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Warrior - Dreadnaught
5672 AC, 141 Strength, 298 Stamina, 3 Defense, 5% Dodge, 2% Hit , 6% Block, 113 Block value
Dreadnaught Helmet
800 Armor
+19 Strength
+45 Stamina
Equip: Increased Defense +14
Equip: Increases your chance to dodge an attack by 1%.
Dreadnaught Pauldrons
722 Armor
+14 Strength
+29 Stamina
Equip: Increased Defense +9
Equip: Increases the block value of your shield by 21.
Equip: Increases your chance to hit by 1%.
Dreadnaught Breastplate
1027 Armor
+21 Strength
+44 Stamina
Equip: Increased Defense +14
Equip: Improves your chance to hit by 1%.
Equip: Increases your chance to dodge an attack by 1%.
Dreadnaught Bracers
431 Armor
+14 Strength
+28 Stamina
Equip: Increased Defense +5
Dreadnaught Gauntlets
615 Armor
+17 Strength
+27 Stamina
Equip: Increased Defense +9
Equip: Increases the block value of your shield by 21.
Equip: Increases your chance to block attack with a shield by 3%.
Ring of Dreadnaught
+27 Stamina
Equip: Increased Defense +10
Equip: Increases your chance to dodge an attack by 1%.
Dreadnaught Waistgaurd
554 Armor
+20 Strength
+26 Stamina
Equip: Increased Defense +10
Equip: Increases the block value of your shield by 18.
Equip: Increases your chance to block attacks with a shield by 3%.
Dreadnaught Legplates
861 Armor
+21 Strength
+37 Stamina
Equip: Increased Defense +13
Equip: Increases the block value of your shield by 32.
Equip: Increases your chance do dodge an attack by 1%.
Dreadnaught Sabatons
662 Armor
+15 Strength
+35 Stamina
Equip: Increased Defense +9
Equip: Increases the block value of your shield by 21.
Equip: Increases your chance to dodge an attack by 1%.
Set Bonuses
2 - Increases the damage done by your Revenge ability by 75.
4 - Improves your chance to hit with Taunt and Challenging Shout by 5%.
6 - Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
8 - When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.
Priest - Faith
154 Stamina, 188 Intellect, 171 Spirit, +483 Healing, 21 mana/5 sec
Circlet of Faith
108 Armor
+22 Stamina
+22 Intellect
+22 Spirit
Equip: Increases healing done by spells and effects by up to 75.
Equip: Restores 5 mana per 5 sec.
Shoulderpads of Faith
97 Armor
+17 Stamina
+18 Intellect
+17 Spirit
Equip: Restores 5 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 40.
Robe of Faith
138 Armor
+26 Stamina
+27 Intellect
+21 Spirit
Equip: Restores 5 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 70.
Bindings of Faith
58 Armor
+11 Stamina
+15 Intellect
+17 Spirit
Equip: Increases healing done by spells and effects by up to 40.
Gloves of Faith
83 Armor
+16 Stamina
+21 Intellect
+22 Spirit
Equip: Increases healing done by spells and effects by up to 40.
Ring of Faith
+16 Intellect
+16 Spirit
Equip: Increased healing done by spells and effects by up to 55.
Belt of Faith
75 Armor
+18 Stamina
+23 Intellect
+17 Spirit
Equip: Increased healing done by spells and effects by up to 53.
Leggings of Faith
116 Armor
+25 Stamina
+26 Intellect
+26 Spirit
Equip: Increases healing done by spells and effects by up to 66.
Sandals of Faith
89 Armor
+19 Stamina
+20 Intellect
+13 Spirit
Equip: Restores 6 mana per 5 sec.
Equip: Increased healing done by spells and effects by up to 44.
Set Bonuses
2 - Reduces the mana cost of your Renew spell by 12%.
4 - On Great Heal criticals, your target will gain Armor of Faith, absorbing up to 500 damage.
6 - Reduces the threat from your healing spells.
