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08/11/06, 9:07 PM
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#26
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Soda Popinski
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Originally Posted by Praetorian
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Originally Posted by frmorrison
Eye of Nerub is 45 agi/22 stam and +4 to bows/xbows/guns.
By your data, would seem to be the best Hunter Weapon. I guess it is good it comes off a wing boss.
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It's still inferior to two crit/AP 1h weapons with 15 agi each, but the main thing I was trying to get at was the direct comparison to Barb, since some hunters in EJ have questioned the extent to which Barb-->Eye is really an upgrade. I think that 0.25% crit and (effectively) 1% hit on top of 8 AP for a MM hunter, plus higher raptor strike damage for gimmick meleeing, is a reasonable upgrade for that slot.
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Especially if you don't have a Barb in the first place.
:angry:
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How can you help?
I can shoot things and then make my pet move toward them.
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08/12/06, 12:12 PM
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#27
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Ex-Huntemup
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Originally Posted by balgrim
Yeah, with the right equipment, we're generally swimming in +hit-- so the +skill from Eye is only really a +crit % bonus or an excuse to wear a piece of gear with slightly upgraded stats but no +hit (Band of Reanimation, etc.).
2 1H's of high calibur (Silithid Claw, Hatchet of Sundered Bone...) are still better for PvE unless you've got a real itch for Stamina. In PvP, there's no question either Barb or Eye are superior for melee purposes and for the extra HP.
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Sure, you can exceed the hit cap with other gear, but once you are over that cap you can start maximizing your dps by replacing some of it with non +hit gear.
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08/12/06, 12:50 PM
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#28
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Glass Joe
Murloc Hunter
Laughing Skull
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Maybe on future weapons this will come into play more with +2 and some more stats on dw etc. I don't know how much +skill is weighed, but the eye of nerub comes nowhere close to my dw set. Don't forget how much hit is on the cs set to begin with.
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http://ctprofiles.net/456591
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08/12/06, 1:20 PM
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#29
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Piston Honda
Worgen Hunter
Doomhammer (EU)
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http://ctprofiles.net/1216787
Pretty fair assumption of post-naxx hunter-gear I'd say (replace Kingsfall with whatever).
That's +9hit with gear, and a dw combo that beats the crap out of Eye of Nerub.
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08/12/06, 1:56 PM
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#30
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Don Flamenco
Draenei Shaman
Magtheridon
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Originally Posted by Grimmarg
http://ctprofiles.net/1216787
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Do the calculations for crit DPS at that AP, and then relook at your rings. I'm fairly sure you would get more sustained DPS from DFT(read: Seal of the Dawn), the Cryptstalker ring and the Band of Reanimation. Switching it out you're looking at 56(81) AP + 64AGI, or 184(204w/LR)AP + 1% crit vs 92AP + 3% crit. the extra 92(112)AP would make up for the 2%(1.5 w/ LR) crit you would lose, and you would keep the ability to feign in the Kiss when necessary.
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08/12/06, 2:09 PM
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#31
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Piston Honda
Worgen Hunter
Doomhammer (EU)
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Originally Posted by Phlis
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Originally Posted by Grimmarg
http://ctprofiles.net/1216787
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Do the calculations for crit DPS at that AP, and then relook at your rings. I'm fairly sure you would get more sustained DPS from DFT(read: Seal of the Dawn), the Cryptstalker ring and the Band of Reanimation. Switching it out you're looking at 56(81) AP + 64AGI, or 184(204w/LR)AP + 1% crit vs 92AP + 3% crit. the extra 92(112)AP would make up for the 2%(1.5 w/ LR) crit you would lose, and you would keep the ability to feign in the Kiss when necessary.
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Eh... Crypstalker ring+Reanimation equals a flat 64agi which is equal to 128RAP and ~1.2 crit.(52.8agi = 1crit). Where as my selection gives you 92RAP 2crit and the crucial last 1% hit. The difference isn't great between the rings, but I value crit higher especially when looking at 6/9 tier3 and the talent "Mortal Shots".
