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Old 05/11/06, 11:25 AM   #1
• Wodin
Thoroughly Inebriated
 
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Troll Rogue
 
Mal'Ganis
New Base stats(:wub: everyone):
Helm: 18 str 30 agi 29 sta, 1% hit 2%crit
Shoulders: 22 str 22 Agi 15 sta 1% hit 1% crit
Gloves: 66 AP 20 sta 1% hit 1% crit
Boots: 64 AP 18 sta 1% hit 1% crit
Belt: 23 str 24 agi 20 sta 1% crit
Leggings: 31 str 32 agi 25 sta 1% hit 1% crit (These may be wrong)
Chestpiece: (80AP 2%crit 1% hit 29sta)
Bracers: 26agi 16sta 1%crit (added 2 agi from old version).
Ring: 30agi 10sta 1% hit

ROGUE
(2): Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
(4): Your Backstab, Sinister Strike, and Hemmorrhage critical hits cause you to regain 5 energy.
(6): Reduces the threat from your Backstab, Sinister Strike, Hemmorrhage and Eviscerate abilities.
(8): Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemmorrhage.

No real need to run math here - every single piece butchers other itemization with the exception of the chest, and the chest is still damn nice. Thanks to the itemizers who changed things up. :)

Old stuff for posterity since the strikethrough tag doesn't work.

Old Base stats(:wub: Chalon): 
Helm - 18 str 31 agi 30 sta 1% hit 2% crit
Shoulders - 25 agi 24 sta 1% crit 1% hit
Chest - 48 agi 28sta 1% crit 1% hit
Bracers - 24 agi 14 sta 1% crit
Gloves - 11 str 29 agi 22 sta 1% hit
Belt - 18 str 24 agi 23 sta 1% hit
Legs - 43 agi 26 sta 2% hit
Boots - 31 agi 19 sta 1% hit
Ring - 30 agi 10 sta 1% hit

Old Ilvl data:

I used the current Hyzenthlei formula and made sure that the ilvl completely encompasses the stats on the item. No rounding down here. 

Helm - 92
Shoulders - 83
Chest - 89
Bracers - 89
Gloves - 83
Belt - 85
Legs - 82  
Boots - 76 (yes I doublechecked)
Ring - 90

More coming soon!

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Old 05/11/06, 11:28 AM   #2
Louie
Bald Bull
 
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Orc Death Knight
 
Mal'Ganis
Originally Posted by Wodin
exploit
I'm telling Tigole.

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Old 05/11/06, 11:35 AM   #3
Falcon24
Soda Popinski
 
Goblin Mage
 
Mal'Ganis
Can I appreciate it too despite not being a rogue

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Old 05/11/06, 11:42 AM   #4
Tower
King Hippo
 
Undead Rogue
 
Blackhand
Certainly makes dagger builds extremely interesting in regards to energy efficiency. With Imp Backstab having a "built in" benefit in relation to the 4 set bonus in a build with Dagger Spec and depending on the % per combo point value for the 8 piece... we'll, playing a rogue might just start to feel like playing a well-geared Fury Warrior. IE "omgz I'm doin mor dmg omg NOW IM DOIN EVN MORE DEEPIES" unto infinity.

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Old 05/11/06, 11:43 AM   #5
Gozul
Von Kaiser
 
Blood Elf Warlock
 
Garona (EU)
Hemo and Seal Fate ftw

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Old 05/11/06, 11:45 AM   #6
Jo_
Don Flamenco
 
Draenei Paladin
 
Twisting Nether (EU)
Originally Posted by Wodin
I used the current Hyzenthlei formula and made sure that the ilvl completely encompasses the stats on the item. No rounding down here.
didn't Hyzenthlei say in that epic post the ilvl formula didn't translate to tier sets (probably due to set bonuses getting weighed in there somewhere)? Not sure which direction this post is going though so making the reservation that this might be irrelevant to the points you are gonna make.

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Old 05/11/06, 11:48 AM   #7
Silverblood
Glass Joe
 
Murloc Rogue
 
Llane
Looking foward to the math for the bonuses. Hoping the set doesnt look like ass on troll though =\. Maybe with the 1.12 rogue tweaks/changes there will be another viable dagger build for endgame dps. I switch between Sealfate and Combat Daggers whenever I get the urge to pvp. Dunno if even with this bonus accomidating evis into the SnD BS cycle/ a Sealfate Build will outdps what most combat daggers do currently. I see encounters drifting away from the sustained dps though. Sealfate def puts out more dmg in the first 10seconds faster than combat daggers no doubt. Preety happy with the set stats so far if they are real. Boots could use a little buff but im guessing they are one of the first drops.


