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03/06/07, 3:27 PM
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#1451
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Glass Joe
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Originally Posted by Zarat
As an Affliction Warlock I can do over 800DPS without any consumables on a movement fight like Gruul forever*. On something requiring a lot less movement, say Prince, 900DPS is not impossible. I don't require a Shadow Priest, or Shaman in my group to sustain this either. Siphon Life feeding Life Tap and the ~45mp5 that Dark Pact happens to be is more than enough to sustain me forever.
There are a few things people also need to consider about Warlocks and Shadow Priests. Even with 40 debuff slots and 25 person raids it is still very possible to exceed the debuff slot number and lose massive damage due to having to reapply. Past 3 Warlocks and 3 Shadow Priests (many people might consider this stacking even) you end up with very little debuff room. So there will always be room for everyone else. Our scaling works so good because we use multiple spells all at the same time. Start removing those due to debuff knock offs and you'll quickly see our limitations.
* I use the term 'forever' as a time frame that would easily last past any raid event currently ingame. There could be a point where I do reach OOM using my standard cycle, but if I ever reached that I can fall back on Drain Life to rebuild my Mana and Health levels while still doing very solid DPS (likely 650+).
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What's your spec/gear/cast sequence? I'm 41/8/11 or so and usually only muster ~500dps... I've only got about 700 +damage though. I keep siphon life, UA, corruption, amped CoA/CoD/assigned curse up, and sometimes immo (can't decide whether I should use immo regularly...), and if all that is up, I shadowbolt. don't wanna derail the thread but always love tips on how to improve my game. Of course it's possible I'm doing more than 500dps and my dps tracking addon is just wrong...
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03/06/07, 3:31 PM
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#1452
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Piston Honda
Human Warlock
Grim Batol (EU)
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I have +950 shadow and do a consistant 550-600 while farming for fires...no more. 43/0/18 here
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03/06/07, 3:34 PM
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#1453
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Great Tiger
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Originally Posted by Mondragon
I have +950 shadow and do a consistant 550-600 while farming for fires...no more. 43/0/18 here
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Now add Curse of Shadows, Shadow Vulnerability and Misery and you're looking at a very respectable number.
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There's always free cheese in the mouse traps, but the mice there ain't happy.
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03/06/07, 3:43 PM
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#1454
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Piston Honda
Human Warlock
Grim Batol (EU)
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my bad, didnt realise it was in a raid environ. *blush*
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03/06/07, 3:46 PM
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#1455
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Von Kaiser
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You can find my gear and spec here.
We run with 3 Warlocks on almost every raid, and I happen to have the highest damage so I get CoA. My cycle consists of CoA => Ua => Corruption => Immolate => Siphon => Life Tap => Sbolt till UA has 1 second left. I start off with a Life Tap over a Dark Pact so that Siphon starts working. After the first Volley I alternate Dark Pact and Life Tap depending on how much mana my imp has or if I am expecting damage soon.
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03/06/07, 8:04 PM
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#1456
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King Hippo
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Originally Posted by Zarat
We run with 3 Warlocks on almost every raid, and I happen to have the highest damage so I get CoA. My cycle consists of CoA => Ua => Corruption => Immolate => Siphon => Life Tap => Sbolt till UA has 1 second left. I start off with a Life Tap over a Dark Pact so that Siphon starts working. After the first Volley I alternate Dark Pact and Life Tap depending on how much mana my imp has or if I am expecting damage soon.
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CoA makes a BIG difference. If you have less than 3 warlocks then your 'top' warlock will be doing a lot less damage. Look at some of the damage meters posted here and compare the #1 warlock to the #2-3 guys. Some are doing much more damage.
If I get to CoA I'm #1, if I need to CoE or CoS then I'm much more in line with other classes.
And Mages in Shadow Priest groups with stacking buffs will come VERY close.
Also, any aggro sensitive fights Warlocks probably wont do as much damage. I do less on Nightbane because I don't do when he's going to fly soon, I expect I'll do less on Hydross too?
