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I'm interested in what spec your shamans are this patch since they got a talent revamp.
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33 Enhance, 18 Resto.... =P
(which is silly, because outside of Grinding, farming, or nef phase 1 I hardly ever melee) WF crits for 800 with an aurastone are kind of silly though |
We have a decent mix of specs. Before 1.11, none of us have mana tide. Now, I think we have 2 or 3 shamans, myself included, with the talent. We have some 21/0/30s, some 30/0/21s, some 0/30/21s, some 8/13/30, and more, I think.
My spec: http://www.worldofwarcraft.com/info/...20300510503151 No regrets at all so far. |
I like the revamped Shaman talents, 0/30/21 on my Shaman, works great for me so far.
Notice everyone in EJ has NS, it is just too good to pass up. |
Yeah, it's hard to really fuck up your spec too badly as a raiding shaman. Get 5/5 Healing Focus, get 1/1 Totemic Mastery, get 1/1 Nature's Swiftness (so 21 Resto). Anything else you do with the other 30 points will be just fine, really.
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I think ny girl is currently using this:
http://www.wowhead.com/?talent=GZxVcdVMZEcbz0es |
-5 toughness, +5 tidal mastery is the difference between mine and gurgthocks.
Gurg, what prompted you to get the toughness instead of tidal mastery? I am a pretty big fan of heal crits! Oh, I also have 2 into improved reincarnation (instead of 2% mana reduction), which I initially put in just to test out and spec out of. However, I have found it to be very useful. |
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I also took healing way, but I am not so sure I like it. I think Blizzard wanted to encourage shaman to do more than cast LHW and occasionally chain heal, which I am down with. I took the -5 talent on healing wave, and I use it almost exclusively on tanks now. I guess my problem is that I'm not sure I cast enough healing waves on a target in a 15 second span to make the talent worth it. And while it affects other shaman's healing waves, I have an inkling I'm one of the few in my guild who's actively trying to mix healing waves into the LHW spam.
I also took ELE up to that resist talent, but I'm not sold on that one either. Sure seemed like a good idea, considering how important resist gear is during certain fights, but I haven't really noticed any difference. edit: my spec: http://www.worldofwarcraft.com/info/...20300510053150 |
I've got a pretty bizarre build: http://www.worldofwarcraft.com/info/...00323510023150
I am totally gay for the 3% to spell and melee hit, and I love my fire totems. |
http://www.worldofwarcraft.com/info/...50350513540151
Seems to be one of the better "pure pve" builds. I originally had the healing way talents, and the Improved Healing Wave, but I didn’t use healing wave enough to justify 8 points. Threw them in ancestral knowledge and tidal mastery and never looked back! When pve becomes less of a focus for me, I will probably spec something like this: http://www.worldofwarcraft.com/info/...50053510010100 The spec above purely focuses on survivability, which (In my humble opinion) was the biggest buff to the shaman class this last patch. |
I was slightly disappointed by healing way since +healing doesn't affect it. Now it's just a focused version of purification which works with only HW. I think I'm the only shaman in the guild that has the talent though so I'll probably keep it for a while.
http://www.worldofwarcraft.com/info/...00330510553151 |
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I think I'm the weird shaman. I do love being in melee group though (sometimes hunter group too!) :)
http://www.worldofwarcraft.com/info/...50320510050100 |
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http://rapidsharing.com/download.php?id=2F56C966 Edit: For clarification, the numbers in the D and E columns are theoretical while B, C columns have actual numbers. The sample size is not large so the results might not be entirely conclusive. But from what I found, Healing way seems to work exactly like Purification. It's a flat +% to the base spell and doesn't use +healing with the multiplier. Actual numbers are a lot closer to [(Avg. HW) x 118% + healing coeff. + 5/5 Purification coeff.] than [(Avg. HW + healing coeff.) x 118% + 5/5 Purification coeff.] |
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