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Old 07/12/06, 1:45 PM   #1
SHADOWPRIEST
Glass Joe
 
Murloc Priest
 
Windrunner
We just started working at Naxx and I we are having no issues clearing upto Instructor or clearing trash involving ghouls and slimes.. but the spider trash is just insane.. how many deaths do you guys have with those trash? is it even possible to avoid deaths to those?

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Old 07/12/06, 1:52 PM   #2
Brissa
Not enough rage
 
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Gnome Warrior
 
Argent Dawn (EU)
We got our ass handed to us completely on the first pull but it quickly got fairly easy.
Just make sure the big one is far from the raid and that you tank the middle ones against a wall and you should be set.

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Old 07/12/06, 1:57 PM   #3
hamlet_the_lesser
King Hippo
 
Shaman
 
Sargeras
I have no experience with naxx yet(hopefully soon) but my experience with blizzard trash in instances is it tends to be able to take the raid out quick if you dont do stuff flawlessly. Some nights in MC we still can lose 5 or 6 people the lava packs. I have learned over time to always respect the trash in instances.


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Old 07/12/06, 1:58 PM   #4
Kalince
Piston Honda
 
Draenei Shaman
 
Mannoroth
The big spiders are Lava Surgers with a splash poison at the end of the surge with no knockback

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Old 07/12/06, 2:00 PM   #5
SHADOWPRIEST
Glass Joe
 
Murloc Priest
 
Windrunner
We haven't tried a hunter pull on the spider trash yet, but anytime a warrior pulls its instadeath for him/her most of the times :/

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Old 07/12/06, 2:01 PM   #6
Falcon24
Soda Popinski
 
Goblin Mage
 
Mal'Ganis
Protip for small spider packs: Have Priests spam Holy Nova on them since it is 0 aggro. Also if your mages have subtlety talents and a Fetish of the Sandreaver, make them pop that since then they can AoE without causing any threat. Otherwise mages should not AoE the small packs unless they want to die in .5 seconds

For the larger pulls, yell at your mages if they aren't mashing their decurse button

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Old 07/12/06, 2:07 PM   #7
ex-sheepy
Eminent Archon
 
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Orc Hunter
 
Mal'Ganis
Originally Posted by hamlet
I have no experience with naxx yet(hopefully soon) but my experience with blizzard trash in instances is it tends to be able to take the raid out quick if you dont do stuff flawlessly. Some nights in MC we still can lose 5 or 6 people the lava packs. I have learned over time to always respect the trash in instances.
How do you still get by with shitty posts like this?


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Old 07/12/06, 2:16 PM   #8
chalon
Founder of the Chalonverse
 
Chalon
Night Elf Rogue
 
No WoW Account
It is possible to do those pulls flawlessly without deaths, just have to make sure you cure the poison ASAP when it lands, kill the Venom Stalkers first, and keep up with the decursing. Once the Venom Stalker dies, the pull becomes much easier.

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Old 07/12/06, 2:18 PM   #9
Zalera
Piston Honda
 
Night Elf Druid
 
Hellscream
As long as people are on the ball they really shouldn't be that much of a problem - priority decursing tanks on the big spider pulls, and on the little ones we just sacrifice our gnome mages with aoe death when Blessing of Protection isn't up :( There's really no reason to wipe to either one of them, the little ones appear low in the hp and the big ones are definitely healable through, as long as people are decursing asap.

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Old 07/12/06, 2:18 PM   #10
hamlet_the_lesser
King Hippo
 
Shaman
 
Sargeras
Originally Posted by sheepy
Originally Posted by hamlet
I have no experience with naxx yet(hopefully soon) but my experience with blizzard trash in instances is it tends to be able to take the raid out quick if you dont do stuff flawlessly. Some nights in MC we still can lose 5 or 6 people the lava packs. I have learned over time to always respect the trash in instances.
How do you still get by with shitty posts like this?
Talent I suppose. That and 4 hours of sleep combined with sitting in front of a computer all day long is not good for me.


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Old 07/12/06, 2:39 PM   #11
probiscus
Bald Bull
 
Human Death Knight
 
<QQ>
Kilrogg
I don't know if it's only the primary person who gets killed by the GETOVERHERE (ala scorpion in MK) move the spiders do, but for some reason I'm able to run out of those. I get pulled for about 5 feet, then its over before I get eaten. I'll have to pay attention to see if it's b/c I'm getting cleansed. The best thing about those pulls was the first one, listening to our hunters cries in vent.

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Old 07/12/06, 2:47 PM   #12
McInaction
Don Flamenco
 
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Troll Hunter
 
Korgath
LOS the big green spider around the corner, kill dread creepers first ASAP and decurse that viel. Point spinners to the wall. once they are all done go kill the big green one around the corner.

For the small packs assign a tank or druid to each one then range aoe blizzard/helfire ect.. treat it like slimes in abomination.

Originally Posted by Relwin
If you need a shot macro to hold your hand then you are probably on the wrong forums.

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Old 07/12/06, 2:53 PM   #13
Calim
Glass Joe
 
Night Elf Warrior
 
Aggramar
Originally Posted by SHADOWPRIEST
We haven't tried a hunter pull on the spider trash yet, but anytime a warrior pulls its instadeath for him/her most of the times :/
Hunter pulls are entertaing. :)

We were screwing around with less then a full raid in naxx. Our puller gets to the bottom of the ramp, picks out his target, one of the 'mid sized' spiders, and shoots. The spider takes about 2 steps towards him, as he's trying to run away and of course he gets webbed and pullled back. Feign death was resisted, dorf death wasn't. Next thing he says on vent is, "I think I might try a pet pull next time"

We still managed to clear a couple of those packs with quite a few deaths.