Trinketswapping as a hunter. I just chose to have those two there, since I didn't make the profile so that it would fit a specific instance... you would ofc. switch them as you saw fit. :)
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08/12/06, 2:27 PM
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#32
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Don Flamenco
Draenei Shaman
Magtheridon
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Eh, to each their own, I don't feelign like mathing it all out at 2 in the afternoon. Sucfice it to say I've always felt 1% crit, after you've hit about 25% already, equates to around 1, 1.5 DPS because it plateus vs AP which scales linearly. I'd switch Barbed Choker for Prestors, unless there is a neck in Naxx I missed with over 50ish AP and 1% crit, and the rings like I mentioned, but thats really it.
Back on topic, DW > 2H all day long.
Edit: even more on topic give me a 3.0 speed gun so past BWL I have something to look forward too. Damn itemization screwing my racials over.
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08/12/06, 5:44 PM
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#33
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Huntard Extraordinaire
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After parsing my dps for the last few weeks, i have noticed that with 9% tohit, i still miss .5% of the time. So my question is, is the number hunters want to go for 9% or 8%?
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08/12/06, 6:11 PM
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#34
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Piston Honda
Dwarf Hunter
Dragonblight
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An Alliance LR hunter can reliably count on +27.5% Agility from his items, and when you start running numbers that way, you find more Agi items become worthwhile. That's 76.5 Agi on the Eye of Nerub, or 153 RAP and 1.63 crit. So until you can talk those rogues outta kingsfall... Too bad there's so many +1 crit +1 tohit crummy items in Naxx!
For mobs above your skill level, you get a ramping tohit penalty, it is not linear. You'd have to test it practically nekkid, but I'm pretty sure that for mobs 1 effective level above you and below, +1 skill = +.04 tohit and crit. At 2 effective levels you are getting a large fraction of a percent tohit penalty, at 3 effective levels, that's more than a whole percent... So how skill affects your tohit gets inflated for mobs considerably above your level. Remember that when you go farming mobs +5 levels in the expac! Something that epic hunters should find fairly doable, heheheh.
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08/12/06, 10:13 PM
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#35
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Piston Honda
Worgen Hunter
Doomhammer (EU)
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Originally Posted by Phlis
Eh, to each their own, I don't feelign like mathing it all out at 2 in the afternoon. Sucfice it to say I've always felt 1% crit, after you've hit about 25% already, equates to around 1, 1.5 DPS because it plateus vs AP which scales linearly. I'd switch Barbed Choker for Prestors, unless there is a neck in Naxx I missed with over 50ish AP and 1% crit, and the rings like I mentioned, but thats really it.
Back on topic, DW > 2H all day long.
Edit: even more on topic give me a 3.0 speed gun so past BWL I have something to look forward too. Damn itemization screwing my racials over.
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Barbed Choker is just a placeholder for me, again I want crit and ap, and the neck from kel gives 26ap and 2% crit :o
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08/12/06, 10:15 PM
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#36
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Piston Honda
Worgen Hunter
Doomhammer (EU)
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Originally Posted by Rabid Rob
An Alliance LR hunter can reliably count on +27.5% Agility from his items, and when you start running numbers that way, you find more Agi items become worthwhile. That's 76.5 Agi on the Eye of Nerub, or 153 RAP and 1.63 crit. So until you can talk those rogues outta kingsfall...
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As alliance I would probably spec LR even with current attainable gear. Full Striker's, gloves of devastation, ring from C'thun, 34 agi ring from naxx, barb of the sandreaver etc. And it's a wishlist. I know damn well I'm not gonna get Kingsfall :P
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08/17/06, 11:56 AM
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#37
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Die by the very weapons you adore!
Tarkis
Orc Hunter
No WoW Account
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I have a quick question that is a little off-topic, but I didn't think was worth it's own thread.