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03/06/07, 8:20 PM
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#1457
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Great Tiger
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What's with all the aggro sensitivity crap? We've all got at least 10% reduced threat and if you haven't pulled aggro by 60-70% on a boss, pop soulshatter and you're not likely to ever pull aggro through the rest of the fight.
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There's always free cheese in the mouse traps, but the mice there ain't happy.
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03/06/07, 10:49 PM
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#1458
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Von Kaiser
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Originally Posted by Bibdy
What's with all the aggro sensitivity crap? We've all got at least 10% reduced threat and if you haven't pulled aggro by 60-70% on a boss, pop soulshatter and you're not likely to ever pull aggro through the rest of the fight.
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i agree soulshatter is a great ability but it doesnt work 100% of the time. Im pretty sure it can be resisted. Its good to have as an oh sh1t ability but you shouldn't rely on it all the time. I find it much better to use it like you stated. Use it BEFORE you pull aggro. Probably best when you come close to the MTs aggro. That will drop the most aggro and allow you to go all out for a good amount of time.
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03/06/07, 11:39 PM
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#1459
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Soda Popinski
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Originally Posted by cocidius
i agree soulshatter is a great ability but it doesnt work 100% of the time. Im pretty sure it can be resisted.
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Oh it very definitely can. Shows up in your combat log as a soulshatter resist when it happens. A resist on a 5-minute cooldown like that is....frustrating.
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03/06/07, 11:54 PM
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#1460
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Von Kaiser
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if its on a 5min CD it should not be resisted. A 2m CD would be more appropriate. Does spell hit affect this spell? One would think so.
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03/07/07, 12:17 AM
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#1461
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Such a Cassandra
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And an affliction lock especially should be in a position to maximize spell hit since the only stats they need at all are stam, +dmg and spell hit anyway (and spell hit is cheap).
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03/07/07, 12:51 AM
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#1462
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Piston Honda
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http://flying-hellfish.com/gallery/d...lbum=105&pos=1
Walked in tonight and one-shot gruul (3rd kill), a few of the raid had general dps pots/food/oil, MT popped a flask at 60%ish. I used a 33/28 Arcane/Fire build, but got reverb'd instantly after my evo, and swapping from molten armor -> mage armor that late didn't help that much =[.
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03/07/07, 1:29 AM
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#1463
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Mike Tyson
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I need to figure out what the hell Hau is drinking so I can bottle it, because this surprised me, with flasked and buffed casters:
(Note that the melee numbers here aren't really representative of much -- this was a dumb kill, thanks to a slight aggro mishap -- I blame the druid-buff hotfix -- that led to our feral OT passing the MT at 30%, causing the MT to eat a melee+hurtful in under one second. The druid tanked the rest of the way as melee got splattered left and right. I thought the hunter at #1 was interesting though.)
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03/07/07, 1:31 AM
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#1464
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Piston Honda
Night Elf Druid
Black Dragonflight
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Originally Posted by Praetorian
I need to figure out what the hell Hau is drinking so I can bottle it, because this surprised me, with flasked and buffed casters:
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I'm impressed.
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03/07/07, 3:05 AM
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#1465
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Soda Popinski
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Originally Posted by cocidius
if its on a 5min CD it should not be resisted. A 2m CD would be more appropriate. Does spell hit affect this spell? One would think so.
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Not really sure. At a 5 minute cooldown, and costing a shard, it's vaguely painful to test extensively. I keep hoping someone will though.
I've noted plenty of resists in my time since getting it, from solo/duo (to drop threat when I want my pet or a shm pet to keep tanking) to 5-man to raids.
I understand all the annoying factors about mage invisibility, but damn does it make me jealous that theirs can't be resisted by the mob =(. If you hit threat limit early, and you get a resist, you might as well afk for a few minutes while the tank gets some more threat (or reverse time and have had a paladin along for the raid.)
Even 2 minutes is pretty bad for any boss fight if you get a resist. It just shouldn't be resistable, and kept on a long cooldown. 5 minutes feels pretty balanced -- gives me one use of it on most fights, given how late I use it (60-70%), and if it's a multiple-mob encounter I have to pick which mob it's best to be used on.
