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Originally Posted by Fenrus
So how will Blizzard fix this without nerfing hunters
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Quite simply, they won't. If they consider this a problem -- and they certainly should -- the most straightforward solution is just to have aimed shot reset or pause the shot timer (the former being more likely, as to the best of my knowledge no skills or spells do the latter). As was said earlier in the thread, that's apparently how things used to be, so I doubt they'll try it...it's probably the "right" solution, though. This would be a nerf to PvE damage output, so ideally they'd throw in an offsetting buff at the same time. Unfortunately, I don't know enough about hunters to come up with anything plausible, so just use your imagination here.
Another approach would be to reduce the casting time of aimed shot. There'd still be a "perfect" weapon speed, but it would be much lower than 3.4. Assuming I understand all of this stuff correctly, if aimed shot turned into a two second cast, any weapon slower than 2.3 wouldn't lose any auto shot damage. The underlying issue would still be there, but it'd be less noticeable. Obviously you'd have to adjust aimed shot damage somewhat to compensate, which would incite bitching on a grand scale. (Granted,
any chagne would incite bitching on a grand scale.)
Or, they could just ignore the problem for a while. I wouldn't be too surprised to see the issue addressed when the expansion comes out, with the fix hidden inside a mile-long changelog.