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05/11/06, 11:14 AM
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#1
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King Hippo
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Seeing as how my sense of civic duty has only matured and refined itself throughout the years like a fine sorbet, I now hijack this thread with restoration rather than feral druid questions. Because I care.
Can anyone verify that swiftmend has not been added to the druid talent trees at E3? I would assume if the warrior ones have been updated they would do in kind to the other classes, but for whatever reason I've yet to see numbers for this ability.
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Edit: Ah, Google. Your sex appeal always seems to cleanse the palate of a relationship at times gone stale. For the curious:
Swiftmend
254 Mana, 40 yard range
Instant Cast, 15 second cooldown
Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 15 seconds of Regrowth.
No mention of differing ranks so I assume this is it. It scales perfectly with +heal gear according to the wording but it's still unknown whether it influences or is influenced by the global cooldown.
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05/11/06, 11:32 AM
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#2
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Sledgehammer Emeritus
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Originally Posted by saramin
Seeing as how my sense of civic duty has only matured and refined itself throughout the years like a fine sorbet, I now hijack this thread with restoration rather than feral druid questions.
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Checking with the judges on this one.....aaannnnd.....yes, they'll allow it.
Also, if that's the actual description of swiftmend, that's an awfully sexy talent.
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Originally Posted by Lyta
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
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05/11/06, 11:37 AM
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#3
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Bald Bull
Orc Death Knight
Mal'Ganis
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Nice hijack. Would it generate the same threat as a heal of an equivalent amount?
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05/11/06, 11:42 AM
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#4
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Sledgehammer Emeritus
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I'd imagine it would since it's essentially an instant heal coming from a single caster. Still, it's not like heal aggro is much of an issue nowadays.
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Originally Posted by Lyta
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
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05/11/06, 12:10 PM
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#5
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Soda Popinski
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That's really really good talent, I mean a Rejuv with the talent and like 700 healing is going to heal damn near 2000 health, and to be able to do that every 15seconds is crazy. Want to trade for Manatide?
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05/11/06, 12:14 PM
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#6
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Piston Honda
Night Elf Druid
Stormscale
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The other sexy thing is it looks like you can wait until the rejuv is on its last tick and hit swiftmend, and it'll give the full rejuv as an instant heal PLUS have given you all the previous ticks on the rejuv - if that wording is correct. Thats damn nice.
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05/11/06, 12:14 PM
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#7
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Piston Honda
Goblin Priest
Eldre'Thalas
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Originally Posted by Kaubel
I'd imagine it would since it's essentially an instant heal coming from a single caster. Still, it's not like heal aggro is much of an issue nowadays.
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Judging by the 6-piece Faith set bonus, Blizzard seems to disagree with you... *eye roll*
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05/11/06, 12:29 PM
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#8
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by KalelScilla
The other sexy thing is it looks like you can wait until the rejuv is on its last tick and hit swiftmend, and it'll give the full rejuv as an instant heal PLUS have given you all the previous ticks on the rejuv - if that wording is correct. Thats damn nice.
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Good call, if this is true, then it should be worthly of a 31 point talent.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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05/11/06, 12:33 PM
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#9
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Soda Popinski
Undead Death Knight
Mal'Ganis
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:unsure: Yea that would be a 2K heal every 15 seconds even if you don't let any of the Rejuv tick on its own.
Um, that's got to be wrong, that's way too good.
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05/11/06, 12:36 PM
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#10
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Great Tiger
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This might mean I can get Rejuv'ed in PvP without getting my face Purged off. :D
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05/11/06, 12:41 PM
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#11
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Bald Bull
Undead Mage
Bloodhoof (EU)
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Swiftmend can't take into account talents and gear.
If it does, then druids just got an absolutely, guaranteed insane instant heal every 15 seconds - that's just too much healing power surely? I mean, even at base specs it's healing 800 or so health instantly, and whilst the mana / hitpoint ratio aint great, its still an instant heal that you can time for the end of a HoT for maximum efficiency.
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05/11/06, 1:41 PM
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#12
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Soda Popinski
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Originally Posted by Kaubel
I'd imagine it would since it's essentially an instant heal coming from a single caster. Still, it's not like heal aggro is much of an issue nowadays.
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Unless you're Gurgthock. :o
Except on fights like Firemaw because Firemaw :wubwub: Moz.
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How can you help?
I can shoot things and then make my pet move toward them.
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05/11/06, 2:10 PM
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#13
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Sledgehammer Emeritus
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Discussion moved...BY MAGIC!
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Originally Posted by Lyta
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
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05/11/06, 2:20 PM
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#14
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Great Tiger
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You're magical, Kawbul. :-*
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05/11/06, 3:34 PM
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#15
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King Hippo
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Originally Posted by Kaubel
Discussion moved...BY MAGIC!
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Sellout. Warrior shill. You are dead to me.
Anyway, courtesy of some guy on the forums who tested it at E3:
-Healing gear does not apply to Swiftmend, though it does take into account talents. No word if this is an oversight/bug.
-The rejuv is always consumed before the regrowth. Apparently this is true regardless of the remaining duration for both spells. If regrowth has 1 tick left to rejuv's 3, rejuv is still consumed. Again, hopefully an oversight.