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Old 07/12/06, 3:30 PM   #14
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
The trash in Naxx is perfect... its not too hard individually like AQ - not tedious like AQ - not too many pulls like in AQ... and its not in silithus. You die here and there learning it - but you learn it and its not going to require massive strat to pull off. Fuck AQ.

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Old 07/12/06, 3:31 PM   #15
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
AQ trash is fine. They just need to take out one Nullifier pack, 2 *slayer packs from the hallway, and one *slayer pack between Ouro and C'Thun.

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Old 07/12/06, 3:39 PM   #16
Sunder
Von Kaiser
 
Human Priest
 
Icecrown
For the spider pulls, we basically do what has been described here. However, this is why I love the EJ boards: The diversity. We have always been fine in the spider wing pulling and killing trash. The Abom wing on the other hand? OMFG do those slimes suck ass. :)

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Old 07/12/06, 3:45 PM   #17
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
Originally Posted by Praetorian
AQ trash is fine. They just need to take out one Nullifier pack, 2 *slayer packs from the hallway, and one *slayer pack between Ouro and C'Thun.
Isn't that kind of under the definition of "not fine" when you remove a quarter of the trash in one section.

To be honest, don't you think they could also lose 1-2 defenders, and actually 3 slayer packs, and 2 nullfier packs in total?

I don't accept the logic behind overly difficult trash. Its not fun, its not a bragging point... I know what the argument for it is... but AQ is hated by thousands of people for a reason now. Naxx trash is perfect IMO (other than the broodlord respawn/zerg nonsense after Noth... yech).

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Old 07/12/06, 3:48 PM   #18
Elendril
KIND OF A BIG DEAL
 
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Night Elf Hunter
 
Ner'zhul
Originally Posted by Quigon
Originally Posted by Praetorian
AQ trash is fine. They just need to take out one Nullifier pack, 2 *slayer packs from the hallway, and one *slayer pack between Ouro and C'Thun.
Isn't that kind of under the definition of "not fine" when you remove a quarter of the trash in one section.

To be honest, don't you think they could also lose 1-2 defenders, and actually 3 slayer packs, and 2 nullfier packs in total?

I don't accept the logic behind overly difficult trash. Its not fun, its not a bragging point... I know what the argument for it is... but AQ is hated by thousands of people for a reason now. Naxx trash is perfect IMO (other than the broodlord respawn/zerg nonsense after Noth... yech).
the trash isn't that hard. there's just too much of it.

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Old 07/12/06, 3:51 PM   #19
Thrillho
judo chop
 
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Undead Mage
 
Mal'Ganis
Originally Posted by Quigon
Naxx trash is perfect IMO (other than the broodlord respawn/zerg nonsense after Noth... yech).
The Heigan clear is like 5 minutes. It's worlds better than the Broodlord clear was when we were starting BWL.

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Old 07/12/06, 3:55 PM   #20
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Basically, if I can get from Boss A to Boss B in 15 minutes or less once I know what I'm doing, I think it's OK. If it takes more than 15 minutes I get irritated. If it's more than 30 minutes (sup post-Emps trash) then it's shitty design.

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Old 07/12/06, 3:55 PM   #21
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
In the end time is everything for sure...

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Old 07/12/06, 4:22 PM   #22
springwheat
Von Kaiser
 
Human Rogue
 
Laughing Skull
For the Infectious Skitterers, we have a warrior group taunt them and _try_ to get everyone else to single target the loose ones. Mages without Ice Block/invulnerability pots have a penchant for AOE here, the result of which is predictable.

For all the other spiders, mages/druids decursing players affected by the healing debuff and druids/paladins/shaman cleansing the poison dot should make the pulls mostly trivial for you.

We use a hunter pet to pull the larger packs in order to avoid losing a hunter to the web-spit-snare-portal.

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Old 07/12/06, 4:23 PM   #23
TheRealJon
Amazing Racist!
 
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Tauren Shaman
 
Dunemaul
Originally Posted by Praetorian
Basically, if I can get from Boss A to Boss B in 15 minutes or less once I know what I'm doing, I think it's OK. If it takes more than 15 minutes I get irritated. If it's more than 30 minutes (sup post-Emps trash) then it's shitty design.
That amount of trash after the Emps I believe would be a little more acceptable if there were more than two bosses to look forward to after those pulls. BWL has a nice long string of pulls between Firemaw and Ebonroc, however after that you got 4 bosses in a row with one small trash pull before Chromaggus. Nowadays those pulls aren't bad, but back in the day it was tedious.

Though, looking at the design of that hallway up to C'thun it is so wide, it almost seems when they were planning out the instance another boss was maybe planned to be put in that big round room before the big last stretch before C'thun.

If I had it my way I would go the way Gurg says removing those mobs and adding a Flamegor-esque boss that you would have to kill before going to C'thun. I think that would make the instance more bearable by people. I know a lot of people in my guild hate the instance and it makes me sad cause I love it despite its trash mob issues.

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Old 07/12/06, 4:35 PM   #24
Phon
Glass Joe
 
Murloc Hunter
 
Turalyon
For the "multipacks" we have three tanks charge and tank the "get over heres!" and the poison spitters and have two hunters shoot the cursing ones. The cursing ones are amazingly easy to kite without any real fear of dying. We pull them out and kite them in a circle in a previously cleared room. (or even the entrance circle)

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Old 07/12/06, 6:04 PM   #25
Phanuel
Piston Honda
 
Human Death Knight
 
Gilneas
Isn't the giant green spider's poison volley triggered by it charging? Just dogpile on the spider pack and have the decursers spam decurse until the green spider and the purple spiders are dead.

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