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Old 03/06/07, 3:26 AM   #346
PsiVen
Don Flamenco
 
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Dwarf Paladin
 
Kilrogg
The other night in Karazhan I noticed Moroes landing a couple CB's on me through what should have been >100% avoidance with HS up. Chalking it up to lag or something, during Curator I paid close attention and distinctly observed that I was once crushed with 2 charges remaining on Holy Shield, and 5 seconds on the duration. Unfortunately, it looks like I didn't manage to catch it in my screenshots, so it didn't happen. For both encounters, I was wearing extra block rating and removed the superfluous Libram of Repentance. These occurances add up to a slight miscalculation of my avoidance rather than a fundamental error in our understanding of the combat table, as I should have been right on the edge of 100%.

My block is 84% at the very high end (Redoubt + HS) and the last time I can remember being crushed twice in a row on Prince was when I was one GCD late refreshing HS. Unless the mechanics are different between the classes, I cannot believe that the system requires 100% block.

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Old 03/06/07, 3:31 AM   #347
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
Paladin talk makes me greatly confused. You were crushed with the equivalent of shield block up? What was your total block rating at the time? and avoidance including block would be well past 100%?

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Old 03/06/07, 3:36 AM   #348
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
OP is pretty out-of-date at this point. I believe some Rogues discovered a while ago that their yellow attacks only work on two rolls.

As far as I know, though, all Mob vs. Player damage still works on one roll.

So, my best understanding is that 24% Block will behave exactly the same as 25% Block.

Tell me this: you still see Misses, Dodges, and Parries, with SB up, correct? 99-100% of swings don't actually end in "block."


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Old 03/06/07, 3:39 AM   #349
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
Wouldn't that lend more toward priority, than negating one dice? We know priority must exist - thats how crits ultimately get knocked off the table during evasion tanking. They're still there, just overlapping shades on the dice, and one is stronger.

The yellow attacks I had heard of, but its all i've heard of that uses 2 dice. I'm bringing this up because I'm not sure, and the discussion is far more interesting than hearing people explain that Gruul is a great encounter, and that consumables are OK. So anything people have to add, like even wild theories, is at least a start!

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Old 03/06/07, 3:43 AM   #350
Redd
Von Kaiser
 
Troll Shaman
 
Crushridge
Ya sorry I edited my post right after I made it because I thought of a way to test what I was thinking after I clicked submit and didn't want to double post.

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Old 03/06/07, 3:45 AM   #351
PsiVen
Don Flamenco
 
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Dwarf Paladin
 
Kilrogg
Originally Posted by Quigon View Post
Paladin talk makes me greatly confused. You were crushed with the equivalent of shield block up? What was your total block rating at the time? and avoidance including block would be well past 100%?
At the time, my total block+avoidance would be approximately 100.5% (hence why I suspect miscalculation) and block alone around 54.6%. Before changing my gear setup I should have been around 103% with standard buffs and never observed a crush under HS.

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Old 03/06/07, 3:50 AM   #352
Redd
Von Kaiser
 
Troll Shaman
 
Crushridge
Originally Posted by Arawethion View Post
OP is pretty out-of-date at this point. I believe some Rogues discovered a while ago that their yellow attacks only work on two rolls.

As far as I know, though, all Mob vs. Player damage still works on one roll.

So, my best understanding is that 24% Block will behave exactly the same as 25% Block.

Tell me this: you still see Misses, Dodges, and Parries, with SB up, correct? 99-100% of swings don't actually end in "block."
That would just mean block is lower on the priority list, or if the 2 die theory does exist, that your unavoided attacks are the filtered to your block, which is 100%, thus a blocked attack.

Is there anyway(private server?) we can "hack" a warrior to have an insane avoidance number, to the point that instead of relying on near 100% block, we're relying on near 100% avoidance? Let's say 80% avoidance, 25% block. That should make you crushing immune, but if it is based only on blocked attacks, you'd still see 15% of unavoided(20%) attacks crush.

0.15x0.2 = 3%.

Rogue with a shield to EJ forums please, rogue with a shield, to EJ forums please.

