06/26/06, 7:23 PM
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#1
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Jedi Knight
Amera
Night Elf Priest
No WoW Account
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Rather than using the "normal" zero sum approach of just taking (Loot Spent)/(# People in Raid) for allocating points, we have a system with fixed RP values for each raid more like a classic DKP system. At the end of each week, however, we use adjustments to correct for inflation, so you'd take (Total Points Out-Total Loot In)/# of Raiders and apply a global adjustment to your roster to get rid of the inflation.
The one problem this introduces it how it affects new recruits and people near zero. For example, due to an adjustment a member can be brought below 0, but since recruits always start at 0, they'd have something of an artificial lead; they were actually advantaged by not being in the guild before the adjustment. For example, if you had a -7 adjustment for the week your standings would shift to something like:
Member A 15 Member A 8
Member B 10 Member B 3
Member C 4 Recruit 0
Member C -3
Has anyone come up with a clever way around this problem while still using this adjustment method?
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