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Old 07/19/06, 1:59 PM   #76
Christmas
Piston Honda
 
Murloc Warlock
 
Defias Brotherhood (EU)
Originally Posted by Jeht
It also, in one inelegant but fell swoop, shuts up the horde crying over pve imbalance, and the alliance crying over pvp imbalance.

I really hope that it is not true, or that if it is, it never makes it outside the planning phase. Aside from liking the differences in factions, I really don't feel like rerolling, and I would figure that a horde raid with pallies is going to need 1, maybe 2 shaman to give melee DPS WF, and that's it.
I have my doubts. A lot of the Alliance complaining about pvp comes from the basis of Horde racials, not the shamans > paladins debate. Will of the Forsaken and War Stomp and orcish stun resist spring to mind. Especially since Shadowmeld was changed. My feeling is that if Horde got paladins and Alliance got shamans, Alliance would then see their main advantage (easier PVE) as gone. I play Alliance because I think the only good looking races are Tauren and Humans, and the whole Amerindian Guilt flavour of Tauren puts me off them. If Blood Elves came out, and could be Paladins, I'd reroll Horde in a heartbeat (although not as a paladin).

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Old 07/19/06, 2:00 PM   #77
Zagzil
Don Flamenco
 
Undead Warrior
 
Korgath
I can't believe you all want to be paladins, the class seems so utterly boring to me. Unless you really like your cleanse button, of course.

As far as "Greater Totem" complaints go, why not? In WC3 the Tauren Hero used to run around with a big totem on his back all the time, why not just make it an "aura" (say, 30 yards) rather than a totem itself, and perhaps even use the ranged slot as a sacrifice for a "raid totem"?

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Old 07/19/06, 2:00 PM   #78
EJforumsaccount
Piston Honda
 
Murloc Paladin
 
Thunderhorn
But humans look so much better as paladins than blood elves. :(


http://ctprofiles.net/941023

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Old 07/19/06, 2:01 PM   #79
Zagzil
Don Flamenco
 
Undead Warrior
 
Korgath
Originally Posted by EJforumsaccount
But humans look so much better as paladins than blood elves. :(
As an aside, the expansion really takes away from the whole Alliance Manginas vs. Hunched-Over Horde thing.

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Old 07/19/06, 2:04 PM   #80
Elendril
KIND OF A BIG DEAL
 
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Night Elf Hunter
 
Ner'zhul
Originally Posted by Kaubel
That's because Dr. Seuss did it better with the Star-Belly and Plain-Belly Sneetches.
better butter battle > all

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Old 07/19/06, 2:05 PM   #81
Lurchington
King Hippo
 
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Tauren Druid
 
Mannoroth
Originally Posted by Zagzil
far as "Greater Totem" complaints go, why not? In WC3 the Tauren Hero used to run around with a big totem on his back all the time, why not just make it an "aura" (say, 30 yards) rather than a totem itself, and perhaps even use the ranged slot as a sacrifice for a "raid totem"?
It'd be as much of a cop out as horde getting paladins in my opinion.

I've heard the idea stated of being able to "pick your shaman" and I like that. It'd still be range dependent, but it's flavorful (shaman are the horde's spiritual leaders right?) and can make things interesting.

I'll let the shaman mains come up with what they need though.

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Old 07/19/06, 2:14 PM   #82
• Zoid
Soda Popinski
 
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Blood Elf Paladin
 
Mal'Ganis
Originally Posted by Zagzil
I can't believe you all want to be paladins, the class seems so utterly boring to me. Unless you really like your cleanse button, of course.
Since you're a rogue, of course you're going to find the class boring. It's a completely different role than yours.

Some people like being a support class. The Paladin is the best support class in the game.

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Old 07/19/06, 2:22 PM   #83
Rachel
Great Tiger
 
Troll Warrior
 
Mal'Ganis
But then elf paladins will steal our flameguard gauntlets

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Old 07/19/06, 2:32 PM   #84
Zagzil
Don Flamenco
 
Undead Warrior
 
Korgath
Originally Posted by Zoid
Originally Posted by Zagzil
I can't believe you all want to be paladins, the class seems so utterly boring to me. Unless you really like your cleanse button, of course.
Since you're a rogue, of course you're going to find the class boring. It's a completely different role than yours.

Some people like being a support class. The Paladin is the best support class in the game.
Oh I totally understand priests and shaman wanting to be Paladin, but the Mages/Rogues surprised me!

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Old 07/19/06, 2:46 PM   #85
oldmandennis
Don Flamenco
 
Tauren Druid
 
Kel'Thuzad
Originally Posted by Graham
Oh man. The image wasn't fake, but it was an NPC, not a player, and not a trainer.
True, but he conned green to a paladin player.