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Old 03/06/07, 3:55 AM   #353
Brissa
Not enough rage
 
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Gnome Warrior
 
Argent Dawn (EU)
Edit: disregard

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Old 03/06/07, 4:01 AM   #354
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
PsiVen, so you're saying with less than 100% block, roughly 85%, as a paladin, you have never been crushed.

I'd say that is relatively reassuring, perhaps I'll go socket that belt I was looking at. It is strange how well outgoing damage is understood relative to incoming damage - I guess only the ones being destroyed by the mobs tend to care about it, as the other half just shout catchy things like "WTF He hit me for 27k" into Ventrilo.

Maybe I should gather some absurdly large log over the next week with less than 25% block.

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Old 03/08/07, 8:21 AM   #355
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by Redd View Post
Is there anyway(private server?) we can "hack" a warrior to have an insane avoidance number
So called "private servers" are just a guess what is really happening on Blizzard's servers.
No one knows for real until some designers / programmers decide to say so.

Stopped Playing

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Old 03/08/07, 10:14 AM   #356
Pater
Don Flamenco
 
Tauren Druid
 
Khadgar
Sorry if this is a remedial question, but from reading the OP and the rest of the thread, I'm not fully understanding how to calculate the chances a mob will dodge my attack.

7. Dodge % (D)
For classes other than Rogues or Hunters:
D = X + Agi/Y + S + T
(X and Y are determined as in Crit%, II.A.5)

For Rogues and Hunters:
D = 2*(X + Agi/Y) + S + T
Does this hold when considering a mob's chance to dodge? If so, is the mob considered a Warrior? And how do you determine the mob's agility?

Or do mobs only have skill-based dodge S?

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Old 03/08/07, 12:12 PM   #357
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Pater View Post
Sorry if this is a remedial question, but from reading the OP and the rest of the thread, I'm not fully understanding how to calculate the chances a mob will dodge my attack.



Does this hold when considering a mob's chance to dodge? If so, is the mob considered a Warrior? And how do you determine the mob's agility?

Or do mobs only have skill-based dodge S?
Mobs don't actually have Agility. I believe the chance that you will be Dodged by a mob is simply (5 + S).


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Old 03/31/07, 7:25 PM   #358
Eylirria
Piston Honda
 
Pandaren Mage
 
Whisperwind
This isnt really an important question, but rather, just a curiosity of mine.

We know now that parrying an attack will shorten the time between your next swing, or so we've believed in the early past. Now, lets for the hell of it assume you had all of your melee DPS attacking a mob from the front, so that all of their attacks can now be parried as well. Would the mob being attacked in question turn into a flurry machine?

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Old 04/01/07, 5:26 AM   #359
• Vulajin
Vula'jin the Void, blessed by the loa
 
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Undead Mage
 
Mal'Ganis
Originally Posted by Eylirria View Post
This isnt really an important question, but rather, just a curiosity of mine.

We know now that parrying an attack will shorten the time between your next swing, or so we've believed in the early past. Now, lets for the hell of it assume you had all of your melee DPS attacking a mob from the front, so that all of their attacks can now be parried as well. Would the mob being attacked in question turn into a flurry machine?
Yes, all those parries would increase the mob's DPS.

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Old 04/01/07, 5:34 AM   #360
ikillyouheal
Piston Honda
 
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Tauren Druid
 
Vek'nilash (EU)
Originally Posted by Quigon View Post
PsiVen, so you're saying with less than 100% block, roughly 85%, as a paladin, you have never been crushed.

I'd say that is relatively reassuring, perhaps I'll go socket that belt I was looking at. It is strange how well outgoing damage is understood relative to incoming damage - I guess only the ones being destroyed by the mobs tend to care about it, as the other half just shout catchy things like "WTF He hit me for 27k" into Ventrilo.

Maybe I should gather some absurdly large log over the next week with less than 25% block.
I was tanking the Magtheridon trash with my Fury specced warrior, roughly 20%ish block, got crushed while having SB up.

::Edit:: Got about 11% Parry and 16% Dodge aswell. 491 defense.

[04:04:29] <Malan> Kaubel just laid the smack down in the the blizzcon thread
[04:05:07] <Kaubel> fucking idiots. i need to go on a banning rampage and put things right once and for all.
[04:05:20] <Kaubel> our forums are infested with pussy.

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