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Old 08/05/09, 10:13 PM   #16
Ayreon
Piston Honda
 
Undead Priest
 
Drak'thul (EU)
It should also be noted that the heroic version drops ilvl 219 gear (Ulduar 10 level) which appears to be very well itemized.

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Old 08/05/09, 10:58 PM   #17
dustdog
Piston Honda
 
Draenei Paladin
 
Arthas
The Blood Elf also casts a haste-style buff similar to the Nexus mobs; is spellstealable/dispellable. The Troll has a buff with a cast time that looks like he's casting a cloud storm etc, basically enchants his ranged attacks to do a few thousand additional lightning damage, it's interruptable, and also spellstealable/dispellable.

Paletress' renew needs to be dispelled/stolen aswell when cast on the memory, on normal it heals for 17k per tick. If you're in a pug/not-strong dps group, it can be killer.

I think it's already been mentioned, but will just reiterate that it's good during jousting to dismount/trample in the middle of the arena, it makes dealing with re-trampling much easier and the tanks job is alot simpler too. Not everyone is a great tank, and even those that are won't neccessarily be able to do much with 3 mobs going for 3 different people all over the arena.

Also on normal mode, don't forget you can zone in during boss fights if you die *cough*

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Old 08/06/09, 1:12 AM   #18
Ancallagon
Glass Joe
 
Undead Priest
 
Crushridge
Also on normal mode, don't forget you can zone in during boss fights if you die *cough*
You can also zone back in during heroic mode as well. Not that I have any personal experience with having to do so, of course.

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Old 08/06/09, 5:30 AM   #19
Duilliath
Great Tiger
 
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Duilliath
Night Elf Druid
 
No WoW Account (EU)
To add: the Shaman in P1 will cast a Healing Wave as well, the Mage will cast a Blastwave.

We had an entertaining bug in P1 - we defeated all three of the Champions, got the chest and the Mage got up again and started Fireballing people. She reset to the Jousting effort, where she'd drop and then try to mount up on the wolves that were nearby. It stuns if you're not mounted yourself. We killed her a few times and then reset it by getting out of the instance and entering again.

As to Paletress, her Confession appears time based rather than health based. We've had it hit between 60% and 30%. The first time we had some issues there - Fear + Renew ticking on add = not good. Shamans are golden here, for tremor and purge.

Ignorance can be solved with a book. Stupidity requires a shotgun and a shovel.

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Old 08/06/09, 5:54 AM   #20
ildon
Collateral Damage
 
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Undead Priest
 
Whisperwind
On the trash before Paletress/Eadric, mind controlling the last add in one of the 3 pulls is apparently a bad idea and breaks the script. Had to wait for a soft reset to finish the zone on heroic. Luckily it proceeded where we left off instead of making us redo the jousting phase.

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Old 08/06/09, 5:58 AM   #21
• Chicken
Mod
 
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Gnome Monk
 
Azjol-Nerub (EU)
Originally Posted by Malleus View Post
Blood Elf: Mage, spams Fireball, will sometimes use Polymorph.
Undead: Rogue, uses Deadly Poison and drops poison clouds.
Troll: Hunter, haven't really seen him use any abilities. Has no pet.
Orc: Warrior, uses Mortal Strike and Whirlwind.
Tauren: Shaman, has been seen using Chain Lightning and a spell called Hex of Mending (effect unknown, we interrupted it).
For the Horde, the same classes are used, though obviously linked to different races.

Gnome: Mage
Dwarf: Rogue
Night Elf: Hunter
Human: Warrior
Draenei: Shaman

Same abilities as well.

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Old 08/06/09, 7:06 AM   #22
kattbussen
Glass Joe
 
Undead Priest
 
Balnazzar (EU)
Originally Posted by Duilliath View Post
We had an entertaining bug in P1 - we defeated all three of the Champions, got the chest and the Mage got up again and started Fireballing people. She reset to the Jousting effort, where she'd drop and then try to mount up on the wolves that were nearby. It stuns if you're not mounted yourself. We killed her a few times and then reset it by getting out of the instance and entering again.
We encountered this bug yesterday as well. We thought that maybe he would give up if he did not have any horses to mount so we kept on killing him even when he mounted. Turns out he just keeps fireballing / blastwaving away when he has no horses.

