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-   -   Most effective endgame tanking enchant? (http://elitistjerks.com/f15/t6972-most_effective_endgame_tanking_enchant/)

Bill 06/19/06 9:07 PM

I am curious as to what the best endgame tanking enchant is availiable, particually a maintank, most tanks I see use crusader, but is this really the best tanking enchant? Is there a better situational enchant for certain bosses?

I hear rumours that Unholy reduces the mobs damage by 15%, and not by 15. Is this true? (Sounds way to imbalanced).

Any input welcome.

moz 06/19/06 9:57 PM

Hi,

+15 Agility

Shik 06/19/06 10:05 PM

Short answer: ^ that one

Longer answer: Tanking is about mitigation and aggro. 0.75% dodge, 0.75% crit and a little bit of AC beats all other options.

Rachel 06/19/06 11:14 PM

Not 20 spirit

Anglakel 06/19/06 11:43 PM

Quite a large number of tanks (especially thunderfury/maladath tanks) that have crusader are doubling as fury warriors when they aren't tanking. +15 agil is the best, although crusader caught up for a second when shield slam was going to be based on AP. o_o

squiffy 06/19/06 11:56 PM

Quote:

Originally Posted by Anglakel
, although crusader caught up for a second when shield slam was going to be based on AP. o_o

Was?

It still is isn't it?

Anglakel 06/20/06 12:04 AM

Quote:

Originally Posted by squiffy
Quote:

Originally Posted by Anglakel
, although crusader caught up for a second when shield slam was going to be based on AP. o_o

Was?

It still is isn't it?

Shield block now, which I guess crusader helps but to a miniscule degree.

Foeresh 06/20/06 7:11 AM

Quote:

- Shield Slam: This ability has received a redesign. It now costs 20 rage to use and the damage it does is modified by attack power (normalized to 2.2 speed). However, the base damage has been reduced. It generates more threat per rage and more damage per rage than it did previously.

Moridin 06/20/06 7:17 AM

Wasn't it re-redesigned to be damage based on shield block or somesuch?

Foeresh 06/20/06 7:29 AM

http://forums.elitistjerks.com/viewt...hp?id=6749&p=3

james 06/20/06 7:33 AM

+2% block to shield is a sorta rare enchant... worth going for ?

Foeresh 06/20/06 7:53 AM

+2% block and +7 sta are the two shield enchants worth looking into. What it would come down to is which is the best for your gear, if you already have a ton of health is the extra 70 worth it? On the other hand if you have a shield such as the Jagged Obsidian Shield which already has +block but no stamina the extra stamina may be where youd rather put your enchant.

As far as the difference between +15 agi and crusader, I would agree that it would be the most effective end endgame enchant, for lower level tanks however without gear to prevent spikes crusader procs enough to make it a reliable addition of str, especially with a high swing speed weapon, that I would value it over +15 agi.

Pyros 06/20/06 7:55 AM

If you mean for Shield Slam, it's block value, not block%. So like, shield slam will be pretty damn good with dreadnought, but it did LOOK like it was nerfed from its current form with wrath/styleen/etc. Well the ratio rage:threat is probably still the same, or maybe better, but it does less threat per hit, which is annoying for snap aggro. Then again I only ran a few tests, and that was after I respeced out of shield slam on live so it was based of what I remembered from SS dmg. Could probably do some math to check, but I'm lazy like that.

Foeresh 06/20/06 8:13 AM

*Points to quote of patch notes 5 posts up*

Are you really THAT lazy like that?

berg 06/20/06 8:22 AM

Basing it off of shield block seems better than off of AP. A 31 point defensive tree talent should not encourage the warrior to chase str and ap items over items that are more tank friendly.


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