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Old 06/29/06, 4:28 AM   #16
Conando
Great Tiger
 
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Orc Shaman
 
Mal'Ganis
http://www.wowhead.com/?talent=Gxcuxc0oZZxcbt0eq

Absolutely loving 21/0/30.

I was a bit iffy at first with the Call of Flame talents isntead of Concussion. But 190 searing totem crits and 1100 fire nova crits are so stinkin' awesome.

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Old 06/29/06, 7:09 AM   #17
jubelio
Bald Bull
 
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Undead Warlock
 
Mal'Ganis
http://www.wowhead.com/?talent=Gic0EMMqZZVcIz0xo

Elemental build. PvP dps and PvE healing.

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Old 06/29/06, 8:22 AM   #18
Lurchington
King Hippo
 
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Tauren Druid
 
Mannoroth
Originally Posted by Bullbrain
Originally Posted by Fjord
It doesn't? So base damage is multiplied by 18% and then +healing is added? Can you provide evidence to support this.
I had done exhaustive testing on this but this is all the data I have left right now. I'll upload more as soon as I get home from work.

http://rapidsharing.com/download.php?id=2F56C966

Edit: For clarification, the numbers in the D and E columns are theoretical while B, C columns have actual numbers.

The sample size is not large so the results might not be entirely conclusive. But from what I found, Healing way seems to work exactly like Purification. It's a flat +% to the base spell and doesn't use +healing with the multiplier.


Actual numbers are a lot closer to
[(Avg. HW) x 18% + healing coeff. + 5/5 Purification coeff.]
than
[(Avg. HW + healing coeff.) x 18% + 5/5 Purification coeff.]
which is consistent with other talents like this. Spiritual healing for example is 10% before +heal and is a 5 point, tier 5 talent. Seems right in line for a tier 4, 3 point talent to get a near double additional bonus, without the extra utility. Edit: And I forgot that you had purification, which is the same thing as spiritual healing. There are very few things that take bonus damage or healing into effect, and the only thing I can think of is some of the priest's shadow tree talents.

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Old 06/29/06, 8:41 AM   #19
Maledict
Bald Bull
 
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Undead Mage
 
Bloodhoof (EU)
All mage + to damage effects take into account spell damage gear. Some warlock effects do, some don't. Seems almost random how they choose it, unles it's a deliberate policy so that mages get better use out of gear than other classes.

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Old 06/29/06, 8:55 AM   #20
Bullbrain
Von Kaiser
 
Murloc Shaman
 
Mal'Ganis
Originally Posted by Maledict
All mage + to damage effects take into account spell damage gear. Some warlock effects do, some don't. Seems almost random how they choose it, unles it's a deliberate policy so that mages get better use out of gear than other classes.
All shaman spells take +healing/damage into account as well but talents like Purification and Healing Way don't. I honestly don't understand the reasoning behind the lack of scaling.

A year back when I had no +healing gear and used maximum rank heals most of the time purification was very useful. But as I get more +healing gear and downgrade my heal ranks, talents like purification and spiritual healing look less appealing while talents like tidal mastery slowly begin to outperform.

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Old 06/29/06, 8:58 AM   #21
Lurchington
King Hippo
 
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Tauren Druid
 
Mannoroth
For priests, these are before +heal/damage:

Improved Renew
Searing Light (I believe, haven't tested with enough +damage gear to matter)
Spiritual Guidance

Based on other's testimony (never shadow specced myself), these are after +damage:
The shadow weaving debuff *
Darkness
Shadowform



* now that I think about it, this is the closest situation I can think of to Healing Way, along with Curse of Shadows and Elements. Do the curses give +10% of base damage, or damage after bonus? I guess healing way might lost out here due to how much easier it is to get retardedly high amounts of +heal, compared to +damage.

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Old 06/29/06, 9:15 AM   #22
Maledict
Bald Bull
 
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Undead Mage
 
Bloodhoof (EU)
Curse of Elements gives its + to damage bonus after spell damage effects, making it incredibly handy for any mage... :)

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Old 06/29/06, 9:25 AM   #23
berg
Don Flamenco
 
Undead Rogue
 
Tichondrius
I currently have a 23/0/28 build with the wf and str/agi totem enhancements and healing way and a few points of eventide.

I like many of the new abilities but I am finding my talents do not have a lot of synergy in groups that I tend to wind up in.

-When I am in a healing group my enhancement totems have no value.
-When I am in a melee dps group with a mix of rogues/warriors my enhancement talents get good use but I find myself really wishing i had purification instead of healing way for the patch heals.
-In a main tank/off tank group the melee totems and healing way are quite useful.
-In hunter group the enhancement totems are pretty slick and then tank/off tanking healing works well.
-In a caster group shaman are spec independant.

