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Originally Posted by Praetorian
How did you manage that? EQDKP is a POS in my experience -- that sounds like a fairly significant modification, since the basic version hates fixed-price zero-sum systems.
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Our system is heavily modified, however not having been the person to do it (I simply do the admin work) I can't give you much more then a high level overview of what our system now does.
- Ability to import a list of item name/prices/slot
- All items are selectable from a pulldown list and thus automatically price.
- When a new item is added to a raid, the system automatically looks at that persons previous looting for that slot and applys DKP to the affected raids as I described previously.
- System handles double item slot types (hands / rings / trinkets) by applying upgrade to the least expensive of the 2 items when the 3rd is looted etc.
The person who did most of the coding lurks here, so if he feels like it you might get a more detailed answer.