Originally Posted by Maledict
The Dranai pretty much embody the light. Re-writing that so they are, at the same time, also in touch enough with the natural world and the elements is going to be difficult, especially given their spaceships & lifepods history.
That's the stupid thing. Dranai had a crapton of units that we would consider Shaman in WC3. If they are going to retcon something, it should be the game that is not out, not the game that is already released. But the chances of that happening are pretty low.

Originally Posted by Falcon24
I can't see Blood Elves being Paladins at all. A race that has been entirely consumed by the raging lust for magic to the point that they would siphon that energy off of demonic creatures to sate themselves being dedicated to the preservation of a holy and just order? Uh, no.
They get priests. Then of course there are troll/undead priests. What a race should be for balance apparently trumps what they should be for lore.

Originally Posted by Praetorian
Unless 25% of our druids, priests, and shamans all want to reroll paladins -- then everything will be fine. But I'm skeptical of that.
Somebody will probably bite the bullet. And even if they are undergeared, they can still buff just fine.

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Old 07/19/06, 2:48 PM   #86
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by oldmandennis
Originally Posted by Praetorian
Unless 25% of our druids, priests, and shamans all want to reroll paladins -- then everything will be fine. But I'm skeptical of that.
Somebody will probably bite the bullet. And even if they are undergeared, they can still buff just fine.
No such thing as undergeared in six months. Hit 60+ --> Naxx attunement --> Naxx clear --> 8/9 Redemption

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Old 07/19/06, 2:49 PM   #87
Falcon24
Soda Popinski
 
Goblin Mage
 
Mal'Ganis
Originally Posted by Praetorian
Originally Posted by oldmandennis
Originally Posted by Praetorian
Unless 25% of our druids, priests, and shamans all want to reroll paladins -- then everything will be fine. But I'm skeptical of that.
Somebody will probably bite the bullet. And even if they are undergeared, they can still buff just fine.
No such thing as undergeared in six months. Hit 60+ --> Naxx attunement --> Naxx clear --> 8/9 Redemption
Dibs

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Old 07/19/06, 2:53 PM   #88
Chiquihuite
Piston Honda
 
Undead Warlock
 
Cenarius
Is anyone else wondering why he has 180 Essence Mangoes in the screenshot?

Really though, it's just the kind of lame thing I can see Blizzard doing. I'm completely baffled why they're being such stubborn asses about PvE balance. I've never gotten over the insult that is Tranquil Air, and they do it that way for the same reason that they've never fixed the retarded soul shard system. It creates an element of being "different". Personally, I don't want different, I want fair and not-a-pain-in-the-ass, but then I guess this would be their way of having the best of both worlds...

They're going to have a hell of a time explaining Blood Elf Paladins lorewise, though...

"They're Dragon Kill Points; not Dragon Feed Points"

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Old 07/19/06, 2:55 PM   #89
Falcon24
Soda Popinski
 
Goblin Mage
 
Mal'Ganis
I could see it making sense if they did something like "Well here's a faction of Blood Elves who have embraced the Light to sate their hungers instead of consuming regular old magic like their bretheren so yeah Paladins" but then again that would be splitting hairs like playable Draenei vs corrupted Draenei.

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Old 07/19/06, 2:58 PM   #90
Sicks
Piston Honda
 
Night Elf Rogue
 
Deathwing
The new Alliance race is Worgen.

Wodin\'s cat changed my life.

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Old 07/19/06, 3:19 PM   #91
DiscW
Von Kaiser
 
Human Paladin
 
Lothar
Originally Posted by Razzberry
Originally Posted by thaen
Ha, right, because you know, warring factions play Capture the Flag all the time.
Because it's the flag, man! You know... it's the... it's The Flag! It's blue, we're blue...

It's just important, okay? Trust me.
We're gonna need you to run to the store and get some headlight fluid and some elbow grease.

You do know where the store is, right?

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Old 07/19/06, 3:24 PM   #92
henaki
Don Flamenco
 
Quit the game
Murloc Rogue
 
No WoW Account
It's spelled Draenei.

Gur - Level 64 Undead Warlock on Hellfire

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Old 07/19/06, 3:26 PM   #93
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
I can see it in most horde member's posts that they are excited about these POTENTIAL (but probably unlikely) changes. (That being said... the grapevine tends to be right more often than you might imagine... not that I could personally comment here, oh wait... yeah damn NDA - vanguard sucks?)

The ones who are against it are the lore nazis. Give the lore a rest, and realize that when you're smacking patchwerk in the balls no one gives a damn about whether your night elf grandfather plucked the pube feather off some green dragon and therefore was turned into a beautiful gnome princess named svetlana, who in turn targetted the interdimensional blood elf phasers to hit some tree that was really big and in trouble.
Lore is lame.

