Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion

Reply
 
LinkBack Thread Tools
Old 08/04/06, 1:26 PM   #201
Zyla
Oh Sh-
 
Zyla's Avatar
 
Troll Druid
 
Mal'Ganis
Originally Posted by suicuique
X = 3038583.33 is the incoming damage

Dodge+parry (Character sheet info, as i suppose Zylas dodge was too) for my Warrior was 42% when i was tanking PW, while blocking for 159 damage.
I had 419 Def which means an added miss rate of (119/25)%=4.76% for a total miss rate of 4.4%+4.76%=9.16%

Bringing the naive on character sheet theorycraft *nonhit* HS rate to: 42%+9.16%=51%

So a warrior gets hit by 49% of HS swings for (assuming 70% DR , i.e WITHOUT inspiration buff) 0.3 * 0.9 (DEF Stance ... which Zyla keeps on ignoring) Damage, as in

X * 0.49 * 0.3 * 0.9 = 402004

If we want to include block values, we have to calculate the numbers of hits connecting on one warrior :
60*7/3.6*0.49= 57 HS Hits.

So the warrior would get 402004-57*159=392941 Damage.

I know that you you did not include miss rate on your druid calc.

But lets stop the nonsense that a druid would get equal damage do a warrior. Just parse a PW combatlog and see how many HS are getting dodged/parried/missed by a warrior or druid.

regards
This is what i am doing - showing you that the warrrior is better so we can stop talking about this, even discounting additional warrior abilties. My point is, it still beats it. End of discussion. Thank you lets move on to more interesting subjects!

Originally Posted by Apate View Post
Zyla, International Man of a Certain Standard.
Originally Posted by Wraithlin View Post
What have you brought to this discussion? The usual vacuous and contentless tripe that you contribute to these forums - no more and no less.

United States Offline
Reply With Quote
Old 08/04/06, 5:56 PM   #202
Khlysti
Ithyphallic
 
Night Elf Death Knight
 
Silvermoon (EU)
Originally Posted by Tuco
I keep renew up at all times and spam Heal 4
How much does your heal4 hit for? Do you have all healers on him use a heal that hits for the same amount or?
With talented amplify magic on the OT it hits for ~1950 on average. And as for other healers, they use the highest rank heal that they can sustain for the fight, so generally heal 4 / gheal 1 / FoL

I also don't see why it was suggested to use heal 2, if I can keep going the length of the fight with heal 4 then it would seem silly to downrank further and do less healing :P and a slightly nit picky point heal 4 is 1.48 times the cost of heal 2, I wouldn't call that nearly double at all.

Great Britain Offline
Reply With Quote
Old 08/07/06, 12:57 PM   #203
Pantone
Von Kaiser
 
Murloc Druid
 
Mal'Ganis
In my opinion, the only time to consider using a druid tank is if you're using the discussed "single offtank" strategy. In that case, the offtank is getting pounded by Hatefuls constantly--too fast for healers to act reactively by canceling heals. Thus, the raid's goal is to set up a steady stream of healing with enough HPS to offset the worse case scenario of several max range Hatefuls landing in a row. Parries and dodges are still good since they can cover for mistakes, but the key point is not dying to the 3-max HS's in a row that will happen at some point in the battle. This is doubly true if inspiration also falls off at points during the battle.

A 10k armor tank with pots (2k + 650) and inspiration will have 15812 armor amd around 10k HP buffed
A 14k armor druid tank with inspiration will exceed the mitigation cap of 17250ish and have around 12k buffed (sacrificing some armor for HP due to inspiration)
After defensive stance though, both tanks will have about the same mititgation (though the druid retains a 20% HP lead)

Considering the strikes that aren't being avoided, the druid will less likely to be killed in a bad chain of events. If inspiration falls off, the druid's armor is even more important. Normally, the warrior's higher avoidence would save mana, but in this one case--that's all going to be uncanceled overheal anyway. To sum up:

Druid Pro: 20% more max HP, redundency if inspiration falls off, save some pocket change on stoneshield pots.
Druid Con: Will experience more "bad chains" than a warrior, though the HP will make them more survivable.

In the end, I'd guess it's a toss-up depending on who's got better gear. In all other roles for this fight though, warriors are undeniably better.