8 - Each spell you cast can trigger an Eiphany, increasing your mana regeneration by 24 for up to 30 sec.
Mage - Frost Fire
166 Stamina 187 Intellect 51 Spirit +329 Damage 6% hit 5% crit
Frostfire Circlet
108 Armor
+22 Stamina
+23 Intellect
+12 Spirit
Equip: Increases damage and healing done by magical spells and effects by up to 33.
Equip: Improves your chance to hit with spells by 1%.
Equip: Improves your chance to get a critical strike with spells by 2%.
Frostfire Shoulderpads
+17 Stamina
+18 Intellect
+9 Spirit
Equip: Increases damage and healing done by magical spells and effects by up to 36.
Frostfire Robe
+21 Stamina
+27 Intellect
Equip: Increases damage and healing done by magical spells and effects by up to 47.
Equip: Improves your chance to hit with spells by 1%.
Equip: Improves your chance to get a critcal strike with spells by 1%.
Frostfire Bindings
+14 Stamina
+15 Intellect
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Equip: Improves your chance to hit with spells by 1%.
Frostfire Gloves
83 Armor
+17 Stamina
+19 Intellect
+10 Spirit
Equip: Increases damage and healing done by magical spells and effects by up to 35.
Frostfire Ring
+10 Stamina
+10 Intellect
Equip: Increases damage and healing done by magical spells and effects by up to 30.
Equip: Improves your chance to get a critcal strike with spells by 1%.
Frostfire Belt
+19 Stamina
+22 Intellect
+10 Spirit
Equip: Increases damage and healing done by magical spells and effects by up to 28.
Equip: Improves your chance to hit with spells by 1%.
Frostfire Leggaurds
+25 Stamina
+26 Intellect
+10 Spirit
Equip: Increases damage and healing done by magical spells and effects by up to 46.
Equip: Improves your chance to hit with spells by 1%.
Frostfire Sandals
+21 Stamina
+27 Intellect
Equip: Increases damage and healing done by magical spells and effects by up to 47.
Equip: Improves your chance to hit with spells by 1%.
Equip: Improves your chance to get a critcal strike with spells by 1%.
Set Bonuses
2 - Reduces cooldown on your Evocation by 1 minute.
4 - Gives your Mage Armor a chance when struck by a harmful spell to increase resistance again that school of magic by 35 for 30 sec.
6 - Your damage spells have a chance to cause your target to take up to 200 increased damage from subsequent spells.
8 - Your damage spells have a chance to displace you, causing the next spell cast to generate no threat.
Rogue - Bonescythe
47 Strength 285 Agility 196 Stramina 9% Hit 5% Crit
Bonescythe Helm
224 Armor
+30 Stamina
+31 Agility
+18 Strength
Equip: Improves your chance to hit by 1%.
Equip: Increases your chance to get a criticle strike by 2%.
Bonescythe Shoulderpads
+24 Stamina
+25 Agility
Equip: Improves your chance to hit by 1%.
Equip: Increases your chance to get a criticle strike by 1%.
Bonescythe Chest
+28 Stamina
+48 Agility
Equip: Improves your chance to hit by 1%.
Equip: Increases your chance to get a criticle strike by 1%.
Bonescythe Bracers
+14 Stamina
+24 Agility
Equip: Increases your chance to get a criticle strike by 1%.
Bonescythe Gloves
+22 Stamina
+11 Strength
+29 Agility
Equip: Improves your chance to hit by 1%.
Bonescythe Ring
+10 Stamina
+30 Agility
Equip: Improves your chance to hit by 1%.
Bonescythe Belt
+23 Stamina
+18 Strength
+24 Agility
Equip: Improves your chance to hit by 1%.
Bonescythe Leggings
+26 Stamina
+43 Agility
Equip: Improves your chance to hit by 2%.
Bonescythe Boots
+19 Stamina
+31 Agility
Equip: Improves your chance to hit by 1%.
Set Bonuses
2 - Your normal melee swings have a chance to invigorate you, healing you for 90 to 110.
