Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion

Reply
 
LinkBack Thread Tools
Old 07/20/06, 1:29 PM   #26
Avair
The Howard Roark of Shipwrights
 
Avair's Avatar
 
Avair
Human Rogue
 
No WoW Account
I don't think I need to modify the formula to deal with debuffs really.

Measure before any debuffs - That's the starting armor
Measure after 5 Sunder, FF, CoR - Only needed to verify that nothing crazy is going on. Their armor should drop by a known amount based on the debuffs.

Specifically regarding the order in which EA is applied, it should be really easy to model EA before Sunder or EA after Sunder. If EA --> Sunder, then Kick should do X. If Sunder --> EA, then kick should do Y.

United States Offline
Reply With Quote
Old 07/20/06, 2:01 PM   #27
Fellwraith
This ain't no place for a hero
 
Fellwraith's Avatar
 
Mulack
Orc Warrior
 
No WoW Account
Originally Posted by Avair
I don't think I need to modify the formula to deal with debuffs really.

Measure before any debuffs - That's the starting armor
Measure after 5 Sunder, FF, CoR - Only needed to verify that nothing crazy is going on. Their armor should drop by a known amount based on the debuffs.

Specifically regarding the order in which EA is applied, it should be really easy to model EA before Sunder or EA after Sunder. If EA --> Sunder, then Kick should do X. If Sunder --> EA, then kick should do Y.
Most tanks will probably throw a couple sunders up before you actually engage a raid boss. I don't think it matters too much on other mobs whether sunder or imp EA is better. They die too fast for you get a full 5/5/3 cycle.

I think the two main questions are:
1) Is EA before or after other armor reductions? (specifically Faerie Fire and CoR because it will not stack with sunder)
2) Is EA going to allow the raid to do more damage in some/most encounters than sunder + your evis if you change your cycle? If so, your tank needs to get used to HS + revenge + shield slam tanking. The way to determine this is compute mob armor values based on testing with improved kick or some other fixed damage physical attack.

The first item needs to be determined before people can do the math on the second one.

United States Offline
Reply With Quote
Old 07/20/06, 3:01 PM   #28
Avair
The Howard Roark of Shipwrights
 
Avair's Avatar
 
Avair
Human Rogue
 
No WoW Account
Is EA before or after other armor reductions?
Good question, and one that should be easy to test with a rogue and druid on the PTR. Here's how:

Methodology
1) Find a mob.
2) Kick a few times, record results.
3) Apply EA and FF
4) Kick a few times, record results.

I have already done step 1-2 on the live server:
Lvl 53-54 Scarlet Warder (From Tyr's Hand): Avg Kick Damage = 53.5 (I got results of 53 and 54 exclusively with a small dataset.)

Kick Reduction Formula: R = 100 - 1.25D
R = 100 - 1.25 * 53.5 = 33.5 Reduction

Armor Formula: A = -5500R / (R - 100)
Armor = -5500 * 33.5 / (33.5 - 100) = 2724.3 Armor

So a Warder has 2724.3 Armor.

Let's assume we use the untalented 5pt EA value of -40%. Faerie Fire removes 505 Armor.
Also, we use two more formulas here:

* Reduction Formula: R = 100A / ( A + 5500)
* Kick Damage: D = - (R-100)/1.25

With that in mind, let's look at the two scenarios.

Scenario A: EA then FF

2724.3 * (1 - .4) - 505 = 1129.6 Armor
Reduction = 100 * 1129.6 / ( 1129.6 + 5500) = 17.03% Reduction
Kick Dmg = - (17.03 - 100)/1.25 = 66.3

Scenario B: FF then EA

( 2724.3 - 505) * (1 - .4) = 1331.58 Armor
Reduction = 100 * 1331.58 / ( 1331.58 + 5500) = 19.49% Reduction
Kick Dmg = - (19.49 - 100)/1.25 = 64.4

Conclusion:
So some Rogue and Druid go to the PTR and kick some Scarlet Warders.

