your max. mana and increases all resistances by 2/4/6/8/10 edit New ability
That seems abusable (if you have a low level mob casting spells on you that you resist 90% of the time, you have near-infinite mana?) but we'll see the implementation.

Offline
Reply With Quote
Old 05/10/06, 2:20 PM   #380
Maledict
Bald Bull
 
Maledict's Avatar
 
Undead Mage
 
Bloodhoof (EU)
Mother of gods.

They listened and have made changes that are good. Actually... good?

-30% aggro to frost and fire spells?

15% scorch debuff, 10% winters chill? Regain mana on spell resists? Scalable Frost Barrier?

How on earth did this get changed so fast?

Offline
Reply With Quote
Old 05/10/06, 2:20 PM   #381
arch
Don Flamenco
 
arch's Avatar
 
Undead Mage
 
Al'Akir (EU)
Hahaha this is insane. As I already stated, I was so happy with what we first got, and now people have been whining so much, causing them to give even better buffs. Keep the whine coming and make us unbeatable xD

Furthermore, this is the first time I intentionally run into Sartura so I can read forums!

Guardian of Fire PvP since 2005!

Offline
Reply With Quote
Old 05/10/06, 2:21 PM   #382
Thrillho
judo chop
 
Thrillho's Avatar
 
Undead Mage
 
Mal'Ganis
:alba:

Offline
Reply With Quote
Old 05/10/06, 2:23 PM   #383
Nite_Moogle
I prefer the term treasure hunting
 
Nite_Moogle's Avatar
 
Tauren Shaman
 
Mal'Ganis
Really good tweaks. Magic Absorption will help to offset the usual loss of mana/+dmg that you get for wearing overboard resist gear, and will make farming low-level casters extremely easy, the rest of the Arcane tree tweaks should make it a little easier to get to PoM without spending bullshit points. 30% threat reduction in the fire and frost trees is great and should alleviate most concerns about touchy aggro. Winter's Chill doubles in effectiveness which is about right, +dmg adding to Frost Barrier is going to make it a very attractive option. Elemental Focus is going to make the Shatter/Combustion build really mean.

Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.

United States Offline
Reply With Quote
Old 05/10/06, 2:30 PM   #384
ex-Hagakure
Don Flamenco
 
Mage
 
Mal'Ganis
Fuck I want a new talent page now because I’ve having a hard time piecing this together in my head right now.

I’ve going to spend so much time on the test server fucking with spec’s, speaking of witch Gurgthock can you loan all the mages like 3k gold or so to let us test specs on test? I know I’m going to blow though a shit ton of gold running back and forth between the mage trainer. ;_;

Offline
Reply With Quote
Old 05/10/06, 2:32 PM   #385
• Wodin
Thoroughly Inebriated
 
Wodin's Avatar
 
Troll Rogue
 
Mal'Ganis
Umm, wow.

Edit: it seems like a 31frost/20 arc build is now 100% optimal for raiding, unless you can con the other mages into doing that and get arc instability so you get the benefits of both.

Offline
Reply With Quote
Old 05/10/06, 2:37 PM   #386
♦ Praetorian
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by Wodin
Umm, wow.

Edit: it seems like a 31frost/20 arc build is now 100% optimal for raiding, unless you can con the other mages into doing that and get arc instability so you get the benefits of both.
How do you justify Ice Barrier over PoM? PoM is so versatile for raiding as well as PvP.

Offline
Reply With Quote
Old 05/10/06, 2:39 PM   #387
♦ Praetorian
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Also, apologies if I missed this earlier in the discussion, but am I right in observing that Pyro doesn't seem to have a cooldown now? For a fire mage with 8/8 NW, tossing pyros on every proc would seem to be pretty nasty.

Offline
Reply With Quote
Old 05/10/06, 2:40 PM   #388
arch
Don Flamenco
 
arch's Avatar
 
Undead Mage
 
Al'Akir (EU)
Yeah that's right gurg, there's been alot of talk about that. We don't know yet if its just a mistake or if they indeed removed it.

An elementalist with full NW wouldn't miss PoM that much if they can toss out pyroblasts every now and then.

Guardian of Fire PvP since 2005!

Offline
Reply With Quote
Old 05/10/06, 2:41 PM   #389
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
Wow, those are some awesome changes. Whining ftw!

Ice Barrier maybe is very powerful, depending on how +damage affects it. Hopefully can get more than 10% like PW: Shield got.

I see 31 frost/20 Arcane as the best raiding build.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

United States Offline
Reply With Quote
Old 05/10/06, 2:41 PM   #390
• Wodin
Thoroughly Inebriated
 
Wodin's Avatar
 
Troll Rogue
 
Mal'Ganis
30s ice barrier with a +dmg coefficient is an additional ~500HP every 30s. That is going to add up a ton over a long fight where you're eating AE damage, especially since while you've got it up you can't be interrupted while casting spells.

I can't really think of any uses of PoM in AQ. Flamestriking in an AE situation gets you killed. There's nothing that has to be instasheeped. I suppose it's useful for burst on viscidus but that's very much a corner case and ice barrier would be better on that fight.

Offline
Reply With Quote
Old 05/10/06, 2:42 PM   #391
Falcon24
Soda Popinski
 
Goblin Mage
 
Mal'Ganis
Holy shit, these changes are fantastic.

EDIT: And yeah, someone needs to update a calculator because I have no damn clue how to approach this now. -Threat talents and +hit talents, both in the Frost tree? Sign me the fuck up.