4 - Your Backstab, Sinister Strike, and Hemorrhage critcal hits cause you to regain 5 energy.
6 - Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
8 - Your Eviscerate has a chance per combo point to reveal a flaw in your opponents armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
Warlock - Plagueheart
227 Stamina 155 Intellect +292 Damage 4% Hit 6% Crit
Plagueheart Circlet
108 Armor
+28 Stamina
+25 Intellect
Equip: Increased damage and healing done by magical spells and effects by up to 33.
Equip: Improves your chance to get a critical strike with spells by 2%.
Equip: Improves your chance to hit with spells by 1%.
Plagueheart Shoulderpads
97 Armor
+24 Stamina
+22 Intellect
Equip: Increased damage and healing done by magical spells and effects by up to 27.
Equip: Improves your chance to hit with spells by 1%.
Plagueheart Robe
138 Armor
+27 Stamina
+22 Intellect
Equip: Improves your chance to hit with spells by 1%.
Equip: Increases damage and healing done by magical spells and effects by up to 53.
Plagueheart Bindings
58 Armor
+23 Stamina
+14 Intellect
Equip: Increased damage and healing done by magical spells and effects by up to 22.
Plagueheart Gloves
83 Armor
+25 Stamina
+17 Intellect
Equip: Increased damage and healing done by magical spells and effects by up to 29.
Equip: Improves your chance to get a critical strike with spells by 1%.
Plagueheart Ring
+24 Stamina
Equip: Increases damage and healing done by magical spells anf effects by up to 29.
Plagueheart Belt
75 Armor
+22 Stamina
+12 Intellect
Equip: Increased damage and healing done by magical spells and effects by up to 34.
Equip: Improves your chance to get a critical strike with spells by 1%.
Plagueheart Leggings
116 Armor
+30 Stamina
+25 Intellect
Equip: Increased damage and healing done by magical spells and effects by up to 40.
Equip: Improves your chance to get a critical strike with spells by 1%.
Equip: Improves your chance to hit with spells by 1%.
Plagueheart Sandals
89 Armor
+24 Stamina
+18 Intellect
Equip: Increased damage and healing done by magical spells and effects by up to 25.
Equip: Improves your chance to get a critical strike with spells by 1%.
Set Bonuses
2 - Reduces cooldown and delay on your Curse of Doom by 10 seconds.
4 - Your Shadow Bolts now have a chance to gain Vampirism again targets afflicted by Corruption, healing you for 270 to 330.
6 - Your spell critical hits generate 50% less threat.
8 - Reduces health cost of your Life Tap by 12%.
Druid - Dreamwalker
165 Stamina 205 Intellect 130 Spirit +457 Healing35 Mana/5 sec
Dreamwalker Headpiece
205 Armor
+25 Stamina
+31 Intellect
+20 Spirit
Equip: Increases healing done by spells and effects by up to 59.
Dreamwalker Spaulders
186 Armor
+18 Stamina
+22 Intellect
+12 Spirit
Equip: Increases healing done by spells and effects by up to 46.
Equip: Restores 5 mana per 5 sec.
Dreamwalker Tunic
262 Armor
+29 Stamina
+29 Intellect
+19 Spirit
Equip: Increases healing done by spells and effects by up to 66.
Equip: Restores 8 mana per 5 sec.
Dreamwalker Wristgaurds
+14 Stamina
+16 Intellect
Equip: Increases healing done by spells and effects by up to 40.
Equip: Restores 5 mana per 5 sec.
Dreamwalker Handgaurds
+17 Stamina
+22 Intellect
+16 Spirit
Equip: Increases healing done by spells and effects by up to 53.
Ring of the Dreamwalker
+16 Stamina
+16 Intellect
+16 Spirit
Equip: Increases healing done by spells and effects by up to 37.
Dreamwalker Girdle
+14 Stamina
+23 Intellect
+13 Spirit
Equip: Increases healing done by spells and effects by up to 48.