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Old 05/11/06, 11:49 AM   #8
NiXXeD
Von Kaiser
 
Murloc Warlock
 
Mal'Ganis
All I know, is that it sounds incredibly fun to bust out the seal fate again... though not having the 120 energy will still make me sad =(

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Old 05/11/06, 11:58 AM   #9
Farstrider
Back in teh house
 
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Farrstrider
Tauren Druid
 
No WoW Account (EU)
boots look a little too much like the blood-drenched footpads that drop from Venoxis in ZG (blue item lol) to be part of an ilvl 93 set.

put more succintly they blow goats.

EDIT:- or indeed they have an extra 10 agi and 9 stam so maybe not quite so much of the goat-blowing yet.

<Fric> I think the only kind of gay buttsex I'd enjoy on any level would be assraping a smug hipster douchebag (also possibly a roid head and/or fratboy/Jersey Shore cast member)
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Old 05/11/06, 11:59 AM   #10
Silverblood
Glass Joe
 
Murloc Rogue
 
Llane
They need to give NS a new 5-Set Bonus and make Vigor 20 instead of 10.


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Old 05/11/06, 11:59 AM   #11
Graham
Soda Popinski
 
Undead Death Knight
 
Mal'Ganis
Um, wow, those item levels are pretty uninspiring.

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Old 05/11/06, 12:01 PM   #12
Tower
King Hippo
 
Undead Rogue
 
Blackhand
I think the viability of Seal Fate over a Combat Daggers build for a raiding rogue will only be decided if/when they change how Evis works for the rogue review. A rogue able to get enough of this set to get the bonuses is likely to be wielding 2 65+dps weapons. Just making the loss/gains of having/not-having Dual Wield spec greater and greater over time. I can't see them making a proc of the 8/8 bonus over 15-20% for a 5 Combo Point Evis - well, I can hope, but it'll likely cap out at like 10% or something. So while the power of Imp Backstab and Dagger Spec lean more on the 4 set bonus, a sword build will get better mileage out of the 8 piece bonus with solid SnD > Evis > Snd cycles.

Moral of the story, let's hope they give Evis a lot of lovin'.

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Old 05/11/06, 12:11 PM   #13
• Wodin
Thoroughly Inebriated
 
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Troll Rogue
 
Mal'Ganis
Set totals(BF):
Str - 86
Agi - 203
Sta - 141
Crit - 4
Hit - 3
Dodge - 2

Derived stats for BF:
AP - 289
Crit - 11
Dodge - 16 
Average ilvl: 76
Set totals(Bonescythe w/out ring):
Str - 47
Agi - 255
Sta - 186
Crit - 5
Hit - 8
Dodge - 0

Derived stats for BS:
AP - 302
Crit - 13.8
Dodge -  17.6
Average ilvl: 84.875
Set totals(DD + Qiraji Execution + BoNEA + Gloves of Enforcement):
Str - 201 (note that 64 of this is the AP on BoNEA - 
                        if the str == ap mechanic changes these calculations need to be revisited)
Agi - 193
Sta - 162
Crit - 5
Hit - 7
Dodge - 0

Derived stats for DD + extras:
AP - 394
Crit - 11.65
Dodge -  13.3
Average ilvl: 81.375
Now we can calculate deltas!

Bonescythe vs. Bloodfang:
Raw: +52agi -39str +45sta +1% crit +5% hit
Derived: +13AP +2.8% crit +1.6% dodge

BS vs. DD w/extras:
Raw: +62agi -154str +24sta +1% hit
Derived: -92AP +2.1% crit +4.3% dodge

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Old 05/11/06, 12:12 PM   #14
Caladium
Glass Joe
 
Murloc Druid
 
Zul'jin
Hyz has been having a field day with all this math on our forums lol He's just a bit of a math nut. <3 Hyz

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Old 05/11/06, 12:18 PM   #15
 frmorrison
Protector
 
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Ashstorm
Human Paladin
 
No WoW Account
I hope Evis gets changed somewhat in the review.

The lack of Attack Power on BS and the boots make me sad.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 05/11/06, 12:19 PM   #16
Graham
Soda Popinski
 
Undead Death Knight
 
Mal'Ganis
Yea so 92 AP lost for 2% crit and 4% dodge?

I'm not really seeing the "upgrade" there.

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Old 05/11/06, 12:26 PM   #17
• Wodin
Thoroughly Inebriated
 
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Troll Rogue
 
Mal'Ganis
Set bonus fun!

ROGUE
(2): Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
(4): Your Backstab, Sinister Strike, and Hemmorrhage critical hits cause you to regain 5 energy.
(6): Reduces the threat from your Backstab, Sinister Strike, Hemmorrhage and Eviscerate abilities.
(8): Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemmorrhage.

--

What's the 2-piece worth? Assume 1PPM and 2 1.8speed weapons with SnD active 100%:

1.8 / 60 = 3% chance of proc per swing.

Every .69s we get a melee hit(with 2 1.8speed weapons and SnD up): 87 melee swings per 60s block. This means we can expect an actual procrate of 2.6 procs per minute. Since the 2-piece bonus heals for an average of 100, this bonus is basically equivalent to 21health per 5s. Very nice.

