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05/16/07, 11:31 PM
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#1901
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Don Flamenco
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Originally Posted by Sh@ft
Our first Leo Kill. Meters reset after add phase.
I can't help but feel that melee are useless on this fight since we can't bomb on him as ranged can during his ww phase.

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Was Tyce not in a group with a Shadow Priest for the mana regen?
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05/16/07, 11:44 PM
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#1902
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Chef
Ramsay
Orc Rogue
No WoW Account
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Originally Posted by Sh@ft
Our first Leo Kill. Meters reset after add phase.
I can't help but feel that melee are useless on this fight since we can't bomb on him as ranged can during his ww phase.

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Hmm. I did 36K without adds last week, didn't get the SS so you'll have to excuse me on that. There was an affliction lock, a priest and a mage ahead of me.
Actually I think rogues are great for Leo, because you can just turn on BF and burn the inner demon down in the demon phase, which is when you do most of the DPS anyway.
While I do agree that caster DPS is at a distinct advantage here, melee are far from useless on this fight; our first kill had heavy amounts of melee (we don't do raid stacking, at least not yet), including four rogues, three fury warriors, an enh shaman and a feral druid who doubled as MT during the WW phase. We killed him with about thirty seconds left on the enrage timer, so we must have been doing something right. :P
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05/17/07, 11:47 AM
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#1903
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Glass Joe
Tauren Hunter
Nordrassil (EU)
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I can't help but feel that melee are useless on this fight since we can't bomb on him as ranged can during his ww phase.
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I also disagree on that one, melees do fine dps on that fight. It's not like ranged dps can nuke non-stop during ww phase as well, since Leotheras keeps moving, either out of range of their nukes, either too close so they have to back off to avoid getting hit.
Melee dps classes also kill their inner demons with ridiculous ease, while keeping dps up on Leotheras with blade furry / whirlwinds. I would always bring one melee dps group for leotheras, and they compete with ranged classes just fine. We generally have a couple of rogues in the TOP5 dps on leotheras.
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05/17/07, 1:07 PM
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#1904
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Von Kaiser
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Originally Posted by Jyren
I also disagree on that one, melees do fine dps on that fight. It's not like ranged dps can nuke non-stop during ww phase as well, since Leotheras keeps moving, either out of range of their nukes, either too close so they have to back off to avoid getting hit.
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Actually they can. Our ranged were having a ball out there, it's not like they can't cancel a cast to move out of the way. After some practice on him they found their sweet spots, which of course didn't guarantee not getting hit by ww, but reduced their chances.
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Melee dps classes also kill their inner demons with ridiculous ease, while keeping dps up on Leotheras with blade furry / whirlwinds. I would always bring one melee dps group for leotheras, and they compete with ranged classes just fine. We generally have a couple of rogues in the TOP5 dps on leotheras.
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Keep in mind meters were reset after the add phase, so that's just raw dmg on Leo himself. We also really didn't tune any melee groups, and focused more on ranged since they definitely have the advantage on this fight.
Some of you are saying that melee generally place in top 5. Are you including dmg from the add phase or is this dmg on Leo himself?
To answer a question regarding Tyce, I think he died around 80% in, and Optical was frost spec.
Anyway, the only reason why I said I felt melee are "useless" on that fight is looking at meters on something as trivial as VR. You're going to have to excuse my ;_;'s, because anytime I don't see melee in the top 5-7, I generally consider us useless :P.
VR Dmg Meter:
http://i9.tinypic.com/5xnhc8l.jpg
Last edited by Sh@ft : 05/17/07 at 1:39 PM.
Reason: host change and imgred
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05/17/07, 1:10 PM
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#1905
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enjoys game, likely in minority
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Originally Posted by Sh@ft
imageshaaaaaaaaaaaaaaaaaaaaaaack
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That is going to turn into a golden frog within the hour. Please use a different image host.
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05/17/07, 1:15 PM
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#1906
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POWER = MEAT + OPPORTUNITY = BATTLEWORMS
ChickenArise
Night Elf Warlock
No WoW Account
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http://imgred.com/ still works for thumbnails
ie 
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See you, auntie.
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05/17/07, 1:19 PM
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#1907
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Von Kaiser
Night Elf Warrior
Vek'nilash (EU)
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Originally Posted by Sh@ft
Anyway, the only reason why I said I felt melee are "useless" on that fight is looking at meters on something as trivial as VR.