Offline
Reply With Quote
Old 08/07/06, 2:45 PM   #204
Nfariessence
Bald Bull
 
Nfariessence's Avatar
 
Nfariessence
Worgen Warlock
 
No WoW Account
As a tangent to Pantone's post, would it make sense to use a druid tank on Maexxna? The real killer there as far as I can see it is the 8 seconds that the raid is webbed and the MT is being pounded upon. The only way to survive it is to 1) maximize MT health, 2) maximize mitigation over the 8 seconds, and 3) maximize HOT's during that period so that your MT is receiving passive healing.

Using Pantone's numbers below it would seem that it's easier to get 1 and 2 with a druid tank than a warrior and 3 would be a wash. I'm a dps caster so I don't know enough about armor values and diminishing returns but it would seem that the special nature of the Maexxna encounter might actually benefit a druid tank.

Thoughts?

United States Offline
Reply With Quote
Old 08/07/06, 2:48 PM   #205
♦ Praetorian
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by Nfariessence
As a tangent to Pantone's post, would it make sense to use a druid tank on Maexxna? The real killer there as far as I can see it is the 8 seconds that the raid is webbed and the MT is being pounded upon. The only way to survive it is to 1) maximize MT health, 2) maximize mitigation over the 8 seconds, and 3) maximize HOT's during that period so that your MT is receiving passive healing.

Using Pantone's numbers below it would seem that it's easier to get 1 and 2 with a druid tank than a warrior and 3 would be a wash. I'm a dps caster so I don't know enough about armor values and diminishing returns but it would seem that the special nature of the Maexxna encounter might actually benefit a druid tank.

Thoughts?
No. First off, getting crit by Maexxna would be a horrible thing. Second, even if a tank can't mitigate while stunned then can mash shield block when coming out of the stun to make sure that they aren't getting crushed until they can get topped back off.

Offline
Reply With Quote
Old 08/07/06, 2:59 PM   #206
Elendril
Mr. Sandman
 
Elendril's Avatar
 
Night Elf Hunter
 
Ner'zhul
Originally Posted by Nfariessence
As a tangent to Pantone's post, would it make sense to use a druid tank on Maexxna? The real killer there as far as I can see it is the 8 seconds that the raid is webbed and the MT is being pounded upon. The only way to survive it is to 1) maximize MT health, 2) maximize mitigation over the 8 seconds, and 3) maximize HOT's during that period so that your MT is receiving passive healing.

Using Pantone's numbers below it would seem that it's easier to get 1 and 2 with a druid tank than a warrior and 3 would be a wash. I'm a dps caster so I don't know enough about armor values and diminishing returns but it would seem that the special nature of the Maexxna encounter might actually benefit a druid tank.

Thoughts?
there's a thread on the R&D forums about this exact topic, but to summarize it - assuming the tank is chain-chugging stoneshields, the additional armor a druid has isn't THAT much different from that of a warrior, and you lack the +def to avoid crits, as well as shield block to avoid crushes coming out of a stun and shield wall to guarantee survival on the enrage stun.

Offline
Reply With Quote
Old 08/07/06, 2:59 PM   #207
Nfariessence
Bald Bull
 
Nfariessence's Avatar
 
Nfariessence
Worgen Warlock
 
No WoW Account
Thanks for the quick reply. We've never really fooled around with druid tanks and I was just trying to think outside the box. Last night was our first attempts at her (got her to 40%-ish after 1.5 hours of learning the pull and positioning), and our MT got a couple crushing blows that killed him and wiped the attempt.

We are doing the standard things (flask, stonescale, armor pots, food buffs) for mitigation and max HP plus a few other tweaks (Imp Lay On Hands prior to the fight for the armor buff and so that the pally can drink to recover mana) to try and eke out a kill prior to reset. We are also lining up the HOT's on the MT: 1 max rank renew, rejuv, and regrowth, 1 priest putting up PW:S, 1 druid putting up abolish poison, and 1 priest in 8/8 trans using gheal for the HOT component. And we're having the druids swiftmend the second they come out of webbing.