So in summary it seems like the shaman review somewhat complicated things as far as micromanagement of groups but it did give us many options. I am still considering respeccing into something more along the lines of 18/0/33 but I figure I will atleast play this out a few more weeks.

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Old 06/29/06, 10:34 AM   #24
Bigman397
Von Kaiser
 
Murloc Shaman
 
Mal'Ganis
My spec is nice for grinding and farming, but other than that its really not raid useful.

I'm trying to come up with a different spec that involves me being able to beat things up solo and still do well in larger scale PVP and PVE.

The viability of shaman melee in PVE is sort of laughable, running around hoping for WF crits isn't terribly viable. We've all seen the videos, we all groan at the fact that they are complete bullshit.

Was thinking of something along these lines, at least for raiding: http://www.worldofwarcraft.com/info/...00320510550100

Not having NS is fairly gimp, as a 21 point talent it is better than any of the 31 point talents we have. Thats kind of silly.

http://ctprofiles.net/1604639

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Old 06/29/06, 10:37 AM   #25
Lurchington
King Hippo
 
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Tauren Druid
 
Mannoroth
Originally Posted by Bigman397
Was thinking of something along these lines, at least for raiding: http://www.worldofwarcraft.com/info/...00320510550100

Not having NS is fairly gimp, as a 21 point talent it is better than any of the 31 point talents we have. Thats kind of silly.
any chance of a wowhead link in addition? I'm curious and wow.com is filtered as "adult" content. Which incidentally I find funny given the immaturity of their forums. The fanart may have caused someone to mark it that way though.

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Old 06/29/06, 10:42 AM   #26
Bigman397
Von Kaiser
 
Murloc Shaman
 
Mal'Ganis
I redid the build slightly, viewable here: http://www.wowhead.com/?talent=GZxVcdVMzZVcbtVxo

My other thought was it may be time to give up two handed weapons and give in to the elemental fad.

also viewable here: http://www.wowhead.com/?talent=hAczVczoZx0cZVcbt0Lo

http://ctprofiles.net/1604639

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Old 06/29/06, 10:55 AM   #27
♦ Maniq
Unregistered is awesome.
 
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Orc Shaman
 
Mal'Ganis
I'm 0/13/38 at the moment.

I really love Mana Tide, Mana Stream and Healing Stream totems at the moment (and I think the hunters/healers love it as well).

It's remarkably duarable in PvP as well, I can still crit ES/LB/CL for over 1k non-trinketed, it just feels like a nice build.

That said, I did spec stormstrike for BWL the other week, that was fun - it was also an odd run in the early hours of the morning, with Gurg tanking a boss - but still, was very fun.

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Old 06/29/06, 11:01 AM   #28
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by Maniq
Gurg tanking a boss
^^^^this is the real reason I spec Toughness

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Old 06/29/06, 11:02 AM   #29
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
Originally Posted by Jeht
I also took healing way, but I am not so sure I like it. I think Blizzard wanted to encourage shaman to do more than cast LHW and occasionally chain heal, which I am down with. I took the -5 talent on healing wave, and I use it almost exclusively on tanks now. I guess my problem is that I'm not sure I cast enough healing waves on a target in a 15 second span to make the talent worth it. And while it affects other shaman's healing waves, I have an inkling I'm one of the few in my guild who's actively trying to mix healing waves into the LHW spam.
You may be going about using Healing Way in a slightly off manner then. Look at like this - ANY of your HW ranks will put the buff on them for 15 seconds, and ALL shaman can get the benefit of it. So whoever has Healing Way just starts out by casting 3 rank 1 HWs on the tank to stack the buff on them for the full 18%. Now continue to heal as normal using higher rank HWs (I use rank 6 normally, with +758 healing). After that you just watch the buff and reapply it every 15 seconds with Rank 1 HW, costs you like 25 mana.

I'm a big supporter of Healing Wave over LHW. Guys who spam LHW all the time have no idea what they're doing in my opinion. Time and a plae for both spells of course. For one thing, healing wave is a lot more mana effecient once you start stacking on the +healing. Most guys tell me they may as well spam the LHW because they get the proc from the EF bonus. Well I have never had the 5 piece EF bonus for the mana regen, and never really cared. Any fight in the game I will outlast any other shaman in my guild in mana efficiency and top the effective healing charts at the same time.

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Old 06/29/06, 4:52 PM   #30
Bigman397
Von Kaiser
 
Murloc Shaman
 
Mal'Ganis
I respecced to 24/27 over lunch, with healing way.
Seen here:
http://www.wowhead.com/?talent=GZxVcdVMzZxcbtMeo

same basic setup as before patch with more utility in there.

http://ctprofiles.net/1604639

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