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05/12/06, 3:37 PM
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#51
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Thoroughly Inebriated
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The tooltip lies. Get naked, bust out a poinard or other very narrow damage-range dagger, and you'll see that Opportunity and Aggression do boost their respective abilities.
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05/12/06, 3:42 PM
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#52
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Von Kaiser
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Originally Posted by Wodin
The tooltip lies.
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Should have figured. Thanks for the info.
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05/12/06, 3:49 PM
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#53
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Glass Joe
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Very nice spreadsheet, I can only imagine the amount of time you invested in this, my hats off to ya. I've got a DPS spreadsheet of my own (though not nearly as elaborate as yours, requires a lot more personal input and prior understanding of how the spreadsheet works, hence why for now it's just for my own personal use) that I've been comparing to yours (albeit mine is based off Combat Sword/Fist, but many of the same principles apply).
I've only begun to scratch surface, as there's so much to go through, but something I noticed while looking at your calculations for Windfury (being an Undead Rogue the WF + SoE Totem vs. BoM/BoK/MH Psn debate has always been of great interest to me), I think I found a small error. Now of course there's a chance I overlooked something, but looking at it, under the Wep. Enchants Sheet at Cell T29 where the Average WF hit (before hit/crit/glancing) is calculated, it looks like you're taking the Avg MH damage Pre-WF and adding 315/14. The 315/14 only gives the DPS bonus, so you'd have to take this value and multiply it by the MH weapon speed to give the actual damage added to your normal MH average. Let me know if I've overlooked something in regards to this, but otherwise I'll continue to look through the calculations and post with any feedback. Again, kudos for an awesome job with this spreadsheet :).
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05/12/06, 4:10 PM
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#54
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Von Kaiser
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The dps increase from 'the next' +dagger is only accounting for the changes +skill makes to hit/crit/dodge, and not accounting for glancing blow factors. This is apparent when the dps increase from 'the next' +dagger is the same when your current weapon skill is 300 vs 310.
The error appears to be on the NextStat page, which takes its Glancing Factor straight from the DPS pages without accounting for the +1 to dagger skill.
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05/12/06, 6:15 PM
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#55
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Founder of the Chalonverse
Chalon
Night Elf Rogue
No WoW Account
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under the Wep. Enchants Sheet at Cell T29 where the Average WF hit (before hit/crit/glancing) is calculated, it looks like you're taking the Avg MH damage Pre-WF and adding 315/14. The 315/14 only gives the DPS bonus, so you'd have to take this value and multiply it by the MH weapon speed to give the actual damage added to your normal MH average
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Ah crap, you're totally correct here. This actually makes Windfury better than what I thought :P.
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The dps increase from 'the next' +dagger is only accounting for the changes +skill makes to hit/crit/dodge, and not accounting for glancing blow factors. This is apparent when the dps increase from 'the next' +dagger is the same when your current weapon skill is 300 vs 310.
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I see what you're saying, will look into fixing it.
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2) a response from the OP stating they were working on it, however that it would be caveated to a certain 'cycle' only.
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Yes, it was in the Bonescythe thread:
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My co-author Valar has actually been working on making a Combat Swords version of the Spreadsheet, which basically assumes a 5 snd/5 evis/3 snd/repeat cycle. He has it sort of working, but still I think he wants to do some stuff before releasing it.
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05/12/06, 6:20 PM
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#56
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Founder of the Chalonverse
Chalon
Night Elf Rogue
No WoW Account
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Bleh, and looking at the Windfury stuff I wasn't taking into account other buffs for the buffed amount, will have to change how that works.
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05/12/06, 6:24 PM
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#57
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Glass Joe
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Any chance these two spreadsheets could be combined, with a small checkbox combat daggers/sword? :P
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05/12/06, 7:01 PM
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#58
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Founder of the Chalonverse
Chalon
Night Elf Rogue
No WoW Account
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RC6 is up and good to go, gogo fast turnaround time:
-Fixed multiple issues with Windfury calculations
-Fixed issue with +dagger NextStat not working properly
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05/12/06, 7:02 PM
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#59
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Founder of the Chalonverse
Chalon
Night Elf Rogue
No WoW Account
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Originally Posted by Hallie
Any chance these two spreadsheets could be combined, with a small checkbox combat daggers/sword? :P
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Probably not, I'd rather keep two separate, but semi-sane spreadsheets as opposed to having one kludge of a spreadsheet mess :P.
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05/12/06, 7:18 PM
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#60
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Glass Joe
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If only Blizzard was this quick in responding to feedback... :D
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05/12/06, 7:31 PM
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#61
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Bald Bull
Human Death Knight
Kilrogg
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Seriously, I know I'm new here and am trying to stay quiet, but this spreadsheet is amazing. I'm one of a few new rogues to the guild I'm in - and this has already saved me a *ton* of DKP in BWL. The other rogues are snapping up taut dragonhide, epic bows, etc - while I'm able to save for items that will have more than a 1 DPS increase over my current get up. Thanks so much for putting this together!
/resumes lurking
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05/12/06, 7:47 PM
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#62
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Piston Honda
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Looks like all the "The Next One" numbers are messed up. My are all evaluating to negatives right now.
Edit: It happens when you put WF on your MH weapon.
