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Originally Posted by Praetorian
Basically, if I can get from Boss A to Boss B in 15 minutes or less once I know what I'm doing, I think it's OK. If it takes more than 15 minutes I get irritated. If it's more than 30 minutes (sup post-Emps trash) then it's shitty design.
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That amount of trash after the Emps I believe would be a little more acceptable if there were more than two bosses to look forward to after those pulls. BWL has a nice long string of pulls between Firemaw and Ebonroc, however after that you got 4 bosses in a row with one small trash pull before Chromaggus. Nowadays those pulls aren't bad, but back in the day it was tedious.
Though, looking at the design of that hallway up to C'thun it is so wide, it almost seems when they were planning out the instance another boss was maybe planned to be put in that big round room before the big last stretch before C'thun.
If I had it my way I would go the way Gurg says removing those mobs and adding a Flamegor-esque boss that you would have to kill before going to C'thun. I think that would make the instance more bearable by people. I know a lot of people in my guild hate the instance and it makes me sad cause I love it despite its trash mob issues.