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11/06/06, 11:55 PM
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#1226
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Don Flamenco
Draenei Shaman
Kazzak (EU)
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Originally Posted by Zyz
http://i11.photobucket.com/albums/a199/zyz1337/patchwerk965.jpg
had a consec. stone, badge of the swarmguard trick (along with the normal pots)
messed up my cycle trying to sneak an extra backstab in and lost about 20 dps -_-
not sure why our mages are so low :\
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You mean the badge of the swarmguard exploit? Lets not beat around the bush here, if its not intended, lets come out and say it.
I'd like to see the dps you guys were pulling when rolling straight dice.
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11/07/06, 4:35 AM
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#1227
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Von Kaiser
Murloc Warrior
Vashj (EU)
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Originally Posted by Boevis
That's interesting. Has anyone tried it with the Jom Gabbar?
Taikero - That's either superb job done by the Nightfall Bitch, or complete failure of your other mages (or both) I'm very curious what kind of gear is that guy running with that he can pull 500 DPS with Nightfall?
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I used Nightfall in theese two;
610 DPS
545 DPS
I'm an orc though and I switched to DW for execute spam.
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http://ctprofiles.net/89907
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11/08/06, 2:21 AM
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#1228
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Glass Joe
Tauren Hunter
Burning Blade
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The stars alligned today on my guilds patchwerk kill. So I decided to flex the epeen a little bit and post on this legendary thead! Fight got a little sloppy at the end so I died before I could get a screenshot of my character sheet fully buffed.
http://img169.imageshack.us/img169/7...nterdpsex3.jpg
Buffs used: Arcane Intellect, Mark of the Wild, Spirit, Aspect of the Hawk, Trueshot Aura, Grace of Air, Mana Spring, Dragonslayer, Darkmoon Faire damage, Mageblood, Lesser Mana Oil, Mongoose, and Grilled Squid.
In addition, my LBRS wolf had Juju Power and Strength of Earth.
CTProfile of Gear used during the fight:
http://ctprofiles.net/4436783
Talent Distribution:
http://www.wowhead.com/?talent=mxV00xxZViohtht
Two Dark Runes and Two Major Mana pots were consumed during the fight.
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11/08/06, 3:55 AM
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#1229
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qq
Undead Warlock
Tichondrius
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Originally Posted by Sabr
The stars alligned today on my guilds patchwerk kill. So I decided to flex the epeen a little bit and post on this legendary thead! Fight got a little sloppy at the end so I died before I could get a screenshot of my character sheet fully buffed.
http://img169.imageshack.us/img169/7...nterdpsex3.jpg
Buffs used: Arcane Intellect, Mark of the Wild, Spirit, Aspect of the Hawk, Trueshot Aura, Grace of Air, Mana Spring, Dragonslayer, Darkmoon Faire damage, Mageblood, Lesser Mana Oil, Mongoose, and Grilled Squid.
In addition, my LBRS wolf had Juju Power and Strength of Earth.
CTProfile of Gear used during the fight:
http://ctprofiles.net/4436783
Talent Distribution:
http://www.wowhead.com/?talent=mVV00xxZViohtht
Two Dark Runes and Two Major Mana pots were consumed during the fight.
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Please tell me that you were one of just a few people who got the rallying cry / darkmoon buffs :P Highest i've seen posted from a hunter so far (even though world buffs were involved so :P). Your mages suck if they had the buffs and only pull 500dps however.
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11/08/06, 3:59 AM
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#1230
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Piston Honda
Tauren Shaman
Burning Blade
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Originally Posted by Yuckie
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Originally Posted by Sabr
The stars alligned today on my guilds patchwerk kill. So I decided to flex the epeen a little bit and post on this legendary thead! Fight got a little sloppy at the end so I died before I could get a screenshot of my character sheet fully buffed.
http://img169.imageshack.us/img169/7...nterdpsex3.jpg
Buffs used: Arcane Intellect, Mark of the Wild, Spirit, Aspect of the Hawk, Trueshot Aura, Grace of Air, Mana Spring, Dragonslayer, Darkmoon Faire damage, Mageblood, Lesser Mana Oil, Mongoose, and Grilled Squid.
In addition, my LBRS wolf had Juju Power and Strength of Earth.