The higher the PPM, the better it gets. If it's a flat percentage, that will come out in field testing. But for now, even in the cynical scenario, the 2piece is still quite nice.

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Old 05/11/06, 12:53 PM   #18
Veronica
Glass Joe
 
Murloc Rogue
 
Cho'gall
Some of those pieces are pretty uninspiring, notably the boots, chest, legs and belt. DD is similar or better in those slots, with the Belt of Neverending Agony being much better. Unless the 8 piece set bonus is great, I don't see a reason to go past 4 pieces. :(

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Old 05/11/06, 1:11 PM   #19
chalon
Founder of the Chalonverse
 
Chalon
Night Elf Rogue
 
No WoW Account
Boots are underbudgeted. Looking at the ilvl numbers I'm a bit confused. I'd imagine the range of the set is perhaps 82 to 92 from those ilvls, but it's extremely odd how say the bracers are higher ilvl than bigger pieces (and historically bracers are probably gonna be the first set item you get). So does that mean perhaps then the whole set is supposed to be ilvl 92, and stuff is simply just underbudgeted?

Also, I don't know if we should include Belt of Never-Ending Agony in the calculations, it is the main one that is skewing the numbers, since given the way the set works we can choose to wear only 8 Bonescythe and then still wear Never-Ending Agony. However, if you're Daggers you HAVE to wear ACL on boss fights, so then you have to break 8-piece if you're also wearing Never-Ending Agony. But I guess the 8-piece is useless for Combat Daggers anyways, so perhaps that's not a big deal ;P.

As for the DPS boost of the 4-piece, doing some scratch calculations the DPS increase would be between 5 to 10 DPS. Hopefully will have some better calculations and everything integrated into the spreadsheet shortly ;P.

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Old 05/11/06, 1:27 PM   #20
Pizzarino
Von Kaiser
 
Troll Rogue
 
Kalecgos
WTB procrate on the 8 piece. If it's 100% with a 5 point the CP generation swords can get will be absurd. Eviscerate will be 5 energy!

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Old 05/11/06, 1:30 PM   #21
fishwaffle
Von Kaiser
 
Murloc Rogue
 
MalGanis
I'm somewhat disappointed with a few of the items, but overall I like it. Except for that stupid 8 piece bonus. No sane dagger rogue is going to be able to take advantage of it, and considering how much they've been trying to fix Eviscerate through set bonuses lately, I think it's safe to assume that they realize that Evisc doesn't do enough damage and will hopefully fix it in the rogue review.

also i'm not a WoW forums refugee this is an outrage

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Old 05/11/06, 1:30 PM   #22
chalon
Founder of the Chalonverse
 
Chalon
Night Elf Rogue
 
No WoW Account
Originally Posted by Pizzarino
WTB procrate on the 8 piece. If it's 100% with a 5 point the CP generation swords can get will be absurd. Eviscerate will be 5 energy!
Uhhh wait how does an increased crit rate on your Next Sinister Strike suddenly improve Sword CP generation or Eviscerate energy efficiency? :P

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Old 05/11/06, 1:34 PM   #23
Twid
Bald Bull
 
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Beepz
Human Warrior
 
No WoW Account
Do you guys think they'll be doing the bracers/belt drops early on as per usual, or since the boots are that much lower iLvl, that we'll see those drop first?

It might be more prudent to think of it in terms of a progression standpoint, since no one is going to be rocking full Bonescythe when the instance comes out. As such, I think it's a bit unfair to compare the BoNEA to the Bonescythe belt. Seeing as if the BS belt drops early on in the instance, it's reasonable to see it be not as powerful as a C'Thun drop. Plenty of Skeram drops suck compared to Nef loot, and likewise Razorgore loot < Rag Loot for the most part.

Also, by the time you're breaking up 5/5 deathdealer's, you're going to be getting the 4/8 BS bonus. It then becomes easier to start equipping more and more BS since you're not worried about the DD bonuses.

*Edited for spelling

Originally Posted by Kalman View Post
Get you some purple drank and slow yo roll.

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Old 05/11/06, 1:36 PM   #24
Sicks
Piston Honda
 
Night Elf Rogue
 
Deathwing
I'm rather interested in Naxx non-set drops now. Things akin to BoSF and BoNEA. Hopefully 1.11 will be out on PTRs soon so we can see some datamined stuff. I could have sworn I saw somewhere that it was a 5% chance per combo point for the eight piece. So a 25% chance for a proc with a 5pt finisher.

Wodin\'s cat changed my life.

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Old 05/11/06, 1:45 PM   #25
Pizzarino
Von Kaiser
 
Troll Rogue
 
Kalecgos
The 100% crit means your next SS will return 5 energy no matter what. I was thinking of bootleg SF sword build, but thinking about it again there's no chance that would be good for anything but a 10+ Ming thread on the rogue forum. The 8 piece shouldn't really change anything PVE.

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