United States Offline
Reply With Quote
Old 05/10/06, 2:42 PM   #392
Creediki
Piston Honda
 
Orc Warrior
 
Black Dragonflight
Praetorian, plz join forces with the other shaman and bitch about your class.

*** Who Dares Wins ***
"The noblest fate that a man can endure is to place his own mortal body between his loved home and the war's desolation." - Heinlein
"Come and take them!�*" - Leonidas

Offline
Reply With Quote
Old 05/10/06, 2:43 PM   #393
saramin
King Hippo
 
Human Druid
 
Kel'Thuzad
Originally Posted by Praetorian
Also, apologies if I missed this earlier in the discussion, but am I right in observing that Pyro doesn't seem to have a cooldown now? For a fire mage with 8/8 NW, tossing pyros on every proc would seem to be pretty nasty.
No CD. It was changed in the IGN->talent calc transition. It still lacks use outside of poly openers or insta-casts but for 1 point it's not a large deal.

As primarily a druid player, the best part of 1.11 will be everybody turning into hilariously demeaning turtles and bunnies every time mages poly in BGs.

South Korea Offline
Reply With Quote
Old 05/10/06, 2:44 PM   #394
♦ Praetorian
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by frmorrison
Wow, those are some awesome changes. Whining ftw!

Ice Barrier maybe is very powerful, depending on how +damage affects it. Hopefully it is more than 10% like PW: Shield got.
:huh:
Now stacks with PW: Shield and gains 10% of +Frost dmg gear. Absorb effects now prioritized over Mana Shield. edit added functionality
I guess I just don't see how an extra 60-70 points of absorption makes what was once considered a mediocre talent suddenly good.

Offline
Reply With Quote
Old 05/10/06, 2:44 PM   #395
Soul
Don Flamenco
 
Undead Mage
 
Gilneas
Alright, these are really great changes. I really like the Elemental Focus talent. Finally, Arcane Focus for non-Arcane spells. Very good raiding talent, especially for Frost given the way resist checks are done on binary spells.

And Magic Absorption is far better filler than 5 point Wand spec. I wonder how it works in the specific... does the resist bonus stack to any extent? How long does it last? Does it work with partial resists or just full resists? It's a good start for anti-caster defenses.

I really like the boost to Frostbite... it's much more worthwhile now. Imp. Scorch is very much more powerful too and the school specific aggro-reduction talents are just gravy.

Overall, I'm happy now.

Though I'd still like to see some more anti-caster defenses ;-).

Offline
Reply With Quote
Old 05/10/06, 2:44 PM   #396
ex-Hagakure
Don Flamenco
 
Mage
 
Mal'Ganis
Originally Posted by Praetorian
Originally Posted by Wodin
Umm, wow.

Edit: it seems like a 31frost/20 arc build is now 100% optimal for raiding, unless you can con the other mages into doing that and get arc instability so you get the benefits of both.
How do you justify Ice Barrier over PoM? PoM is so versatile for raiding as well as PvP.
It sort of depends in my mind, if we see more splash damage like we’ve seen in AQ in Naxx then I’d agree with IB over PoM, it’s a matter of taste though really.

From a personal prospective It’s hard to imagine how much more I’d rather have 405+ more soak damage than a 3 min instant, PvP and PvE.

Edit- This also depends on how Ice Barrier scales with new ranks, currently rank 4 is 818 shields for 480 mana (untalented) with a 2 min cool-down.

Offline
Reply With Quote
Old 05/10/06, 2:44 PM   #397
Blingazinga
Bald Bull
 
Blingazinga's Avatar
 
Goblin Mage
 
Mal'Ganis
Originally Posted by Wodin
30s ice barrier with a +dmg coefficient is an additional ~500HP every 30s.
You of course mean 870ish when you use a higher rank of it.

Offline
Reply With Quote
Old 05/10/06, 2:44 PM   #398
Ultramax
Soda Popinski
 
Ultramax's Avatar
 
Troll Warrior
 
Mal'Ganis
What does pom do for a frost mage in a raid gurg? Remove -1s from your frostbolt cast time once every 3 minutes? Look at the survivability of Ice Barrier. Jesus the thread moved fast.

Offline
Reply With Quote
Old 05/10/06, 2:45 PM   #399
saramin
King Hippo
 
Human Druid
 
Kel'Thuzad
Originally Posted by Wodin
30s ice barrier with a +dmg coefficient is an additional ~500HP every 30s. That is going to add up a ton over a long fight where you're eating AE damage, especially since while you've got it up you can't be interrupted while casting spells.
I think Tseric quoted the rank 1 version of ice barrier in his post. It's basically turned into self-only pre-1.10 version of pw:s.

South Korea Offline
Reply With Quote
Old 05/10/06, 2:45 PM   #400
• Tehax
Pretty Pony
 
Tehax's Avatar
 
Goblin Death Knight
 
Mal'Ganis
Originally Posted by Wodin
30s ice barrier with a +dmg coefficient is an additional ~500HP every 30s.
I thought max rank ice barrier was like 800 HP before you even factor in +damage?

Either way, I think I will be getting it on my alt, PoM is very nice, but that is a whole lot of added survivability.

United States Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Public Discussion

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Mage talent spec with 51 pts Raiste Public Discussion 3 11/15/06 9:25 PM
Ardent Defender: Great talent or Greatest talent (for tanking)? Morpheis Public Discussion 1 08/29/06 5:56 PM