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Originally Posted by saramin
Yes, if your tank is not 31 in prot that would probably be detrimental to your advancement. This isn't new in 1.11.
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It is though. In the live version, the only protection talents that increase survivability are shield spec, toughness, improved shield block, and last stand. (It could be argued to that anticipation and iron will do as well, but to a much lesser extent).
Going beyond those all the way to shield slam doesn't do anything for survivability, just utility and threat. Your raid is generally hard pressed to notice much of a difference between someone with 15-16 in protection, and someone with 31.
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X% of your warriors will have Y in prot
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Actually it'll be likely be Y+5. Since this is shifted to 20 points in prot, which isn't that big of a deal, just means that many warriors will have to choose between 10% health and 5% crit.
I'm not complaining as it's a net gain no matter how you look at it. As a matter of fact, their original philosophy was "we plan on assuming there will be a few reasonably specced protection warriors in a 40 man raid group" and that still holds true.