Equip: Restores 4 mana per 5 sec.
Dreamwalker Leggaurds
+12 Stamina
+26 Intellect
+20 Spirit
Equip: Increases healing done by spells and effects by up to 66.
Equip: Restores 8 mana per 5 sec.
Dreamwalker Boots
+20 Stamina
+20 Intellect
+14 Spirit
Equip: Increases healing done by spells and effects by up to 42.
Equip: Restores 5 mana per 5 sec.
Set Bonuses
2 - Your Rejuvenation ticks have a chance to restore 60 mana, 8 energy, or 2 rage to your target.
4 - Reduces the mana cost of your Healing Touch, Regrowth, Rejuvenation, and Tranquility spells by 3%.
6 - Your initial cast and Regrowth ticks will increase the maximum health of your target by up to 50, stacking up to 7 times.
8 - On Healing Touch critical hits, you regain 30% of the mana cost of the spell.
Paladin - Redemption
204 Stamina 203 Intellect +386 Healing 5% Crit 58 mana/5 sec
Redemption Headpiece
+26 Stamina
+26 Intellect
Equip: Increases healing done by spells and effects by up to 62.
Equip: Improves your chance to get a criticle strike with spells by 1%.
Equip: Restores 8 mana per 5 sec.
Redemption Spaulders
+22 Stamina
+18 Intellect
Equip: Increases healing done by spells and effects by up to 40.
Equip: Improves your chance to get a criticle strike with spells by 1%.
Equip: Restores 4 mana per 5 sec.
Breastplate of Redemption
+25 Stamina
+31 Intellect
Equip: Increases healing done by spells and effects by up to 59.
Equip: Improves your chance to get a criticle strike with spells by 1%.
Equip: Restores 10 mana per 5 sec.
Redemption Bindings
+21 Stamina
+11 Intellect
Equip: Increases healing done by spells and effects by up to 31.
Equip: Restores 4 mana per 5 sec.
Redemption Gauntlets
+23 Stamina
+24 Intellect
Equip: Increases healing done by spells and effects by up to 33.
Equip: Restores 8 mana per 5 sec.
Ring of Redemption
+16 Stamina
+16 Intellect
Equip: Increases healing done by spells and effects by up to 37.
Equip: Restores 6 mana per 5 sec.
Redemption Girdle
+19 Stamina
+30 Intellect
Equip: Increases healing done by spells and effects by up to 40.
Equip: Restores 5 mana per 5 sec.
Redemption Leggaurds
+30 Stamina
+31 Intellect
Equip: Increases healing done by spells and effects by up to 42.
Equip: Improves your chance to get a criticle strike with spells by 1%.
Equip: Restores 8 mana per 5 sec.
Redemption Greaves
+22 Stamina
+16 Intellect
Equip: Increases healing done by spells and effects by up to 42.
Equip: Improves your chance to get a criticle strike with spells by 1%.
Equip: Restores 5 mana per 5 sec.
Set Bonuses
2 - Increases the amount healed by your Judgement of Light by 20.
4 - Reduces cooldown on your Lay on Hands by 12 min.
6 - Your Flash of Light and Holy Light spells have a chance to imbue your target with Holy Power*.
8 - Your Cleanse spell also heals the target for 100.
* Holy Power -
Healers: +20 Mana per 5 sec.
Mages & Warlocks: +45~ Spell Damage
Warriors: +400 Armor
Rogues & Hunters: +60~ Attack Power
Shaman - Earthshatter
304 Stamina 226 Intellect +412 Healing 64 Mana/5 sec
Earthshatter Headpiece
449 Armor
+26 Stamina
+30 Intellect
Equip: Increases healing done by spells and effects by up to 68.
Equip: Restores 8 mana per 5 sec.
Earthshatter Spaulders
406 Armor
+25 Stamina
+19 Intellect
Equip: Increases healing done by spells and effects by up to 42.
Equip: Restores 6 mana per 5 sec.
