Did anyone else find this fight rather hard compared to the first 2? (And also mentioned by RL, "I dread doing this next week" as we wiped 7 times before giving up the healer first strategy and getting it perfect)
It was a good fight but, every week? Seriously... 5-10 mins every week where the fight is made or broken in 2 mins. Yea, boring fast
I do vouch for the 'cc, dispell, interrupt == aggro' statement. We had 3 rogues sap + a warlock control the resto druid, guess who generally got zerged first

2 rogues died within 10 seconds and warlock was generally next to dead 5 seconds later. We had to adjust our strategy to accomodate for this. I suggest you get a healer on each of the opening CCers and don't do a ton of CC at the start. Start with keeping everyone alive after the pull (we had 3 deaths after pull with 3 brez's seconds later), then 10 seconds in go with CC and zerg whoever is your main target and once they drop it is so much easier.
We did the kill order of Warlock -> SPriest -> Rogue -> Hunter -> Boomkin -> Resto Druid -> Resto Shaman -> Holy Pally (negligible imo) -> Warrior -> DK. To give reasoning and explain the strategy, Warlock stays where he is generally and spams Hellfire, since healers and casters also stay around there it will hit a LOT of people, so he had to die first. The rest are just general annoyance with healers 2nd last because they can be locked down easy and the melee do nothing if controlled right, Rogue exception w/ Shadowstep (EUGH!).
We had a shaman spamming Purge, along with everyone else spell-stealing, dispelling and tranq shotting whenever possible, and it made it so much easier. We had about 180 interrupts, no FoK spamming rogues, and about 70 or so dispells.
Interesting, fun, challenging, boring fast... 3/4 Blizzard, going well
