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Old 07/26/06, 3:31 PM   #16
malic
Glass Joe
 
Murloc Hunter
 
Dunemaul
Originally Posted by Breaksmith
Originally Posted by malic
2) Impale 2/2 tooltip says "Increases the critical strike damage bonus of your abilities on Battle, Defensive, and Berserker stance by 20%." A critical strike is already 200% damage. I know impale doesn't provide 240% damage (multiplicative), so I assumed it was additive (220%). Correct me if I'm wrong.
It's the critical strike damage bonus alone.

So it's a 20% bonus to 50% of the damage, or a 10% overall damage gain.
Oh that is @^&) ridiculous. So much of this stupid game is worded funny. Oh well. Now I know the impale tree REALLY isn't worth it.

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Old 07/26/06, 3:41 PM   #17
Kalman
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Malic, your assumption was correct. Warriors with impale crit at 220%.

Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.

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Old 07/26/06, 3:55 PM   #18
Pixen
Piston Honda
 
Gnome Warrior
 
Dragonmaw
Originally Posted by Kalman
Malic, your assumption was correct. Warriors with impale crit at 220%.
No, they don't. 20% crit damage bonus.

A 1k crit goes to 500 + 500(1.20) = 1100, not 1000(1.20) = 1200.

Originally Posted by Bula View Post
"They were bad, stop trying to figure out why bad players do bad things."

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Old 07/26/06, 3:57 PM   #19
Kalman
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500*2.2 = 1100.

Warriors crit at 220%.

Don't blame me if you can't read what I said properly.

Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.

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Old 07/26/06, 4:02 PM   #20
sekdar
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Dwarf Priest
 
Tichondrius
Originally Posted by malic
Oh that is @^&) ridiculous. So much of this stupid game is worded funny. Oh well. Now I know the impale tree REALLY isn't worth it.
Disagreed, provided you're looking to spec DW fury for purely maximizing your damage. While Impale doesn't give a lot of damage, you simply have no other more effective place to put your remaining talent points. The only other remaining damage talents to put your points are in Improved Slam (useless for DW) and Improved Cleave (situational use). Improved Overpower should never see use, unless you are not very well geared :)

2h Fury is another story entirely - I've found 5/5 2HWS to be a great complement to Flurry.

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Old 07/26/06, 4:08 PM   #21
diospadre
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Mal'Ganis
Impale is a great talent for any spec and anyone who says otherwise is crazy.

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Old 07/26/06, 4:09 PM   #22
Pixen
Piston Honda
 
Gnome Warrior
 
Dragonmaw
Originally Posted by Kalman
500*2.2 = 1100.

Warriors crit at 220%.

Don't blame me if you can't read what I said properly.
Touche.

Originally Posted by Bula View Post
"They were bad, stop trying to figure out why bad players do bad things."

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Old 07/26/06, 4:13 PM   #23
Celandro
Don Flamenco
 
Night Elf Warrior
 
Cenarius
Issues:
It doesn't look like +skill factored in there
TF will not have the same proc rate main and offhand unless they change it to work like misplaced servo arm
Dual Misplaced Servo arms are not modelled
No whirlwind damage
Assumes specific pvp + low pve gear
Assumes only self buffs

I think the comparison is fine for the High warlord gear on a pvp server where you never pve and are never grouped. I don't think it holds up in high end pve raids.

Honestly something like this would be best calculated with the spreadsheet from the other thread + a macro.

I'd do it myself but umm im lazy.

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Old 07/26/06, 4:15 PM   #24
malic
Glass Joe
 
Murloc Hunter
 
Dunemaul
Originally Posted by sekdar
Originally Posted by malic
Oh that is @^&) ridiculous. So much of this stupid game is worded funny. Oh well. Now I know the impale tree REALLY isn't worth it.
Disagreed, provided you're looking to spec DW fury for purely maximizing your damage. While Impale doesn't give a lot of damage, you simply have no other more effective place to put your remaining talent points. The only other remaining damage talents to put your points are in Improved Slam (useless for DW) and Improved Cleave (situational use). Improved Overpower should never see use, unless you are not very well geared :)

2h Fury is another story entirely - I've found 5/5 2HWS to be a great complement to Flurry.
Half the point of Impale is the 150+/tick deep wounds that 2h'ers see with it. Dual wielding, the times I do get to see a deep wounds tick, it's at ~60-68/tick, and often it will only tick once right before I crit again, resetting its timer. Also, I can overwrite my own 100+/tick (bloodfury/deathwish) deep wounds with a 60+/tick deep wounds after both my buffs wear off. It's just not worth it if you're dual wielding.