Earthshatter Tunic
576 Armor
+24 Stamina
+32 Intellect
Equip: Increases healing done by spells and effects by up to 59.
Equip: Restores 12 mana per 5 sec.
Earthshatter Wristguards
242 Armor
+17 Stamina
+18 Intellect
Equip: Increases healing done by spells and effects by up to 33.
Equip: Restores 4 mana per 5 sec.
Earthshatter Handguards
Hands Mail
346 Armor
+21 Stamina
+28 Intellect
Equip: Increases healing done by spells and effects by up to 35.
Equip: Restores 6 mana per 5 sec.
Ring of the Earthshatterer
+16 Stamina
+16 Intellect
Equip: Increases healing done by spells and effects by up to 37.
Equip: Restores 6 mana per 5 sec.
Earthshatter Girdle
311 Armor
+18 Stamina
+26 Intellect
Equip: Increases healing done by spells and effects by up to 42.
Equip: Restores 7 mana per 5 sec.
Earthshatter Legguards
484 Armor
+27 Stamina
+30 Intellect
Equip: Increases healing done by spells and effects by up to 59.
Equip: Restores 9 mana per 5 sec.
Earthshatter Boots
372 Armor
+20 Stamina
+27 Intellect
Equip: Increases healing done by spells and effects by up to 37.
Equip: Restores 6 mana per 5 sec.
Set Bonuses
2 - Reduces the mana cost of your totem spells by 12%.
4 - Increases the mana gained from your Mana Spring totems by 25%.
6 - Your Healing Wave spells have a chance to imbue your target with Totemic Power.
8 - Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.
* Totemic Power -
Healers: +20 Mana per 5 sec.
Mages & Warlocks: +45~ Spell Damage
Warriors: +400 Armor
Rogues & Hunters: +60~ Attack Power
Weapons and Others
The Face of Death
Off Hand Shield
3494 Armor
66 Block
+21 Stamina
Equip: Increases your chance to block attack with a shield by 3%.
Equip: Increases the block value of your shield by 21.
The Hungering Cold
One-hand Sword Unique
138-257 2.70 Speed
73.1 dps
+15 Stamina
Equip: +40 Attack Power.
A Human warrior with the Hungering Cold and the Face of Death
Might of Menethil
Unique
Two Hand Mace
289-435 DamageSpeed 3.80
(95.3 Damage per second)
+20 Strength
+46 Stamina
Equip: Improves your chance to get a critical strike by 2%.
Kingsfall
One-Hand Dagger
105-158 Damage Speed 1.8
(73.1 damage per second)
+16 Agility
Equip: Improves your chance to get a critical strike by 1%.
Equip: Improves your chance to hit by 1%.
Slayer's Crest
Trinket
Use: Increases your melee and ranged attack power by 280. Effect lasts for 20 seconds.
Equip: +30 Attack Power.
Kel'thuzad's Neck of Lolitemlevel (Unknown real name)
Neck
+16 Stamina
Equip: Improves your chance to get a critical strike by 2%.
Equip: +28 Attack Power.
Fists of the Unrelenting
Hands Plate
642 Armor
+30 Strength
+20 Stamina
Equip: Immune to Disarm.
Equip: Improves your chance to get a critical strike by 1%.
Toxin Injector
Gun
68-128 Damage 2.00 Speed
(49.0 damage per second)
+10 Stamina
Equip: +28 Attack Power.
Libram of Light
Relic
Equip: Increases healing done by Flash of Light by up to 83.
Cloak of Suturing
Back Cloth
63 Armor
+12 Intellect
+12 Spirit
Equip: Increases healing done by spells and effects by up to 48.
Equip: Restores 5 mana per 5 sec.
Wand of the Whispering Dead
Wand
119-222 Shadow Damage Speed 1.50
(113.7 damage per second)
+10 Intellect
+9 Spirit
Equip: Increases healing done by spells and effects by up to 22.