Does Tranq. shot have a projectile travel time? Is it applied instantly when you cast it, or is it not applied until the arrow actually visually gets to the target? Will having hunters stand at 10 yards away get frenzy removed quicker than if they were all standing at 40 yards?
I was under the impression that projectile travel time mattered and that casting Tranq. Shot from 10 yards could get frenzy off a bit faster than casting from 40 yards away. If this correct or does it dispell instantly, and the visual animation is just there to look pretty?
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08/17/06, 12:08 PM
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#38
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Keltan
Does Tranq. shot have a projectile travel time? Is it applied instantly when you cast it, or is it not applied until the arrow actually visually gets to the target? Will having hunters stand at 10 yards away get frenzy removed quicker than if they were all standing at 40 yards?
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It has some travel time (not sure on the time) like all shots. I don't think the difference of 10 yd vs. 40 yd is enough to worry about it (also isn't 10 yards in the deadzone?)
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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08/17/06, 12:23 PM
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#39
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Don Lactose
Tauren Hunter
Talnivarr (EU)
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Minimum firing range = 8 yards.
It can make a difference, especially if the tranq fails or misses and you're short on hunters.
The "Miss" broadcast isn't done until the projectile has arrived at the target, so if you're not double tranqing, you might have the mob frenzied for a while if you're unlucky.
Generally, if it's safe to stay at ~8 yards while tranqing, do so.
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Look, Lactose, we'd rather you didn't eradicate the whole human race.
- Sam & Max
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08/17/06, 12:49 PM
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#40
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Bald Bull
Orc Death Knight
Mal'Ganis
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Originally Posted by Praetorian
But if +5 skill makes you a level 61 player for miss rate, then your expected results would be a 7.4% miss rate vs. level 63s (down from 8.6%, or 5*0.24, which is consistent with the numbers in the OP). But then you'd still expect to miss with just +7%, even if only very rarely....
Surely figuring out the value of +hit required for a troll with a bow to never miss a lv63 mob can't be too hard....
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As a troll with a bow, I can provide anecdotal evidence that 8% is the number. That's in keeping with the information in your post. I always suspected my +5 bows was about 1% hit, but now someone else has done the math! thanks!
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08/17/06, 2:48 PM
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#41
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Glass Joe
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Originally Posted by Grimmarg
http://ctprofiles.net/1216787
Pretty fair assumption of post-naxx hunter-gear I'd say (replace Kingsfall with whatever).
That's +9hit with gear, and a dw combo that beats the crap out of Eye of Nerub.
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http://ctprofiles.net/640074
I'd say this is the perfect gear dps-wise.
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08/17/06, 2:54 PM
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#42
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Noxburzum
http://ctprofiles.net/640074
I'd say this is the perfect gear dps-wise.
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It looks good, but Eye of Nerub doesn't do better in spreadsheets than DWing AP/crit weapons, considering the weapon skill isn't doing much for you (you already have more than 9% to hit).
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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08/17/06, 3:14 PM
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#43
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Piston Honda
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Originally Posted by Noxburzum
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Originally Posted by Grimmarg
http://ctprofiles.net/1216787
Pretty fair assumption of post-naxx hunter-gear I'd say (replace Kingsfall with whatever).
That's +9hit with gear, and a dw combo that beats the crap out of Eye of Nerub.
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http://ctprofiles.net/640074
I'd say this is the perfect gear dps-wise.
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Why an eye of Nerub? Even though Kingsfall is an unrealistic goal, an HSB+SC combo is still better than Eye of Nerub.
A really good thread concerning melee weapons and maximizing ranged DPS: http://forums.worldofwarcraft.com/th...=1#post1303963
In the end, if you're maxed out on +hit, Eye of Nerub really isn't that good for ranged DPS. It's good for stamina, but like Steelfleece said, if you already have BotSR, why bother?