-Still no word on the global cooldown or if it can crit.
Not bad at all. At a 15 second cd with improved regrowth this gives us some impressive flashheal-style burst healing in pvp. In pve two druids with quick fingers can instantly nullify 2k of spike damage. I am most pleased.
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05/11/06, 3:38 PM
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#16
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Soda Popinski
Undead Death Knight
Mal'Ganis
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ok so it's only a 800-900 point heal. That's relatively balanced, but not amazing.
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05/11/06, 4:03 PM
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#17
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Von Kaiser
Murloc Druid
Earthen Ring
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MMMmmm, 0/30/21 build. I'll miss nature's grasp though. :(
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http://ctprofiles.net/544293
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05/11/06, 4:49 PM
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#18
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Piston Honda
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Not that I'm expecting this, but it would be dead sexy if Swiftmend could crit. Regardless, it's a good enough talent to make me think hard about 24/0/27 vs 20/0/31.
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05/11/06, 5:31 PM
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#19
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Von Kaiser
Murloc Druid
Earthen Ring
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Just in a raid setting though, doesn't regrowth/rej get overwritten most of the time? Its a big mana dump as well compared to rank 4/6 HT spamming.
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http://ctprofiles.net/544293
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05/11/06, 6:23 PM
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#20
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In 1st, e-brake activated.
Kytrarewn
Undead Rogue
No WoW Account
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Here's my question: It says it eats it in an amount equivalent to...
What's to stop someone from letting their rejuve tick down to 1 second.. and swiftmending. Extra heal for minimal mana.
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05/11/06, 6:28 PM
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#21
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King Hippo
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Originally Posted by Kytrarewn
Here's my question: It says it eats it in an amount equivalent to...
What's to stop someone from letting their rejuve tick down to 1 second.. and swiftmending. Extra heal for minimal mana.
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That's kind of the idea.
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05/11/06, 6:31 PM
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#22
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Soda Popinski
Umph
Tauren Druid
No WoW Account
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Originally Posted by Kytrarewn
What's to stop someone from letting their rejuve tick down to 1 second.. and swiftmending. Extra heal for minimal mana.
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Nothing, Warlocks can do the same sort of thing with Conflag.
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05/11/06, 6:36 PM
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#23
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Piston Honda
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Originally Posted by Rarek
Just in a raid setting though, doesn't regrowth/rej get overwritten most of the time? Its a big mana dump as well compared to rank 4/6 HT spamming.
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By "overwritten," do you mean another druid casts one of those spells on a player who's already got the HoT on him? Healing assignments and good communication should prevent that from happening with great frequency. Regardless, if the description in the OP means what it says, it shouldn't matter whether it's your HoT that's ticking away or some other druid's. Swiftmend will consume " a Regrowth/Rejuv effect," whether that HoT "belongs" to the caster of Swiftmend or not.
I don't think Swiftmend is intended as a tool to increase mana efficiency. Theoretically, you could milk some more efficiency out of Rejuv by blasting it on the last tick with Swiftmend. In practice, though, your average raiding druid is going to be too busy with his healing duties to pull that off consistently. The real benefit of Swiftmend is that it gives you another mechanic for burst healing. With macros for NS->HT and Rejuv->Swiftmend, a druid with a respectable +healing total can cover some truly massive damage spikes singlehandedly, provided all his cooldowns are up.
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05/11/06, 7:50 PM
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#24
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Piston Honda
Night Elf Druid
Aszune (EU)
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Originally Posted by Runnybabbit
I don't think Swiftmend is intended as a tool to increase mana efficiency. Theoretically, you could milk some more efficiency out of Rejuv by blasting it on the last tick with Swiftmend.
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I'm not sure you even gain efficiency theoretically. If it's not scaling with +heal (and from above apparently it's not), you're looking at best a 4:1 heal:mana ratio. Healing touch rank 4 can hit this with only about +500 heal, which really isn't that bad.
Add in the fact that you're presumably "losing" at least the final tick of rejuv (since its "eats it up" before the last tick happens), and that you're giving a 24/0/27 spec for it (which would be an additional 9% savings on htr4), and the massive synergies between 24/0/27 and the t3 set, and it this thing really doesn't seem to be more than just an ohshit ability like pw:s.
Not that a pw:s is bad, but the efficiency gains simply aren't there even theoretically if my math is right.
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05/11/06, 8:01 PM
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#25
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King Hippo
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Originally Posted by dojke
Not that a pw:s is bad, but the efficiency gains simply aren't there even theoretically if my math is right.
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It's certainly on the high end of efficiency for an instant heal, but at base this is basically just one more way to stabilize any number of 'oh, shit' situations. 24/27 is probably the more solid raid spec assuming everyone is competent.
That said, healers in my guild are rapidly approaching the point where we can more or less heal nonstop through every encounter. Unless they add mana burn boss abilities or draw out the fights even longer in twin emps fashion come nax, this will probably just become more and more the norm. When you reach a plateau in endurance, you go for utility. Swiftmend provides it.
Plus this way I get to keep feral charge. <3
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