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06/01/06, 12:17 PM
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#1
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Glass Joe
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There seems to be a few differnt views on how to kill the Nullifier packs and I am just wondering which you have had more experience with from a faster clear/less death method.
1. Group up Nullifiers with only 1-3 healers and non-mana users (rogues/warriors) max dps them down with hunters at 40+ range. Grouping up allows cleave/flurry/mulitshot to do some damage to the 2nd nullifier while the first is being DPS'd down. Warder is taken "far" away from the nullifiers and killed by mana-dps. A nullify does not occur.
2. Spread the 3 mobs way the hell out. Max DPS/Drain/Burn one Nullifier. Small group of 2 burners/2 healers and tank hold off second Nullifier. Small group holds down Warder. Kill Nullifier>Nullifier>Warder. Sometimes a nullify occurs on 2nd Nullifier.
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06/01/06, 12:22 PM
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#2
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Mike Tyson
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3. Offtank Warder. Split Nullifiers and have basically the whole raid burn down one, while one warrior + 2 healers offtank the other far away from the raid. The first one dies quickly. Then let the second one Nullify the three people keeping it busy, and it'll head for the rest of the raid with no mana remaining. Pick it up and burn it down. Then kill the Warder.
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06/01/06, 12:28 PM
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#3
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Piston Honda
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Offtank 1 higher up with 1 warrior + druids (dont drain in shapeshifted form, then pop out to heal and back). Raid burns the other nullifier, rogues and dps warrs run up to do the other nullifier while rest do the warder. Generally nullifier dies first and the melee runs back to deal with warder.
etc
many ways to do this stuff.
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My name is Ozymandias, King of Kings,
Look on my Works ye Mighty, and despair!
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06/01/06, 12:29 PM
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#4
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Don Flamenco
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The Nullify is actually nature-based, so we generally have the 2 tanks on the Nullifiers wear NR gear, just in case something unpleasant happens.
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06/01/06, 12:30 PM
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#5
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Piston Honda
Human Warrior
Turalyon (EU)
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4. Offtank warder away from the raid. Split your mana draining capability between the two nullifiers with slightly more going to the one you will kill second. Burn down the first nullifier, switch all mana draining over to the second nullifier and burn that one down too. Lastly kill the warder.
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06/01/06, 12:32 PM
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#6
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Moltenmich
Malorum
Undead Priest
No WoW Account
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Originally Posted by Praetorian
3. Offtank Warder. Split Nullifiers and have basically the whole raid burn down one, while one warrior + 2 healers offtank the other far away from the raid. The first one dies quickly. Then let the second one Nullify the three people keeping it busy, and it'll head for the rest of the raid with no mana remaining. Pick it up and burn it down. Then kill the Warder.
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I think the most trouble we have had with this strat is the actual positioning due to the slow nature at which the nullifiers move and the length of the tunnel. Pulling the warder through the raid that has silence can make for some bad juju.
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Originally Posted by JamesVZ
Anyway. Badges suck, bring back 40 mans.
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06/01/06, 12:45 PM
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#7
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Mike Tyson
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Yeah, pulling a Warder through the raid is bad news.
For the two pulls in the small circular room, we have a warrior body pull, and hold the Warder at the near side of the circular room. One Nullifier gets pulled back a little bit, just barely into the tunnel, and burned down. The other Nullifier gets pulled through the raid, way back into the tunnel, to the warrior+healer+healer trio waiting for it.
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06/01/06, 1:19 PM
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#8
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Mike Tyson
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And fire nova.
And yes, those Warders are all kinds of fucked up. It seems like they're meant to gain abilities as their adds die (??) but as you said, some of them will have like five different skills while others will have none for the whole fight.
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06/01/06, 1:23 PM
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#9
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Great Tiger
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They actually have a random chance to have any of the following abilities:
Dust Cloud
Fear
Fire Nova
Roots
Silence
They can have up to 5 of them or none at all, depending on what the random number generator had for breakfast. But yes, roots + accidentally getting nullfied is quite possibly the gayest possible way of wiping to post-emps trash.
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06/01/06, 1:28 PM
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#10
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Mike Tyson
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Originally Posted by Digo
They can have up to 5 of them or none at all, depending on what the random number generator had for breakfast. But yes, roots + accidentally getting nullfied is quite possibly the gayest possible way of wiping to post-emps trash.
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I'm going to vote for Nullify that catches almost everyone, Warder tank dying due to Nullified healers, Warder walking into the middle of the raid, and then Fire Nova'ing right as everyone comes unbanished.
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06/01/06, 1:34 PM
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#11
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Great Tiger
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I'll see your Nova and raise you a feared rogue running into the room, aggroing a pathing patrol. Cough.
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06/01/06, 1:35 PM
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#12
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King Hippo
Orc Shaman
Blackrock (EU)
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We also tend to kill the first Nullifier while splitting our manaburn capacity, then we will knock out the second. If everything goes according to plan (=people are neither watching TV nor fetching some food from the kitchen) we manage to kill these groups without one loss. Otoh these mindslayers still tend to kill 30-60 % of the raid...hmmm
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06/01/06, 1:38 PM
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#13
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Von Kaiser
Human Paladin
Stormreaver
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I have horrible memories of a warder with fear and silence.