CTProfile of Gear used during the fight:
http://ctprofiles.net/4436783
Talent Distribution:
http://www.wowhead.com/?talent=mVV00xxZViohtht
Two Dark Runes and Two Major Mana pots were consumed during the fight.
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Please tell me that you were one of just a few people who got the rallying cry / darkmoon buffs :P Highest i've seen posted from a hunter so far (even though world buffs were involved so :P). Your mages suck if they had the buffs and only pull 500dps however.
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Inja, Narutokun had Faire buffs as well as Nef's head and Inja had a rend's turnin that happened to be done just before they were doing nef's head. Viper had Nef's head and very standard pots (mongoose, etc). No mages had the faire buffs, but we don't have anyone who absolutely dominates the ignites so none of the mages get their damage really frontloaded. Didn't help that none of them had world buffs anyway I think.
Our melee DPS goes crazy about trying to do silly DPS and our casters just /sigh at them since we don't really need to do it anymore.
Ninja edit: Never mind about the Narutokun bit, I just remembered he died on Patchwerk trash and we all had a good laugh about it. If anyone else had world buffs, I didn't notice. Without world buffs, it's usually smashington (missing from this raid) and temperdsteel topping out (lol executespam) with all the rogues and 1-2 mages right behind with either Sabr/Fig popping somewhere around the top if they get a group that doesn't suck. Sometimes hunters aren't lucky enough to get shamans with our raid setup so they get gimped.
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11/11/06, 7:05 PM
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#1231
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Glass Joe
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Originally Posted by Boevis
That's interesting. Has anyone tried it with the Jom Gabbar?
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Jom Gabbar and Badge of the Swarmguard apply different buffs. Swarmguard is two seperate buffs, one which stacks up, and a timer which counts down and then removes the stack. Jom Gabbar's attack power buff has no duration, and after trying it in the deeprun tram several times last night I was unable to get it to stick.
On a side note. My personal best on Patch without world buffs is 990 dps.
http://i115.photobucket.com/albums/n...ckyone/990.jpg
For those interested, the "fiery" buff, is Dragonbreath chilli. Purely for "fun" factor, it gets resisted 90% of the time.
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11/12/06, 4:12 AM
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#1232
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Piston Honda
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Its funny because the swarmguard "exploit" is directly connected to Blizzard changing the trinket so that the -armor didn't have a duration so people wouldn't be submitting it as a bug. Now, we can all get infinite minus armor and its ridiculous. Wonder how long it takes before it gets fixed :)
And yeah, its cheating, but so is using sentry totems to not take fall damage, or using the 1 second cooldown bug on ranged weapons a number of patches ago. Its just a little thing, and honestly since it goes when you die its not even that useful.
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11/12/06, 5:22 AM
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#1233
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Master Wizard uses E-brake and in gear!
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#1 - Fire Mage (17/31/3)
#2 - Some sort of Hemo build (Gnome)
#3 - Mace Spec (Servo Arm / Some mace with +4 maces)
#4 - GM Sword/Dagger (Human)
#5 - Full T2 Fire Mage
#6 - Fury War (Human)
#7 - Sword Rogue (NE)
#8 - Full T2 Fire Mage
#9 - Full T2 Fire Mage
#10 - T2+ Lock no clue on build (pve)
We never seem to be dominated by rogues/warriors as some other guilds I've seen, though warriors can put out huge dmg when hes in execute range (one of our kills a warrior had 30% dmg from executes)
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Originally Posted by Sebudai
Addons aren't a crutch, they're tools to be abused by skilled players to increase performance. Like a carpenter using a hammer, a fisherman using a lure, or Xi using curse words.
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11/12/06, 3:36 PM
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#1234
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Von Kaiser
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Originally Posted by Xard
Its funny because the swarmguard "exploit" is directly connected to Blizzard changing the trinket so that the -armor didn't have a duration so people wouldn't be submitting it as a bug. Now, we can all get infinite minus armor and its ridiculous. Wonder how long it takes before it gets fixed :)
And yeah, its cheating, but so is using sentry totems to not take fall damage, or using the 1 second cooldown bug on ranged weapons a number of patches ago. Its just a little thing, and honestly since it goes when you die its not even that useful.
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It appears that you can't get it anymore. I haven't tested it myself because I still have my permanent -1200 armor on my rogue and we are full buffing for kelthuzad today. But other guildies say they have added an animation to the proc and that they can't seem to get it to work. /shrug.