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08/17/06, 4:44 PM
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#44
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Glass Joe
Blood Elf Paladin
Blackrock
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Cause you can do massive raptor strikes in pvp :>
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08/17/06, 6:14 PM
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#45
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Glass Joe
Murloc Hunter
Burning Legion
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Interesting to note also is the itemization value of +skill for ranged weapons. I don't know if this is correct, but it should be, following the formula for most other values and items. Eye of Nerub is ilvl 83. 83x1.64+11.2x100% = 147.32 ItemValue.
(147.32x100)^1.5 = 1788103
Now let's take out the values for agility and stamina.
1788103 - (230x45)^1.5 - (230x22)^1.5 = 375210 points for just weapon skill.
I would assume that they would be identical, at least for weapon skill of the same type, considering these are all ranged weapons.
375210/3 = 125070
125070^(2/3) = 2500
2500/4 = 625
If this is correct, and +hit is valued at 2200 and +crit is 3200, then going along with your values Lactose, .24x4 = .96 hit x 2200 = 2112 points + .04x4x3200 = 2112 + 512 = 2624.
This is quite interesting, because if these values are correct, +weapon skill is actually more effective than its itemization value, as long as you still need +hit.
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08/17/06, 7:23 PM
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#46
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Piston Honda
Worgen Hunter
Doomhammer (EU)
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Originally Posted by Noxburzum
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Originally Posted by Grimmarg
http://ctprofiles.net/1216787
Pretty fair assumption of post-naxx hunter-gear I'd say (replace Kingsfall with whatever).
That's +9hit with gear, and a dw combo that beats the crap out of Eye of Nerub.
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http://ctprofiles.net/640074
I'd say this is the perfect gear dps-wise.
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The cloak in my setup is better than Fallen God. Eye of Nerub SUCKS for raiddps, the dw combo I posted gives better raid dps (and even with Kingsfall being unlikely Hatchet and Claw is still better). I really don't like the tier3 ring, it's not as good as the ring from loatheb, and imo the qiraji ring beats reanimation. As for trinkets: Switch around. I just added the two that looked most sexy for Rapidfire+quickshots burstfests! :P
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08/17/06, 7:37 PM
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#47
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Don Lactose
Tauren Hunter
Talnivarr (EU)
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My personal wish list. Might change the CS ring for Loatheb's ring. Add in necklace of Kel'Thuzad. A bit unrealistic still, but meh.
http://ctprofiles.net/160297
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Look, Lactose, we'd rather you didn't eradicate the whole human race.
- Sam & Max
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08/17/06, 8:01 PM
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#48
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Piston Honda
Worgen Hunter
Doomhammer (EU)
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Originally Posted by Lactose
My personal wish list. Might change the CS ring for Loatheb's ring. Add in necklace of Kel'Thuzad. A bit unrealistic still, but meh.
http://ctprofiles.net/160297
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52.7agi to one crit, right?
Ring of Qiraji fury gives: 40ap, 1crit and 12stamina
Reanimation gives: 68ap, ~0.65crit and 0stamina
I'd take 0.35 crit and 12 stamina over 28ap any day - but maybe I value crit too high...
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08/17/06, 8:38 PM
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#49
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Don Lactose
Tauren Hunter
Talnivarr (EU)
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With current spec and gear, I value 1% crit pretty equal to 12-13 agility or 33-34 RAP. Changes slightly with improved gear, but not all that much.
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Look, Lactose, we'd rather you didn't eradicate the whole human race.
- Sam & Max
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08/27/06, 4:22 PM
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#50
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Don Lactose
Tauren Hunter
Talnivarr (EU)
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Yeah, I did. I seem to have had my results eaten by invading (and very rampant) penguins or something though.
In other words, I don't have the exact results at hand, but more testing did show both hit and crit values closer to the theorized values (0.24% and 0.04% crit respectively per skill), so that's what I'm using in my own stuff.
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Look, Lactose, we'd rather you didn't eradicate the whole human race.
- Sam & Max
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