Midnight Haze
One-Hand Dagger
51-98 Damage Speed 1.8
(41.5 damager per second)
+16 Stamina
+17 Intellect
Equip: Increased damage and healing done by magical spells and effects by up to 86.
Shield of Condemnation
Off Hand Shield
3425 Armor
68 Block
+10 Stamina
+10 Intellect
Equip: Restores 6 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 59.
Hammer of the Twisting Nether
One-Hand Mace
36-121 Damage Speed 1.9
(41.5 damage per second)
+8 Stamina
+11 Intellect
Equip: Increased healing done by spells and effects by up to 238.
Equip: Restores 8 mana per 5 sec.
Brimstone Staff
140-251 Damage Speed 3.2
(61.1 damage per second)
+29 Stamina
+30 Intellect
+17 Spirit
Equip: Increases damage and healinghealing done by magical spells and effects by up to 113.
Equip: Improves your chance to hit with spells by 2%.
Spire of Twilight
140-251 Damage Speed 3.2
(61.1 damage per second)
+30 Stamind
+38 Intellect
Equip: Increases healing done by spells and effects by up to 178.
Equip: Restores 10 mana per 5 sec.
Digested Hand of Power
Held In Off-hand
+10 Stamina
+14 Intellect
Equip: Restores 10 mana per 5 sec.
Idol of Longevity
Relic Idol
Equip: Regain up to 25 mana each time you cast healing touch.
Hammer of the Sun
Main Hand Mace
104-194 Damage Speed 2.0
(74.5 damage per second)
80 Armor
+4 Strength
+4 Agility
+4 Stamina
+10 Fire Resistance
+10 Shadow Resistance
Equip: Improves your chance to get a critical strike by 1%.
Titanic Breastplate
Plate
1006 Armor
+15 Strength
+15 Stamina
+10 Arcane Resistance
+10 Nature Resistance
Equip: Improves your chance to get a critical strike by 1%.
Equip: Increased Defense +10.
Primal Mooncloth Bag
20 Slot Bag
Legendary Staff
Mage Version
Atiash, Staff of the Guardian
Two Hand Staff
130-244 Damage
(64.4 damage per second)
+31 Stamina
+32 Intellect
+24 Spirit
Durability 145 / 145
Requires Level 60
Equip: Improves your chance to hit with spells by 2%.
Equip: Increases damage and healing done by magical spells and effects by up to 150
Equip: Gives party members within 30 yards a chance to get a critical strike with spells by 2%.
Use: Creates a portal. Teleporting group members that use it to Karazhan.
Warlock Version
Atiash, Staff of the Guardian
Two Hand Staff
130-244 Damage
(64.4 damage per second)
+30 Stamina
+29 Intellect
Durability 145 / 145
Requires Level 60
Equip: Improves your chance to crit with spells by 2%.
Equip: Increases damage and healing done by magical spells and effects by up to 150
Equip: Gives party members within 30 yards increased damage done by magical spells and effects by up to 33.
Use: Creates a portal. Teleporting group members that use it to Karazhan.
Priest Version
Atiash, Staff of the Guardian
Two Hand Staff
130-244 Damage
(64.4 damage per second)
+28 Stamina
+28 Intellect
+27 Spirit
Durability 145 / 145
Requires Level 60
Equip: Restores 11 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 300
Equip: Increase damage done by spells and effects by up to 120
Equip: Gives party members within 30 yards increased healing done by magical spells and effects by up to 62.
Use: Creates a portal. Teleporting group members that use it to Karazhan.
Druid Version
Atiash, Staff of the Guardian
Two Hand Staff
130-244 Damage
(64.4 damage per second)
+28 Stamina
+28 Intellect
+27 Spirit
Durability 145 / 145
Requires Level 60
Equip: Restores 11 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 300
Equip: +420 Attack Power in Cat, Bear, and Dire Bear forms only.
Equip: Restores 11 mana every 5 sec to party members within 30 yards.
Use: Creates a portal. Teleporting group members that use it to Karazhan.