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11/12/06, 6:30 PM
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#1236
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Von Kaiser
Murloc Mage
Alexstrasza (EU)
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Originally Posted by sjunaz
There is always extreme competition between the melee DPSers for the "Punisher" spot (that's #1 on dps, you get the raid Skull icon if you win :p). We are never really threatened by the Mages on this fight, depends on the ignites I suppose.
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If your mages are as well geared as your melee, they should be pushing 830 dps with just self buffs (pots/flask), and obviously going higher with any world buffs. Lack of JoW/BoW is a big factor though.
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Reality is a street paved with fiction.
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11/12/06, 6:41 PM
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#1237
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Glass Joe
Orc Warrior
Ravenholdt (EU)
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Originally Posted by IrishMage
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Originally Posted by sjunaz
There is always extreme competition between the melee DPSers for the "Punisher" spot (that's #1 on dps, you get the raid Skull icon if you win :p). We are never really threatened by the Mages on this fight, depends on the ignites I suppose.
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If your mages are as well geared as your melee, they should be pushing 830 dps with just self buffs (pots/flask), and obviously going higher with any world buffs. Lack of JoW/BoW is a big factor though.
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I don't know much about caster gear really, compared to melee dps gear in the sense you stated. Tbh check out their profiles, you tell me. :D
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11/12/06, 9:38 PM
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#1238
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Glass Joe
Tauren Hunter
Burning Blade
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Originally Posted by IrishMage
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Originally Posted by sjunaz
There is always extreme competition between the melee DPSers for the "Punisher" spot (that's #1 on dps, you get the raid Skull icon if you win :p). We are never really threatened by the Mages on this fight, depends on the ignites I suppose.
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If your mages are as well geared as your melee, they should be pushing 830 dps with just self buffs (pots/flask), and obviously going higher with any world buffs. Lack of JoW/BoW is a big factor though.
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I really don't see how an oom mage spamming scorch can maintain 830 DPS.
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11/13/06, 12:55 AM
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#1239
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Don Flamenco
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Originally Posted by Ra
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Originally Posted by Xard
Its funny because the swarmguard "exploit" is directly connected to Blizzard changing the trinket so that the -armor didn't have a duration so people wouldn't be submitting it as a bug. Now, we can all get infinite minus armor and its ridiculous. Wonder how long it takes before it gets fixed :)
And yeah, its cheating, but so is using sentry totems to not take fall damage, or using the 1 second cooldown bug on ranged weapons a number of patches ago. Its just a little thing, and honestly since it goes when you die its not even that useful.
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It appears that you can't get it anymore. I haven't tested it myself because I still have my permanent -1200 armor on my rogue and we are full buffing for kelthuzad today. But other guildies say they have added an animation to the proc and that they can't seem to get it to work. /shrug.
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It still works. And it is not a widely known bug ( i have not seen a reference to it on WoW forums yet) so it is very likely that this will not be fixed before TBC. Once TBC rolls around and people still use it at 70 and more people figure it out, it will be fixed then, but I doubt it is a high priority right now.
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11/13/06, 11:07 AM
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#1240
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Don Flamenco
Orc Death Knight
Blackrock
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Some people in my guild said that people have gotten banned for using swarmguard like that, I totally don't believe it since blizzard has rarely banned for using game mechanics (DI razorgore still works??!?) but anyone heard about this?
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11/13/06, 11:26 AM
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#1241
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Piston Honda
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Being conservative, what kind of boost would a raids DPS see from going from ordinary buffs (MotW, AI, spirt, totems) to fully buffed and flasked (only excluding world buffs)?
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11/13/06, 11:45 PM
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#1242
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Bald Bull
Tauren Druid
Lightbringer
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Mages/Locks will get about a 50-75 DPS boost from flasking up, Rogues/Warriors/Hunters is more like 25-50 more DPS.
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11/14/06, 1:26 AM
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#1243
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Glass Joe
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nvm
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11/14/06, 8:21 AM
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#1244
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Von Kaiser
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It still works, I tested it today in SFK. I aggroed a bunch of mobs, beat on them for a bit, then zoned out when it said 0. Then I clicked the buff off because it got me to thinking, I don't really want to get banned. I just did it for science. :P Very tempting though, a permanent -1200 armor buff is amazingly powerful. The trinket itself is already really good, having the effect on permanently is a bit much. I would not be surprised if people exploiting this were banned.