It was on normal and he was not to much of a hassle, so we went ahead and started the second encounter to see if he would reset after we bested that one. He does not reset even if you keep him all the way to the black knight. It was pretty amusing though.

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Old 08/06/09, 8:08 AM   #23
Moof
Von Kaiser
 
Tauren Druid
 
Chamber of Aspects (EU)
Originally Posted by Ancallagon View Post
You can also zone back in during heroic mode as well. Not that I have any personal experience with having to do so, of course.
If this is true on heroic I will assume it works as well:

After the mounted combat session we found it easier to just run out the door and wait for the 3 faction mobs to reset, rather than attempting to pick them all up. It also allows a bit of time before you pull to mark them up. This was true on normal at least, so it should apply to heroic.

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Old 08/06/09, 8:16 AM   #24
Talgog
Don Flamenco
 
Human Death Knight
 
Archimonde
The P1-P2 transition is much, much too messy. At the moment it's frankly time effective to joust naked (since the horses don't scale), run out or deliberately wipe on the transition and run back to start on P2 rather than try to organize joust kills so the tank can pick them up.

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Old 08/06/09, 8:32 AM   #25
Ugly
Glass Joe
 
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Draenei Shaman
 
Arygos
Originally Posted by mek View Post
Radiance is either 4 or 5 seconds of blind, with a 6k damage component.
You can completely avoid radiance by turning your back to him when the spell is cast.

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Old 08/06/09, 8:49 AM   #26
thedopefishlives
Don Flamenco
 
Dwarf Paladin
 
Baelgun
There seemed to be a bit of a pause between being dismounted at the end of the jousting phase and when the champions started beating on everybody. It's barely enough time for a skilled tank to hit them all with something, but it made the phase transition go much smoother, as we were able to get organized and get our weapons back on before the fighting actually started. I did find that it's best to hotkey a weapon equip macro if you don't already have one, though, as it is extremely chaotic and if you mess up the timing even slightly, it's pretty much a wipe.

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Old 08/06/09, 9:49 AM   #27
Buanna
Piston Honda
 
Troll Shaman
 
Hellscream
Originally Posted by Ayreon View Post
It should also be noted that the heroic version drops ilvl 219 gear (Ulduar 10 level) which appears to be very well itemized.
It may be listed at 219 by some things, but it is definitely 213 level of stats. Just compare weapon dps or armor values to actual 219 and 213 gear.


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Old 08/06/09, 9:52 AM   #28
Consider
King Hippo
 
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Draenei Death Knight
 
Dragonblight
Originally Posted by Buanna View Post
It may be listed at 219 by some things, but it is definitely 213 level of stats. Just compare weapon dps or armor values to actual 219 and 213 gear.
This was fixed today - World of Warcraft - English (NA) Forums -> Recent In-Game Fixes - August 2009
"The weapon damage and armor of items dropped in the 5-man Coliseum Heroic version have been updated to match their item level."

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Old 08/06/09, 9:52 AM   #29
thedopefishlives
Don Flamenco
 
Dwarf Paladin
 
Baelgun
Originally Posted by Buanna View Post
It may be listed at 219 by some things, but it is definitely 213 level of stats. Just compare weapon dps or armor values to actual 219 and 213 gear.
This was listed in a hotfix note.

Originally Posted by Blizzard
# The weapon damage and armor of items dropped in the 5-man Coliseum Heroic version have been updated to match their item level.
Edit: Beaten to the punch.

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Old 08/06/09, 1:16 PM   #30
zoombini
Piston Honda
 
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Orc Shaman
 
Sentinels
Another bug we found yesterday: Don't leave your totems down by the big door after killing the 3 champions. The trash immediately aggroed on it, killed us (since it was a 9-pull), and then reset back inside the doors, out of line of sight. The only way we could pull them was with an earth elemental totem (which killed us again, since it was another 9 pull) or a soft reset.

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