If a 5pt EA + FF Scarlet Warder is kicked for:
* 66-67 damage, its EA -> FF.
* 64-65 damage, its FF -> EA.

(Assuming I haven't borked up the formulas here somewhere).

United States Offline
Reply With Quote
Old 07/20/06, 8:14 PM   #29
 Oggie
Disharmonious
 
Oggie's Avatar
 
Dwarf Paladin
 
Lightbringer
My forumlas agree with yours, and they're what I used in the new and impvoed version of the armor mod. Still doesn't take Badge of Swarmguard, Expose armor (the irony, she kills me) or anything else I can't think of atm.

Should have a little data on twin emps tonight with any luck.

Originally Posted by bartolimu View Post
It makes me want to hit Marge Thatcher on the nose with a rolled up newspaper.

United States Offline
Reply With Quote
Old 07/21/06, 1:24 AM   #30
 Oggie
Disharmonious
 
Oggie's Avatar
 
Dwarf Paladin
 
Lightbringer
Getting a 3750ish AC read on TE pre Sunder, does that number agree with anyone's recollection? A full sunder on that (seems to?) work out to about 21% mitigation post sundering.

I'll have a lot more data on various bosses, I've been bugging guildmates to equip the mod (btw, I would -love- to send it to others and let me know if it's going to report accurately). It's not my code to start with or in any way primarily, just a hackjob I patched in.

Originally Posted by bartolimu View Post
It makes me want to hit Marge Thatcher on the nose with a rolled up newspaper.

United States Offline
Reply With Quote
Old 07/21/06, 4:51 AM   #31
dojke
Piston Honda
 
Night Elf Druid
 
Aszune (EU)
That number smells right at least. I have an old parse here with max hit 497 on emps, so 20% mitigation seems about right.

Offline
Reply With Quote
Old 08/05/06, 10:12 AM   #32
 Oggie
Disharmonious
 
Oggie's Avatar
 
Dwarf Paladin
 
Lightbringer
New and different from test (I didn't want to make another thread and clog these boards up):

Expose armor now is 340/combo point, capping out at 1700. It is no longer a % decrease.

Personally just got off test (where I idd have to explain to the warrior about stances) and I have confirmed that it does, at this moment, stack with Sunder. I have not confirmed that it actually lowers the AC of a given mob (I'd need 2 other testers on the same server, and some free time to try it out in the arena) and it's not just a visual debuff stacking, but considering they lowered the amount of armor EA does in total it looks to me like what they were shooting for.

Improved EA is 25%-50% imrpovement.

Anyone else got more test data on this? My mod is not working perfectly atm.

Originally Posted by bartolimu View Post
It makes me want to hit Marge Thatcher on the nose with a rolled up newspaper.

United States Offline
Reply With Quote
Old 08/05/06, 2:06 PM   #33
rj
Piston Honda
 
rj's Avatar
 
Undead Rogue
 
Bloodscalp
Ya, like mobs are just full of extra debuff slots right? Warlocks don't need to use those silly dots anyhows. Add in the fact you will need a rogue designated to be EA bitch at raids and therefore gimping said rogues already not spectactular DPS even more.

Offline
Reply With Quote
Old 08/05/06, 2:21 PM   #34
Lurchington
King Hippo
 
Lurchington's Avatar
 
Tauren Druid
 
Mannoroth
Originally Posted by rj
Ya, like mobs are just full of extra debuff slots right? Warlocks don't need to use those silly dots anyhows. Add in the fact you will need a rogue designated to be EA bitch at raids and therefore gimping said rogues already not spectactular DPS even more.
considering that CoR is worth using even spite of the increased attack power, I'd think it be worth it to squeeze in EA if it really did stack with sunder.

Offline
Reply With Quote
Old 08/05/06, 3:10 PM   #35
 Oggie
Disharmonious
 
Oggie's Avatar
 
Dwarf Paladin
 
Lightbringer
Sunder armor and EA now stack.