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Of course melee damage is higher on a stationary target where melee dps don't have to move, but ranged have to dodge orbs.
Last edited by svagftw : 05/17/07 at 1:19 PM.
Reason: Stupid tags.
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05/17/07, 1:28 PM
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#1909
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POWER = MEAT + OPPORTUNITY = BATTLEWORMS
ChickenArise
Night Elf Warlock
No WoW Account
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Maybe it only works for me since the image is cached, but that same URL is the one I used between IMG tags in my post
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See you, auntie.
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05/17/07, 1:30 PM
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#1910
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Von Kaiser
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Originally Posted by svagftw
Of course melee damage is higher on a stationary target where melee dps don't have to move, but ranged have to dodge orbs.
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Was just using that as a poor example. Last night all of our ranged did fine on VR. Dodging orbs should never be a problem. Anyhow, the point was that our melee in our raid make up are top 5-7 on everything but Leo. So either we need to come up with a better idea to maximize our dmg output, or just rely on ranged.
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05/17/07, 1:32 PM
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#1911
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Von Kaiser
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Originally Posted by Apate
Maybe it only works for me since the image is cached, but that same URL is the one I used between IMG tags in my post
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Who do you use to host? (Sorry too lazy to search and look at your previous posts :P)
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05/17/07, 1:34 PM
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#1912
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Von Kaiser
Night Elf Warrior
Vek'nilash (EU)
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On leotheras our top 3 melee dps are bottom 3 overall dps, unless we soak up WAY too much healing. I'll get a wws of this weeks leo.
For now here's a wws from last weeks Astromancer kill, arguably the best fight for melee currently: http://www.lossendil.com/wws/?report=lqoitqv3sllc1.
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05/17/07, 1:35 PM
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#1913
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absit invidia
Human Rogue
Shadowsong (EU)
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Originally Posted by Sh@ft
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http://i9.tinypic.com/5xnhc8l.jpg
Try that. Seems to be a redirect, which won't work with imagetags.
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05/17/07, 1:38 PM
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#1914
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POWER = MEAT + OPPORTUNITY = BATTLEWORMS
ChickenArise
Night Elf Warlock
No WoW Account
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photobucket.com and tinypic.com are other options.
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See you, auntie.
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05/17/07, 1:38 PM
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#1915
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Von Kaiser
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Originally Posted by Valoran
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I'll just use direct links instead of using img tags from now on. People can click on them if they wish to view them ;D. Also cleans up a lot of post clutter.
My apologies. I'll fix my posts now.
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05/17/07, 4:39 PM
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#1916
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Glass Joe
Tauren Warrior
Doomhammer
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Our first Leo kill http://www.juggernautguild.com/wws/w...923/index.html
As you can see, melee do just fine. In fact, as we've gotten more experience with him, melee generally don't have a problem all getting in the top 5. The only classes really at a "disadvantage" on this fight, in my opinion, are enhancement shaman and fury warrior because of the whirlwind mechanics. On the plus side I think I've gotten like 5 throwing weapon skill points over the last few kills 
Last edited by Modrack : 05/17/07 at 5:55 PM.
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05/18/07, 12:29 AM
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#1917
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King Hippo
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Second Leo kill. First was last week (after too much effort). 1-shot.
Other warlocks were tanking (Wheelie through fight, Belle also from 15% on). Mages were in Qarcia's group. Mage/Q group may or may not have had totem, not sure. Flasked.
Including Leo's adds. Killed Leo with time to spare. My DPS isn't shown but it's was 792.4 IIRC.
With the exception of Soli we all have Australian lag. A couple of people died (mid-lateish). Last weeks kill was more balanced in the meters I think, but we killed him slower then.
I pretty much DPS nonstop through the fight, only stopping just before whirlwind ends and before Wheelie picks up demon form.
Last edited by Lamaros : 05/18/07 at 12:39 AM.
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05/21/07, 5:32 AM
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#1918
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Piston Honda
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Aaaand ignore me.
Last edited by Grimmlokk : 05/21/07 at 5:38 AM.