17 talent points for ~6dps gain? Screw that. I personally find a better usage out of 3 point heroic strike, improved execute, improved berserker rage.

And I only use overpower (don't have imp overpower, mind you) when I'm being the thunderclap bitch.

In any case: the spreadsheets themselves:
http://amnesiac.cc.gt.atl.ga.us/wow/dps.xls
http://amnesiac.cc.gt.atl.ga.us/wow/dps.ods

The xls might be broken in some way, shape or form, since I developed my spreadsheet with openoffice.

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Old 07/26/06, 4:16 PM   #25
Malorum
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Malorum
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Originally Posted by Malic
4) In my experience, Heroic Strike is raid safe, sorta. You can't spam it constantly and expect to not pull aggro. Firemaw with his knockback, for example- I am light on my HS usage (and so much rage goes out the window). Chromaggus non-timelapse? Free game. I also use it to keep my own aggro high so that if one of the tanks dies, there is a failsafe (though tanks shouldn't be dying, right healers?).
I hate you :P. Nice to drag you out of your hole finally.

Originally Posted by JamesVZ View Post

Anyway. Badges suck, bring back 40 mans.

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Old 07/26/06, 4:30 PM   #26
Thorb
Piston Honda
 
Murloc Warrior
 
Lothar
Why do people always assume MS with 2-h?Put both imo or put fury? Might of Menethil will take it's rightfull place at the top, Sulfuras should not be 12 in whatever list you do anyway.

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Old 07/26/06, 4:39 PM   #27
malic
Glass Joe
 
Murloc Hunter
 
Dunemaul
Originally Posted by Celandro
Issues:
It doesn't look like +skill factored in there
TF will not have the same proc rate main and offhand unless they change it to work like misplaced servo arm
Dual Misplaced Servo arms are not modelled
No whirlwind damage
Assumes specific pvp + low pve gear
Assumes only self buffs

I think the comparison is fine for the High warlord gear on a pvp server where you never pve and are never grouped. I don't think it holds up in high end pve raids.

Honestly something like this would be best calculated with the spreadsheet from the other thread + a macro.

I'd do it myself but umm im lazy.
1) No, +skill is not factored. It's not meant as a PvE DPS tool. If you want to try modelling for Orcs/Humans vs. Tauren, go right ahead. While you're at it, come up with a reliable Windfury measurement, and tool to poke shamans into making sure their )@*$^ totems are down.

2) I haven't gone and messed with proc rates offhand yet. In fact, most of the mainhand procs are "guessed" at 5% since I have no hard evidence of what they are. Yes, I'm aware that offhands have their proc rates halved. Use your eyes and your brains. This isn't meant to be a be-all-end-all de-facto comparison.

3) You'll notice I don't model dual anything. If anything, I want to model Thekal's/Arlokk's, and maybe the Hakkari Warblades, and Eskhander's set. Screw a pair of maces I will never see, let alone use.

4) Whirlwind is base weapon damage. Divide AA Avg by 10 for your whirlwind dps. :p

5) Assumes gear attainable by anybody, since I'm betting you and I wouldn't agree on what gear to wear at the high end raiding. For example, when I have no need to tank whatsoever, I wear this: http://ctprofiles.net/2757868 Is it the best? No. It's what I have access to.

6) While you can usually always guarantee Mark of the Wild, I can't be guaranteed Strength of Earth and Windfury/Grace of Air. Then there's the question of "oh, but I have blessings!"

Why did I do this then? To rate the weapons in a way I can easily tell how much of a gain I would get from any particular weapon.

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Old 07/26/06, 4:43 PM   #28
subscience
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wtb rolling Deep Wounds. :(

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Old 07/26/06, 4:45 PM   #29
malic
Glass Joe
 
Murloc Hunter
 
Dunemaul
Originally Posted by Thorb
Why do people always assume MS with 2-h?Put both imo or put fury? Might of Menethil will take it's rightfull place at the top, Sulfuras should not be 12 in whatever list you do anyway.
Heh. I've never really tried 2h fury. Mostly cause I hate the incredibly slow swing speed of most 2h'ers.

What do you use usually? Just bloodthirst/whirlwind?

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Old 07/26/06, 4:48 PM   #30
 frmorrison
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Originally Posted by subscience
wtb rolling Deep Wounds. :(
That would be neat if they all stacked like Ignite, but that may be too powerful.

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