Finding some way to host the screenshots.

Say goodbye to CoR on bosses I guess....

Originally Posted by bartolimu View Post
It makes me want to hit Marge Thatcher on the nose with a rolled up newspaper.

United States Offline
Reply With Quote
Old 08/05/06, 3:19 PM   #36
Lord BEEF
Soda Popinski
 
Lord BEEF's Avatar
 
Tauren Druid
 
Mal'Ganis
Letting mobs have an extra 1700+ less armor by allowing it to stack with sunder doesn't seem like a change they'll keep, unless they just felt like giving all physical DPS an extra 10% or more damage.

Check out my friend's bitchin' Lord of the Rings Art

Offline
Reply With Quote
Old 08/05/06, 3:25 PM   #37
 Oggie
Disharmonious
 
Oggie's Avatar
 
Dwarf Paladin
 
Lightbringer
Originally Posted by Lord BEEF
Letting mobs have an extra 1700+ less armor by allowing it to stack with sunder doesn't seem like a change they'll keep, unless they just felt like giving all physical DPS an extra 10% or more damage.
It's even worse than that- 2550 with 2/2 iEA.

Took me from 5.5k ac to a nice 700.

I have no idea if they're planning on keeping this.

Edit:
http://www.imagedump.com/index.cgi?p..._id=0&warned=y

Didn't really edit it, just resized and all, let me know if that's not enough info. I have a SS with the same gear (don't laugh, itemrack went kinda nuts) unsundered, but I figured that since you can clearly see a few pieces of TS and malistar's it'd be pretty hard to get that AC with only either one.

Originally Posted by bartolimu View Post
It makes me want to hit Marge Thatcher on the nose with a rolled up newspaper.

United States Offline
Reply With Quote
Old 08/07/06, 1:14 PM   #38
Juice
Soda Popinski
 
Juice's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by Lord BEEF
Letting mobs have an extra 1700+ less armor by allowing it to stack with sunder doesn't seem like a change they'll keep, unless they just felt like giving all physical DPS an extra 10% or more damage.
It's a larger impact than that. Based on my rough data gathering, any drop of ~2000 armor value will result in a ~20% damage increase, at minimum.

And some of you guys are implying that mitigation and armor are linearly related. They are not. The relationship is exponential, and when I get some time from my work schedule I'll regress my data and provide the equation and the resulting damage throughput implications of using EA. From what I've seen so far, I don't know why I haven't been using (improved) EA in PvP against Warriors and Paladins all along.

Offline
Reply With Quote
Old 08/07/06, 1:34 PM   #39
Kalman
Super Macho Man
 
Kalman's Avatar
 
<>
Orc Shaman
 
No WoW Account
The equation is ~ mitigation% = armor/(armor+5650), don't bother wasting your time regressing data.

Mitigation and armor are not linearly related, mitigation and time to live *are*.

Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.

Clearly law school has done wonders for me.

United States Offline
Reply With Quote
Old 08/07/06, 2:29 PM   #40
Juice
Soda Popinski
 
Juice's Avatar
 
Orc Shaman
 
Mal'Ganis
That saves me some effort, thanks.

In my analysis, time to live wasn't something I was focused on. The value of a 5 point EA instead of alternative uses for those 5 points in a 1 on 1 pvp situation, however, do interest me. Too many variables in time to live against an unknown target (pvp).

The PvE implications of a stacking EA are too obvious to be worth much discussion. 1) Determine they stack with a little arena work. 2) stack them as often as possible in pve (get an EA bitch).

Offline
Reply With Quote
Old 08/07/06, 4:45 PM   #41
Fellwraith
This ain't no place for a hero
 
Fellwraith's Avatar
 
Mulack
Orc Warrior
 
No WoW Account
If they stack you can basically get any BWL mob to 0 or almost 0 armor for 30 seconds at a time (and work a cycle between 2 rogues to keep it that way and keep SnD going). I haven't done any testing in AQ or nax to tell you what the AC gets up to on those mobs (we're only up to Sartura).

