Originally Posted by Ralask
Consumables were nerfed, items were changed, game mechanics were altered. Wondering from guild runs last night if they noticed any big changes on the meters? I expected to see rogues, fury warriors jump alot, hunters to move up and shaman, warlock dps to drop off. However everything remained very consistent from weeks before. Rogues shot up a few spots but other than that very little change. I can only reason that classes like hunter, warrior etc that get dps increases from stats were hurt the most by the consumable nerf. Anyone else see anything different from their runs last night?
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We cleared Hydross and Tidewalker last night, and from our boss dps sw_stats parses not much has changed. The Warlocks are still on top, our Rogues are #2, Shadow Priest(s) are mixed in, and everyone else seems to fall significantly behind those three classes.
From a Rogue's perspective on the changes, I'm enjoying the change. With the weapon and gear buffs, and the glancing change it "feels" like I'm fully raid buffed, flasked, and potted... and in a lot of cases (Tidewalker) my numbers were higher than previously especially when our dps group had Windfury.
So from a Rogues perspective the changes are positive.