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03/07/07, 3:09 AM
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#1466
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Bald Bull
Beepz
Human Warrior
No WoW Account
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Do you have a WWS for that kill Gurg? I'd really be interested to look at Hau's breakdown
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Originally Posted by Kalman
Get you some purple drank and slow yo roll.
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03/07/07, 3:34 AM
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#1467
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Great Tiger
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Originally Posted by Praetorian
I need to figure out what the hell Hau is drinking so I can bottle it, because this surprised me, with flasked and buffed casters:
(Note that the melee numbers here aren't really representative of much -- this was a dumb kill, thanks to a slight aggro mishap -- I blame the druid-buff hotfix -- that led to our feral OT passing the MT at 30%, causing the MT to eat a melee+hurtful in under one second. The druid tanked the rest of the way as melee got splattered left and right. I thought the hunter at #1 was interesting though.)
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If our hunters are any indication, he's drinking Fel Mana Potions 
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03/07/07, 3:42 AM
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#1468
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Soda Popinski
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Originally Posted by heel
If our hunters are any indication, he's drinking Fel Mana Potions 
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Those are such total crack. I could go through stacks of them every night if I had the gold. All the punch of a super mana potion without needing to wait until my mana bar is at 3/4 to start chugging for full effect.
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Those of you who volunteered to be injected with praying mantis DNA, I've got some good news and some bad news.
Bad news is we're postponing those tests indefinitely. Good news is we've got a much better test for you: fighting an army of mantis men.
Pick up a rifle and follow the yellow line. You'll know when the test starts.
BSG Quick Reference
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03/07/07, 3:48 AM
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#1469
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Piston Honda
Human Warlock
Grim Batol (EU)
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wow, Major props to Hau.
*searches him on Armory*
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03/07/07, 5:03 AM
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#1470
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Piston Honda
Abigor
Tauren Rogue
No WoW Account
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Originally Posted by Praetorian
I need to figure out what the hell Hau is drinking so I can bottle it, because this surprised me, with flasked and buffed casters:
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Holy crap! Paging Hau to this thread!
Armory, here I come.
Edit: He's an orc, so good game bloodfury. 7/45/9 build with 1 point in imp. conc. and 3/3 imp. wing clip. I'm assuming he didn't have his pet out, seeing as they are susceptible to shatter?
Truely impressive, I tip my hat to you, good sir.
Last edited by Abi : 03/07/07 at 5:11 AM.
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03/07/07, 5:38 AM
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#1471
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Bald Bull
Undead Mage
Bloodhoof (EU)
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I'm also curious as to the specs of the mage sin that picture BTW gurg - we're all used to warlocks & shadowpriests beating them, so just wondering what they are running with.
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03/07/07, 5:42 AM
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#1472
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Piston Honda
Human Warlock
Grim Batol (EU)
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Armory them Maledict 
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03/07/07, 6:11 AM
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#1473
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Don Flamenco
Draenei Paladin
Twisting Nether (EU)
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Originally Posted by Praetorian
I need to figure out what the hell Hau is drinking so I can bottle it, because this surprised me, with flasked and buffed casters:
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When I posted this on our guild forums the initial reaction was: "how much of it was shatter damage?"
pretty impressive though.
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03/07/07, 6:31 AM
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#1474
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Great Tiger
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This thread has (temporarily) outlived its usefulness. It's all about the gear, says I. You'll always find me at the top of the meters for my guild's Gruul kills - but I have 1150 unbuffed +dmg, which is probably somewhat above average. A rogue with Gladiator's Shanker/Malchazeen would have almost certainly come in first this week, had he not been struck down at 10%. It's all about the gear. Yeah, in general, you'll find that your warlocks are outperforming your mages on Gruul, but there are other underlying reasons behind that unrelated to overall class balance. This topic will be much more interesting in a few months, when everyone's wearing full tier 5 and the scope of universally comparable end-game raid content goes beyond exactly one fight (and a fight that gives quite the advantage to classes with DoTs, at that).
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03/07/07, 6:41 AM
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#1475
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Don Flamenco
Undead Mage
Twisting Nether (EU)
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Armory'ing must be the new verb wow added to our daily talk.
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