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Old 07/17/06, 8:43 PM   #1
Xaxoz
Glass Joe
 
Murloc Rogue
 
Aegwynn
Hey there, I was hoping someone might be able to help me and my guild out, as we are currently facing a somewhat big issue.

The guild is currently progressing well in naxx, but within recent weeks we have faced quite some issues within the raids. We are a relatively small guild, only contaning 55-60 active members and we like it that way.

Recently, we have had alot of issues with people, continuesly performing below their usual and expected performances. And within the same period, we also got a few people who simply have performed outstanding time after time, doing a huge effort aswell as superb performance and complete focus.

But as we are a relatively small guild, very depending on our core people being online on raidtimes, we dont have the option to rotate between people performing below expected. And we would preferable avoid having more people then we actually need.

So the only solution to our current problem, would be to implent a somewhat new DPK System that reward people based on effort, or just simply add/remove depending on outstanding/miserable effort.


So if there are anyone out there, that uses a system that rewards based on effort, or anyone that has used one. I would love to hear about it, and what you think of its positive/negative sides.

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Old 07/17/06, 9:14 PM   #2
Phyresis
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Human Death Knight
 
Kel'Thuzad
A system that rewards effort is open to corruption and insane amounts of drama. You should keep the people that give it their all and start looking for new people to replace the subpar performers. Simply hinting that you might do this will do wonders for morale, trust me.

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Old 07/17/06, 9:30 PM   #3
Xaxoz
Glass Joe
 
Murloc Rogue
 
Aegwynn
We dont want a system, that rewards dkp completly based on effort. Just a system that has the possibility of giving negative/positive.

etc. we're attempting patchwork with a raid of 40, and there are 3 people that just arent focused, and perform way below expected and continuesly do so. And there are 3 people, who are doing an extra-ordinary performance, motivating people and have done a great effort in preparations.

So the rewardings would be devided in 3 categories:
-below expected performance: Recieves significiantly reduced amount of dkp for the raid.
-majority with average performance: recieves the base amount of dkp depending on encounter.
-oustanding performance: recieves a small amount of bonus dkp, compared to base amount.

And it isent something that would be done in every raid. Only upon repeatable poor/outstanding performances. And also giving a warning prehand, if one is in the dangerzone of dropping down in the "below expected" category, if he keeps going in the same pattern.

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Old 07/17/06, 10:01 PM   #4
Kaubel
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Mal'Ganis
No.

Originally Posted by Lyta View Post
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Old 07/17/06, 10:03 PM   #5
Lord BEEF
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Mal'Ganis
I'm sure you've heard the "fifty DKP minus" clip. Do you really want to be that guild?

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Old 07/17/06, 10:05 PM   #6
Mokoto
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Mal'Ganis
You don't want to be those guys, this is a bad idea that will cause drama and morale issues.


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Old 07/17/06, 11:04 PM   #7
Xaxoz
Glass Joe
 
Murloc Rogue
 
Aegwynn
Originally Posted by Mokoto
You don't want to be those guys, this is a bad idea that will cause drama and morale issues.
We're not talking about dkp punishment, but simply a reducement in the dkp they earned during a raid, if they where obviously slacking, and have done so repeatable times over the last raids.

The guild is lead by compotent, and most of all mature leaders. We wouldnt implent any sort of punishment system, like what a previously poster hinted.

Simply just looking for a solution to our current issue, that dosent involve replacing/kicing people, or expanding the guild as neither of the options is something we want.

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Old 07/17/06, 11:15 PM   #8
Kytrarewn
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Kytrarewn
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You catch more flies with honey than vinegar.

I'd reward those that put in exemplary effort (ie. Once a month attendance reward for the top 10 attenders), rather than punishing those that don't do as well.

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Old 07/17/06, 11:15 PM   #9
Shik
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Originally Posted by Xaxoz
We're not talking about dkp punishment, but simply a reducement in the dkp they earned during a raid
That IS the definition of DKP punishment.

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Old 07/17/06, 11:37 PM   #10
Hamoshin
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Originally Posted by Kytrarewn
You catch more flies with honey than vinegar.

I'd reward those that put in exemplary effort (ie. Once a month attendance reward for the top 10 attenders), rather than punishing those that don't do as well.
The only question is if the people slacking will be motivated to improve when they see others getting rewarded for doing well.

Anyway, rather than tossing out DKP penalties, I'd recommend just confronting the slackers and asking them what the deal is. If they don't step it up, then do what Phyresis said and replace 'em.

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Old 07/18/06, 12:12 AM   #11
Mokoto
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Blood Elf Paladin
 
Mal'Ganis
I think recruiting people in their classes would be a better solution and slowly weed them out through a process of elimination either they will step their games up or not, either way you avoid having to even fiddle with reducing DKP because the system you propose is purely subjective and not very objective and could be prone to abuse or accusation of well that Officer just does not like me...


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Old 07/18/06, 1:05 AM   #12
 Shalas
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As someone in a guild that has had similar issues in the past...

No.

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Old 07/18/06, 4:08 AM   #13
Davey
Glass Joe
 
Troll Priest
 
Sunstrider (EU)
I think Curse uses some kinda loot system thats based upon performance and something else, u might wanna ask from them.

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Old 07/18/06, 4:22 AM   #14
Shakkha
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Emerald Dream (EU)
wrong thread sorry, please delete this. :(

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Old 07/18/06, 4:25 AM   #15
Mem
King Hippo
 
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Orc Shaman
 
Blackrock (EU)
Don't do it. We do not use a zero sum dkp...but we only award extra dkp either for tactic (time spent learning an encounter up to the first kill), first kill and clearing bosses being understrength (e.g. BWL with 30 players, Anub with 34 on our third kill....didn' think it was doable, but it was :)). Always this extra dkp goes to every attendent. The only time we reduced a players dkp was when she consistently acted against orders of the raidleader, e.g. vanishing after a fankriss wipe or drawing aggro from vael for the 10th time....she left the raid shortly afterwards.

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