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06/01/06, 2:34 PM
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#14
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Glass Joe
Murloc Warrior
Windrunner
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It's actually not that bad to run a Nullifier through the raid on the first two pulls. Being the person that usually off-tanks the Nullifier that is allowed to nullify, I have found that Taunt + Sunder + Revenge + run like hell tends to work. I've actually figured it out to where I can just keep running (strafing) down the tunnel away from the raid indefinetly until he reaches full mana, and 90% of the time I am the ONLY person that gets nullified. I tend not to wear NR gear, because if I resist nullify that's when I die! :)
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06/01/06, 4:19 PM
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#15
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Glass Joe
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We use line of sight to block the nullifies completely. Pull and off tank the warder out of range of nullifiers then start DPS on one nullifier without using any mana burns. Both nullifiers should stay at approximately the same mana level and nullify at the same time if no one mana burns either one, so we watch their mana and the raid moves out of LOS of both before they nullify. Then just finish the first nullifier and mana burn/dps the second before it can nullify again. There are plenty of places to use LOS for this tactic in the tunnel between the Emps and Ouro.
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06/01/06, 4:59 PM
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#16
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Von Kaiser
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Wow, I'm actually kind of surprised by a lot of the different strats that guilds are using for the nullifier packs. We just pull the warder past the raid, which theoretically be dangerous, but I can't remember it ever being a problem. The warder is usually past the raid before it does any of its abilities. For the nullifiers, spit up the mana burners into two groups. They switch when the first one is about to die, and start mana burning the second one. We usually have 6 priests, and 2-4 warlocks, so I've never felt that we ever stacked for straight mana burning.
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06/01/06, 8:21 PM
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#17
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Bald Bull
Night Elf Druid
Tichondrius
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We have a group with good NR (like 4 total) take care of one around the corner. With 300+ NR the tank resists the majority of the nullifies.
Pull the warder away from the group, pull the nullifier down the long tunnel and stack up DPS and manaburning far down. Top one usually gets off a nullify, but no one dies from it because of resists and the entire raid is right around the corner ready to dps/heal/mana burn.
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06/02/06, 8:30 AM
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#18
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King Hippo
Orc Warlock
Mazrigos (EU)
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Body-pull the Warder, Hunter pull Nullifiers to each tank and we burn pre-assigned Nullifier targets down as soon as possible with split mana burns. It doesn't always go as planned but we have the tactic down and it usually ends well. Sucks when you lose a root warder and it roots all your melee dps far away from the other nullifier. Horror memories indeed :(
I hate the post-emps trash tho. We had one of our best runs last wednesday, 2 hours 23 mins and we were at Emps, killed those first attempt in around 12 minutes... it then took us another hour to kill all that trash :( I think we had like 3 or 4 full MS packs, it almost makes you wanna soft-reset the instance and hope for better odds.
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06/02/06, 10:15 AM
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#19
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King Hippo
Orc Hunter
Tarren Mill (EU)
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We split the raid up in 3 parts:
1. All melee as close to the pack as possible with 2 druids in bearform.
2. All mana based dps / healers and so forth + tank 50 yards or so away from 1.
3. 1 tank + 3/4 healers even further away.
A hunter pet pulls the pack, tank in group 1 grabs a Nullifier and 2 hunters pull the other nullifier and warder further back. Tanks behind just grab them and take them to their spots. We've never had problems with the warder using any of its abilities when running past the raid yet and we never wiped once doing it like this either, even though the first pull was a bit messy.
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06/02/06, 4:05 PM
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#20
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Glass Joe
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Our current method of pulling the first pack was found out on accident by one of our hunters. We pull the right-hand pack by having a hunter proximity aggro and as the first nullifier gets close, feign death. The first nullifier then gets pulled to its warrior by another hunter or the warrior just hits it while the second nullifier and warder reset. Since they're linked, the other two then start making a beeline for the raid. The main advantage we see in this is that the pull gives the raid a good portion of time where the second nullifier isn't draining mana from the raid due to its "reset and run back" shenanigans. It's been a complete success so far of which I am glad because I used to hate that first nullifier pack pull.
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06/02/06, 4:32 PM
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#21
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Von Kaiser
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We split the raid into 2 groups. 1: Warriors/Rogues/Druids 2: Everyone else. Group 1 stays up close to the circular room, group 2 goes down the hallway toward Emps. The warder gets pulled by hunters all the way to group 2 where it is killed, both nullifiers get killed where group 1 is. Druids shift in and out of cat form to heal/dps in a rotation. We've actually made it a competition to see which group can kill their assigment(s) first. Usually group 1 wins due to fear/silence hurting the caster dps, but it's fun as hell to try anyway.
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06/02/06, 5:08 PM
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#22
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Piston Honda
Night Elf Druid
Hellscream
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Tank Warder far far away with a druid healer, everybody that can mana burn does so on one target, all the remaining dps kills the other. Keep burns on the second target, kill him. Kill warder. When people pay attention we don't get nullifies, but how often do people pay attention? =p
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06/03/06, 3:44 PM
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#23
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Founder of the Chalonverse
Chalon
Night Elf Rogue
No WoW Account
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Originally Posted by Gid
4. Offtank warder away from the raid. Split your mana draining capability between the two nullifiers with slightly more going to the one you will kill second. Burn down the first nullifier, switch all mana draining over to the second nullifier and burn that one down too. Lastly kill the warder.
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That's basically what we do.
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