Fix the balance problems. This would be an awesome change to WoW... I just cry tears of happiness thinking of the possibilities. I think praetorian's healing breakdown is good (4 shm / 4 priest / 4 druid / 3 paladins)
(Personally I'd go 5/5/2 (or 3?)/3 (or 4?)). Number wise things don't change a lot for raid composition... and obviously with such a drastic level change, the key here is just tuning the new design to new content... and not caring so much about the old. I think this would solve a lot of issues, and honestly I'm sure most horde are excited at the idea.

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Old 07/19/06, 3:28 PM   #94
henaki
Don Flamenco
 
Quit the game
Murloc Rogue
 
No WoW Account
Originally Posted by Quigon
The ones who are against it are the lore nazis. Give the lore a rest, and realize that when you're smacking patchwerk in the balls no one gives a damn about whether your night elf grandfather plucked the pube feather off some green dragon and therefore was turned into a beautiful gnome princess named svetlana, who in turn targetted the interdimensional blood elf phasers to hit some tree that was really big and in trouble.
Lore is lame.
I don't think it necessarily is lore based to me. What if everyone was Ryu in Street Fighter? Or there was no Protoss or Zerg? Diversity is flavor. It makes you feel different. There would be almost no difference between Horde and Alliance which really just doesn't bode well to me. I like being different than my enemy.

Gur - Level 64 Undead Warlock on Hellfire

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Old 07/19/06, 3:33 PM   #95
Thorb
Piston Honda
 
Murloc Warrior
 
Lothar
I also don't see much of a problem with going with raid wides totems. Forget the "greater totem or click on someone to carry a stick" type of thing. Just make them affect the whole raid with a flag. If some totems are problematic you either give shamans 2 versions of the same totems or go with a simple version of having some totem raid wides and some totems not.

If they feel mana tide would be too powerfull raid wide then keep it to 5 man, tranquil air cause problems in theory, keep it to 5 man, resistances totems can be kept to 5 man, etc.

But the bread and butter, agi, wf, soe, stoneskin, healing stream, mana spring, all full raid AE. You still have the range to take into account.

People also need to realise that even with everyone with those buffs, alliance still got it better and we still don't have king and no armor aura but the difference would be greatly reduced.

You still have to take into account groups a bit for some totems in theory in some fights but you can finally group hunters with melee for trueshot and everyone is happy.

Here, it wasn't that hard and we didn't even have to invent some new "complex" mechanic and we still have the concept of totems, with range, types, etc and after something like this I would not feel like a 2nd class raiding citizen.

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Old 07/19/06, 3:33 PM   #96
probiscus
Bald Bull
 
Human Death Knight
 
<QQ>
Kilrogg
I want more diversity.

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Old 07/19/06, 3:37 PM   #97
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
Your analogy doesn't make sense either... maybe if you say what if every street fighter had the option of playing Ryu... uhm, okay.

Every other raid gets class A, the other gets class B... you're now adding B to A... Ignore the lore and the change makes a lot of sense. Lore master says the vorpal dagger of win +12 is shimmering off the flowing green fields, where angry bugbears roam, in agreement. I roll my dice, I am drunk... Lore is still stupid. People accept interdimensional ships... but class changeover - UNACCEPTABLE!

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Old 07/19/06, 3:37 PM   #98
• Bad Luck
ffffff
 
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Orc Rogue
 
Mal'Ganis
I think Draenei would make better Shamans than Paladins anyways. Paladin always seemed kind of forced upon them. And Blood Elves can be the Scarlet Crusade-esque zealot type Paladins.

Lore be damned. I don't think Kaplan has a say in balancing game mechanics at all. If they want to switch it, they will. And I will accept why they say they will and be happy with increased raid ability.

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Old 07/19/06, 3:40 PM   #99
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
Originally Posted by probiscus
I want more diversity.
Considering you have no option of playing paladins as horde as it stands now, how is having the option of playing them not adding diversity?

Unless by diversity you mean the factions should be unbalanced, and you prefer this. How is having a unique class you will never see in your instance at all changing your gaming experience? How is that more diverse? I'm arguing semantics perhaps?

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Old 07/19/06, 3:41 PM   #100
henaki
Don Flamenco
 
Quit the game
Murloc Rogue
 
No WoW Account
Originally Posted by Quigon
Your analogy doesn't make sense either... maybe if you say what if every street fighter had the option of playing Ryu... uhm, okay.
No I'm implying that both sides are "equal". It would be boring. I'm not saying they won't or can't do it, but I enjoy the flavor of not having Frost Shock and Earthbind on Alliance and no Blessing of Freedom and Plate healing on Horde, but having another tradeoff. It's merely my sense of taste, and it would suit my ideals better if they actually attempted to balance Shaman in the expansion rather than cop out. I think they have the ability to keep the balance pretty relative, even if slight trade offs are given.

Gur - Level 64 Undead Warlock on Hellfire

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