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Originally Posted by Whitemane
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Originally Posted by dojke
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Originally Posted by Dozer
It's usually CTRA, that thing lags like hell.
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The thing is that disabling CTRA while being in raid still locks you up. Which leads us to believe that it's not ctra itself, but it's the ctra *channel* that's causing it.
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If you get kicked from the raid you will still be in the raid channel and should still receive the spam, in other words the situation should not have changed. I can imagine the idea with kicking someone from the raid is to stop CT_RA from actually competing for CPU time while under massive load from the initial loading of WoW graphics systems and whatever. Disabling CT_RA should do the same though, so beats me.
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Yes it will, becuase it puts you under the threshold of "how much spam can i take before i lock up".
There's two different things that can spam you:
1) Logging into a raid. When you login, you have to get the group updates and health/buff updates for 40 people + whatever mobs. This is regardless of whether you have ctra or not.
2) The ctra/ktm channel shit on top of it.
Being kicked from raid removes 1) which quite for obvious reasons is the larger component of the spam. It's not the channel spam *alone*, it's the channel spam along with everything else that's going on that puts it over the tipping point.
The one thing I was curious about but never had time to check was whether the lockup is clientside or serverside. Recall that in early patches (1.2-1.3ish), you'd go linkdead by jumping and spinning around in ironforge (some anti-spam bandwidth threshold kicked in and booted you). I'm wondering if that's the same case here; though if it were you'd expect everyone to be affected by it, not just certain people.