Are there any other glaring HOT's or mitigation items that we should be considering to predictably enhance the survivability of the 8 second mass-webbing? Should we consider a Lifegiving Gem, Shield Wall, Last Stand rotation or is that non-reproduceable?

United States Offline
Reply With Quote
Old 08/07/06, 3:08 PM   #208
goss
Rainmaker
 
goss's Avatar
 
Human Paladin
 
Executus
We just got our first kill last night...I'd recommend saving your imp. LoH and Shield Wall for the enrage...we also had an OT building aggro throughout the first 70% for a second SW if necessary (it was this kill, hopefully not in the future). Do remind your healers to cover for others in the case that the primary ones are webbed - we had several druids watching abolish - which is exactly 8s long...if not applied right before the stun, the poison can be deadly. In reality, the 3 situations where we lost the tank while learning were 1) not topped off prior to stun, 2) abolish wasn't on or ran out, 3) enrage.

United States Offline
Reply With Quote
Old 08/07/06, 3:09 PM   #209
Zyla
Oh Sh-
 
Zyla's Avatar
 
Troll Druid
 
Mal'Ganis
how about crystal restores? AFAIK, its another hot you can add to your self.

Originally Posted by Apate View Post
Zyla, International Man of a Certain Standard.
Originally Posted by Wraithlin View Post
What have you brought to this discussion? The usual vacuous and contentless tripe that you contribute to these forums - no more and no less.

United States Offline
Reply With Quote
Old 08/07/06, 3:12 PM   #210
goss
Rainmaker
 
goss's Avatar
 
Human Paladin
 
Executus
Originally Posted by Zyla
how about crystal restores? AFAIK, its another hot you can add to your self.
I brought some of those last night...but given some of the other threads on this forum, I was scared to use them for fear of bumping off a flask or something else important.

United States Offline
Reply With Quote
Old 08/07/06, 3:14 PM   #211
warren
Glass Joe
 
Night Elf Priest
 
Alleria
Originally Posted by Nfariessence
As a tangent to Pantone's post, would it make sense to use a druid tank on Maexxna? The real killer there as far as I can see it is the 8 seconds that the raid is webbed and the MT is being pounded upon. The only way to survive it is to 1) maximize MT health, 2) maximize mitigation over the 8 seconds, and 3) maximize HOT's during that period so that your MT is receiving passive healing.

Using Pantone's numbers below it would seem that it's easier to get 1 and 2 with a druid tank than a warrior and 3 would be a wash. I'm a dps caster so I don't know enough about armor values and diminishing returns but it would seem that the special nature of the Maexxna encounter might actually benefit a druid tank.

Thoughts?
A druid wouldn't survive a web spin after she enrages because they don't have shield wall. Basicaly the damage of most web spins would be smoothed out some, but the price you'd pay for that would be near certain death after she enrages.

In response to your next post, sometimes you just get screwed by Maexxna's damage or the timing of necrotic poison (between ticks of abolish but just prior to renew/rejuv/etc ticks) during a web spin and the only thing you can really do about this is get more pieces of dreadnaught for your tank.

Offline
Reply With Quote
Old 08/08/06, 9:45 AM   #212
Nfariessence
Bald Bull
 
Nfariessence's Avatar
 
Nfariessence
Worgen Warlock
 
No WoW Account
Originally Posted by goss
Originally Posted by Zyla
how about crystal restores? AFAIK, its another hot you can add to your self.
I brought some of those last night...but given some of the other threads on this forum, I was scared to use them for fear of bumping off a flask or something else important.
Yeah, we bumped a flask and Defensive Stance off last night (and I promptly started inspecting the MT before each pull... "click off that Spirit! click off that Blessing of Might!") resulting in a lovely wipe at 40%. We got her to enrage a few times and then finally deaded her at 5mins left in our raid night.

United States Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Public Discussion

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Surviving as a Priest Xavias Player vs. Player 946 09/14/09 2:15 PM
Patchwerks Hateful Strike Calculator zork The Dung Heap 13 11/22/06 8:48 AM
Hateful Strike = Spell? Lank The Dung Heap 13 11/19/06 4:29 AM
hateful strike Romp Public Discussion 41 10/18/06 4:00 PM
Patchwerks: Hateful strike targets Celest Public Discussion 14 07/15/06 7:22 AM