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Originally Posted by Wodin
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Originally Posted by Fellwraith
The value of each varies a bit based your build and existing stats.
Jom is gimmicky, you'd have to micromanage your energy to get the most value from it (keeping in mind the global cooldown) but it's much better than earthstrike assuming comparable cooldowns. It strikes me as being a decent thistletea sink for the last couple tics.
Wouldn't you need a pretty darn high white dps base to make KotS that much better than the Slayers' Crest, especially when you factor in glancing blows? The only benefit your sinister strikes get from that trinket is the 1% crit (you've got plenty of +hit from all the other tier 3 toys).
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True, but most rogue builds these days are built around maximizing white DPS due to energy starvation. And it's only very slightly better when kitted out with a full Naxx set, which is quite a ways off for everyone involved. For me personally, "white damage" is up to 58% of my total output now, and that's only going to continue to get worse.
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Of course, there's the type of fight to consider as well. In fights where you move in and out of melee range, and are at times simply regenning energy (twin emps being the ultimate case) then white DPS is somewhat lessened.
Hopefully 2/8 Dreamwalker combined with 4/8 Bonescythe alleviates the energy starvation problem somewhat though, it'll really depend on the proc rate of the 2/8. I doubt it'll make a huge difference honestly, due to the spammable nature of our instants and the lack of scalability of energy, we're pretty much always going to be energy-starved.