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11/15/06, 2:46 AM
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#1245
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Piston Honda
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I was curious as to how much DPS other people's guilds have warlocks doing. For our first 10 kills all our warlocks were like below 400 dps, it was pretty pathetic and we just considered them useless. Recently though, one of our warlocks has started doing a shit ton of dps, and today on patchwerk he did 241k in a 5:08 kill. He was 2nd dps, sitting at 781 sustained dps over this period of time. He used all potions/flask etc available, but no outside buffs (no world buff, no dm buffs, etc etc).
Has anyone else seen warlocks that can do 781 dps? I didn't even know this was possible. How are other guilds warlocks doing? Has anyone seen higher? (without any world buffs)
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11/15/06, 2:50 AM
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#1246
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Von Kaiser
Draenei Shaman
Crushridge
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If you heal them and have shadow vulnerbility up+PIs up I'm sure they could hit that. Pretty impressive still. Its really a matter of how much outside help the warlock gets I think ontop of his pots/flasks. At this point there's no real reason to flask for PW (Assuming you are farming him) with kills in the 5:00-530 range.
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http://ctprofiles.net/2303173
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11/15/06, 3:53 AM
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#1247
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Piston Honda
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oh yeah none of our priests have PI, and we dont use a shadowpriest.
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11/15/06, 3:56 AM
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#1248
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Bald Bull
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Warlock DPS came up quite a few times in this thread and the Loatheb one, might be able to find the numbers you want if you dig back a bit.
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11/15/06, 4:02 AM
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#1249
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Piston Honda
Orc Death Knight
Turalyon
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Originally Posted by Hand
I was curious as to how much DPS other people's guilds have warlocks doing. For our first 10 kills all our warlocks were like below 400 dps, it was pretty pathetic and we just considered them useless. Recently though, one of our warlocks has started doing a shit ton of dps, and today on patchwerk he did 241k in a 5:08 kill. He was 2nd dps, sitting at 781 sustained dps over this period of time. He used all potions/flask etc available, but no outside buffs (no world buff, no dm buffs, etc etc).
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I've done 526 DPS with no flask, and with my Imp out as a DS/Ruin spec (loses 15% shadow damage with an imp out, if you're not familiar). Your kills are significantly shorter now, which helps out your Warlock's DPS quite a bit. As your kill times become faster, your Warlocks are less likely to run dry, so they're more likely to be maintaining chain casting for the full duration. I've only gone below 500 DPS when I ran completely OOM and less than 100 health before Patchwerk died, with mana potions and healthstones still cooling down. For comparison, our highest DPS only gets a bit above 650 DPS.
It sounds to me like you're all geared enough to overcome the Warlock's biggest constraint on Patchwerk: self-sustainability. As you decrease sustainability requirements on an encounter, a Warlock's DPS should go up. Also your Warlocks may have respecced. For whatever reason I've found Warlocks are very likely to have suboptimal raiding specs since few people expect anything of them beyond stones and curses. If you can get them into SM/Ruin or DS/Ruin, with a good understanding of Warlock casting cycles, they can at least do 500 DPS reliably.
781 DPS sound ridiculous but I think there's a couple examples in this thread of people going higher.
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11/20/06, 6:52 AM
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#1250
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Von Kaiser
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6:39 was the kill time.
This was our first kill, didn't really go all out consumables. Normal alliance buffs + Elixir of Giants, Mongoose, Firewater, 2xCrit Stones. Had zero TSA hunters, did have a crit kitty in the group with #1-4 on DPS.
1. Combat Swords w/ Rank 14 + Iblis
2. Fury Warr w/ Servo + Iblis http://ctprofiles.net/655456
3. Combat Swords w/ Brutality Blade(LOL) + Maladath
4. Seal Fate w/ Pugio + Veiled Shadows
5. Combat Fists w/ CotBD + CHT
6. 2-Hand Fury w/ Ashkhandi
7. Warlock (Totally ninja'd lots of heals)
8. Token Gimp Rogue
9-11. Fire Mages
12. Warlock
13. Hunter
14. Fire Mage
15-16. Warlock
17. Hunter
18-19. Mage
20. Hunter
21. Mage in PvP gear, so /oom
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