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05/21/07, 7:15 AM
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#1919
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Glass Joe
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heres our latest gruul attempt (attempt cause we wiped at about 10%)
we lost 2 of our main healers, valgaurd + doublebrown (they share connection) at the same time, around 10%
anyway:
nerlin - deep fire
pils - spreist
shnooshe (me) spreist
telp - fire (i tihink)
exonit -(unsure)
anyway we have killed him 3 times now since we got him down
dunno why theres 3 mages so low, i think their gears are not that bad
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05/21/07, 10:45 AM
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#1920
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Mike Tyson
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What's the point of posting this? If you're showing a specific spread (e.g., rogues can do well on Leo) or a strong performance on a kill, that's one thing, but DMs from a Gruul wipe where it's not clear who lived for how long, how long the fight lasted, or what your overall raid DPS was like, aren't really constructive.
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05/21/07, 11:29 AM
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#1921
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Soda Popinski
Ramala
Orc Rogue
No WoW Account
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Originally Posted by Talorn
shnooshe (me) spreist
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Soo ... how about that profile? Seeing as the only 70 Shnooshe that exists is on US's Blackrock.
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05/21/07, 11:53 AM
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#1922
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Piston Honda
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I will have to dig out my screenshots from our first kill (got our 2nd last night) on Leo, but melee is fine on this fight. You just need to exit a couple of seconds before he whirlwinds and then head back in. You can execute eviscerates or what have you up until the last instant before an aggro dump since rogue damage (other than rupture) doesn't leave any dots. I was 2nd or 3rd on our 1st kill and was in the top 3 last night as well. Fists/Swords definitely has a bit of an advantage on daggers during the final zerg.
These were with damage meters purged after the first 3 adds died, I might note. Even if you eliminate the damage done to your inner demon, I was still easily in the top 4. Now part of this is influenced by the fact that we make all our classes other than the melee group hide to avoid getting a demon so that cuts down on mage/lock dps a bit for sure. Once the patch is out and LoS doesnt work on demons anymore, I will let you know if this changes. The hardest part for effective melee dps is during the final zerg, but evasion and a limited invuln pot allowed me to live on our first kill and not die till just a tick after he died on our 2nd.
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05/21/07, 11:19 PM
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#1923
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Glass Joe
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Originally Posted by Maestroquark
Soo ... how about that profile? Seeing as the only 70 Shnooshe that exists is on US's Blackrock.
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Sorry I don't get you. Yes I am on US Blackrock if thats what you are wondering.
[edit]
Oh... azjol, I see.
I'm from New Zealand, lived in the UK for a while, now I'm back in NZ. EU servers lag a bit from NZ, so I rerolled with my friends on Blackrock.
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05/23/07, 4:00 PM
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#1924
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On WOW's Worst Server
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Consumables were nerfed, items were changed, game mechanics were altered. Wondering from guild runs last night if they noticed any big changes on the meters? I expected to see rogues, fury warriors jump alot, hunters to move up and shaman, warlock dps to drop off. However everything remained very consistent from weeks before. Rogues shot up a few spots but other than that very little change. I can only reason that classes like hunter, warrior etc that get dps increases from stats were hurt the most by the consumable nerf. Anyone else see anything different from their runs last night?
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05/23/07, 5:08 PM
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#1925
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Von Kaiser
Blood Elf Paladin
Dragonmaw
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Originally Posted by Ralask
Consumables were nerfed, items were changed, game mechanics were altered. Wondering from guild runs last night if they noticed any big changes on the meters? I expected to see rogues, fury warriors jump alot, hunters to move up and shaman, warlock dps to drop off. However everything remained very consistent from weeks before. Rogues shot up a few spots but other than that very little change. I can only reason that classes like hunter, warrior etc that get dps increases from stats were hurt the most by the consumable nerf. Anyone else see anything different from their runs last night?
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We cleared Hydross and Tidewalker last night, and from our boss dps sw_stats parses not much has changed. The Warlocks are still on top, our Rogues are #2, Shadow Priest(s) are mixed in, and everyone else seems to fall significantly behind those three classes.
From a Rogue's perspective on the changes, I'm enjoying the change. With the weapon and gear buffs, and the glancing change it "feels" like I'm fully raid buffed, flasked, and potted... and in a lot of cases (Tidewalker) my numbers were higher than previously especially when our dps group had Windfury.
So from a Rogues perspective the changes are positive.
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