Warrior with defiance in def stance does hit for 59, hit for 60, shield slam for 652, 1 rage gain from shield block.
Druid without talents, outside melee range, takes 3877 healing to pull aggro (3871 did not pull aggro).
Druid heal = 3871 - 3877
druid threat = heal * 0.5 = 1935.5 - 1938.5
warrior threat = druid threat / 1.3 = 1488.8 - 1491.2
war threat - 1 rage gain = war threat - 5 = 1483.8 - 1491.2 (rage gain not effected by stance)
damage + shield slam (no stance) = (war threat - rage) / 1.45 = 1023.3 - 1028.5
shield slam threat = above - 771 damage = 252.3 - 253.9,
which is consistent with the current value of ~250.
K so I don't get it. what was the point of changing shield slam if all they did was knock 10 rage off of the cost? Most main tanks aren't exactly hurting for rage :>.
1) It will continue to scale in the future with more AP, while current raid tanks will basically get the old version of SS for less rage.
2) When you're tanking a raid boss hitting you for 2000 a pop, no, rage isn't an issue. But BWL/AQ-geared tanks definitely do not have infinite rage in many situations in which aggro matters quite a lot.
But BWL/AQ-geared tanks definitely do not have infinite rage in many situations in which aggro matters quite a lot.
Yeah, "you will always have 100 rage" is a common misconception. More often than not, especialy in AQ40, I am really hurting for rage. Even when tanking those bosses that unload a lot of damage into me I find it very easy to keep my rage under ten.
I know shield slam is a great ability in terms of threat/second, but I was wondering if anybody had done some calculations to determine how the new shield slam stacks up against sunder armor and heroic strike in terms of threat/rage.
I was messing around during my lunch hour, and I did some *very rough* calculations:
Sunder armor in defensive stance with defiance = 378 threat
378 threat/12 rage (improved) = 31.5 threat/rage
Shield slam damage against a naked level 60 with 150 block value in defensive stance = ~450
Crit rate with my tanking gear and 9/11/31 build: 11%
Average shield slam damage with crit factored in: ~500
Average shield slam damage against a level 63 mob (50% damage reduction?) = 250
Threat caused by damage in defensive stance with defiance = 250 * 1.45 = 363
Innate shield slam threat = 250
Innate threat in defensive stance with defiance = 250 * 1.45 = 363
Total threat = 363 + 363 = 726
726 threat/ 20 rage = ~36 threat/rage
Again, these calculations are very rough and I would not be surprised if I made a mistake (maybe with the level 63 damage reduction?)... but assuming they are correct, does this mean that the new shield slam is now better than sunder armor in terms of threat/rage?