I'd be surprised if this went live, the decision has always been not to have them stack whenever this has come up before. It seems like too much of a dps boost (on the order of +20% * 15+ people as juice mentioned).

United States Offline
Reply With Quote
Old 08/07/06, 4:59 PM   #42
novasphere
Piston Honda
 
Tauren Druid
 
Argent Dawn
So basically, the only changes to Expose Armor is that it now takes two points to boost it by 50% (as opposed to three points for 45%) and that it stacks with Sunder (which may or may not be intended)? Because the live version of EA is 340/CP also.

Offline
Reply With Quote
Old 08/07/06, 5:51 PM   #43
Lagomorph
Piston Honda
 
Lagomorph's Avatar
 
Night Elf Priest
 
Elune
I'm half wondering if this is an attempt to "fix" rogue DPS relative to casters (though it puts warriors through the roof, and hunters don't get off badly either).

Offline
Reply With Quote
Old 08/07/06, 8:08 PM   #44
Northerner
Great Tiger
 
Northerner's Avatar
 
Troll Mage
 
Mal'Ganis
The effect this will have on already inflated Warrior dps is interesting to say the least. I think it is great that Rogues and Hunters will be producing some better numbers but fury warrior damage is already pretty insane and with newer less aggro-dependant encounters, I wonder when the nerf-hammer is going to come down. My money is still on rage normalization in some form.

Offline
Reply With Quote
Old 08/07/06, 8:18 PM   #45
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
From Hortus:
Q u o t e:
Any word on if it is intended to stack with Sunder Armor (as i belive it currently is on test)?

I knew I forgot something... It is a bug that it stacks with Sunder, and it will be fixed. As I understand it the more powerful ability should overwrite the less powerful one.



It seems the stacking is a bug, which makes sense. 0 armor mobs would be imba.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

United States Offline
Reply With Quote
Old 08/07/06, 9:31 PM   #46
 Andeh
The Titleless
 
Goblin Rogue
 
Balnazzar
Yeah, heaven forbid that rogues approach mage damage. :rolleyes:

United States Offline
Reply With Quote
Old 08/07/06, 10:59 PM   #47
chalon
Founder of the Chalonverse
 
Chalon
Night Elf Rogue
 
No WoW Account
So um, does this mean Expose Armor doesn't change at all with the review?

United States Online
Reply With Quote
Old 08/07/06, 11:50 PM   #48
Kasi
Soda Popinski
 
Retired
Tauren Death Knight
 
No WoW Account
Guess not. It seemed too imbalanced to have double the current armor reduction. As to rogues not outdamaging mages, umm what dps meters is this? PW killshots show rogues beating mages even when flasked quite often, and always when the mages aren't flasked.

Offline
Reply With Quote
Old 08/08/06, 12:21 AM   #49
panny
Bald Bull
 
panny's Avatar
 
Orc Shaman
 
Barthilas
Originally Posted by frmorrison
From Hortus:
Q u o t e:
Any word on if it is intended to stack with Sunder Armor (as i belive it currently is on test)?

I knew I forgot something... It is a bug that it stacks with Sunder, and it will be fixed. As I understand it the more powerful ability should overwrite the less powerful one.



It seems the stacking is a bug, which makes sense. 0 armor mobs would be imba.
From what the post is saying, could it possible that on high armour mobs, EA will stick, but warriors can still Sunder because the debuffs are "different" now?


Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Public Discussion

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Rogue] Is Expose Armor ever a better idea than Rupture? drastic Public Discussion 10 01/31/07 9:01 AM
Improved Heroic Strike or Improved Slam? Kabniel Public Discussion 3 01/12/07 3:56 PM
Expose Armor - Final Verdict Inwe Public Discussion 2 08/22/06 2:39 PM
What will expose armor mean for you? Gokes Public Discussion 3 07/25/06 1:26 PM
1.12 and Improved Expose Armor Masq Public Discussion 1 07/19/06 2:09 PM