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05/12/06, 8:07 PM
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#63
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Founder of the Chalonverse
Chalon
Night Elf Rogue
No WoW Account
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Oops, fixed in 6.1 :P.
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05/12/06, 9:33 PM
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#64
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Founder of the Chalonverse
Chalon
Night Elf Rogue
No WoW Account
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I think I broke something in 6.1 or so, looking at it.
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05/12/06, 9:42 PM
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#65
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Founder of the Chalonverse
Chalon
Night Elf Rogue
No WoW Account
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6.2
-Fixed Kings/Might not being checked by default on Dream Gear/Buffs sheet
-Fixed Naxxramas Necklace of pwnage, I put it as 16str instead of 16sta
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05/12/06, 11:51 PM
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#66
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Glass Joe
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Finally a dps calculator that takes everything into consideration, awsome work there. Im truely amazed by the dedication and time you guys have done, to make this avaliable to the public.
Sadly im not able to use this awsome piece of work myself, since loyal towards my 20/31 build. But couldnt help noticing some great posts my kalman on the official US rogue forum. So I am wondering and without any doubt praying and hoping you guys will make a similar masterpiece, featuring the 20/31 build.
Is there any chance this will happen, and if so are you guys able to maybe roughly estimate when it would be avaliable to the public.
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05/13/06, 9:05 AM
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#67
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Glass Joe
Gnome Warrior
Genjuros (EU)
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Nice spreadsheet, now if someone would actually make one for fury warriors/warriors in general. >.<
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05/13/06, 9:37 AM
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#68
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Von Kaiser
Night Elf Priest
Executus
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While we are (or were) on the subject of formulae, any chance you could explain your HoJ formula?
Right now, in your spreadsheet, the HoJ contribution looks like this:
(Q12+Q14/2)*Q11*H2 for MH and specials
and (Q13/2)*Q11*H2 for OH
where Q11 is the proc chance per hit, Q12 is number of MH hits per sec, Q13 is number of OH hits per sec, Q14 is number of backstab hits per sec, and H2 is the average dps of a MH hit, taking into account misses, dodges, glancing blows, crits and normal hits
I would personally model HoJ as:
Q12*Q11*H2 for MH
Q13*Q11*H2 for OH
and Q14*Q11*H2 for specials
Is there any reason why only half the number of hits from the OH and backstabs is taken into account for HoJ procs?
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05/13/06, 5:01 PM
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#69
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Founder of the Chalonverse
Chalon
Night Elf Rogue
No WoW Account
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Well, I didn't actually do that particular formula, but I asked Valar about it, basically it's just a rough approximation of lost main hand swings with the assumption that the "extra attack" resets your main hand swing timer. If it is such that HoJ DOESN'T reset the MH swing timer, then the formulas would be as you wrote. I don't think any conclusive testing has been done on the swing timer reset (or lack thereof), so it is conjecture in that regard.
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05/13/06, 10:52 PM
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#70
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Piston Honda
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Very cool spreadsheet. I have thought of a few items you could add (namely trinkets):
Darkmoon card Maelstrom & Heroism
Rune of the Dawn (assuming fighting undead)
Thanks :)
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05/14/06, 1:07 AM
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#71
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by rochan
Darkmoon card Maelstrom & Heroism
Rune of the Dawn (assuming fighting undead)
Thanks :)
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Maelstrom is nearly worthless in MC, and Heroism does no damage, so it doesn't have a place on a DPS spreadsheet.
Rune of the Dawn (81 AP on undead) would seem to be a good idea because Nax has a just a few undead in it or the undead in Nax will be a different creature type :(.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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05/14/06, 2:06 PM
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#72
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Glass Joe
Undead Mage
Stormscale (EU)
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Here goes the dumbest question ever. Why not 15 agi on ACL instead of 7 Wodin?
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05/14/06, 2:17 PM
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#73
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In 1st, e-brake activated.
Kytrarewn
Undead Rogue
No WoW Account
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Here's another stupid question that I've been wondering about: Use of Thistle Tea in sustained PvE encounters, specifically those on which Aggro is not really a concern at all (see Ebonroc, Chromaggus, and, to a certain extent, Flamegor). I tend to have a bit of trouble "getting up to speed" compared to certain of my colleagues, and, as Wodin has noted, 16/25/10 has the weakness of being very susceptible to "dodged/parried/blocked backstabs".
I figure that, instead of getting two backstabs off and waiting four seconds for my energy to begin my SnD cycle, which will be tough to break out of and move to a 4-5CP cycle, at least in my experience, that would allow me to start off with a 3SnD cycle with energy to begin my SnD immediately, plus some bonus energy to break out of the low CP cycle and move to a higher CP cycle.
It's idiotic that I've just started thinking about this now, but I was wondering whether the use of Thistle Tea in PvE was common or uncommon.
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05/14/06, 4:01 PM
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#74
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Glass Joe
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The top Rogues in my guild use it on boss fights, but were fairly competitive.
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05/14/06, 4:43 PM
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#75
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Great Tiger
Worgen Priest
Ravencrest (EU)
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You'll probably have to work real fast as a warrior to keep aggro from a rogue that opens the fight with backstab, backstab, tea, backstab, but I can definitely see the use on fights where you enter at a point of high tank threat.
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