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Old 07/28/06, 6:16 PM   #1
Jekar
Von Kaiser
 
Orc Death Knight
 
Silver Hand
I noticed an inconsistency on a Vaelstraz fight last night. I was watching KTM with my newly leveled Fury Warrior pretty closely as my DPS was approaching our Rogues even before the <20% execution started, and I pulled aggro off the main tank while I was still almost 2,500 threat behind.

I was generating all of my DPS with a 2Hand weapon and Windfury, by spamming Bloodthirst and Hamstring any time Bloodthirst wasn't up to generate additional Windfury attacks.

It happened again on a 2nd run, so I am forced to assume that Hamstring generates some amount of threat above and beyond the damage dealt. Has anyone ever looked into this?

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Old 07/28/06, 6:20 PM   #2
studski
Glass Joe
 
Murloc Warlock
 
Gul'dan
I would do some testing outside of just readings from a threat meter. Those things can be quite innacurate.

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Old 07/28/06, 6:37 PM   #3
Ultramax
Soda Popinski
 
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Troll Warrior
 
Mal'Ganis
I don't believe it's just Hamstring. I've had accuracy problems with KTM on the last Vaelastrasz I did as well and I was in defensive stance the entire time.

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Old 07/28/06, 8:26 PM   #4
• Fogbug
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Undead Warrior
 
Mal'Ganis
I wonder if they broke it somehow

I can easily see "Blizzard broke KTM this patch" becoming the new "Onyxia is deep breathing more", though


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Old 07/28/06, 8:29 PM   #5
Starks
Piston Honda
 
Murloc Hunter
 
Perenolde
You should let Kenco know about this on his R&D thread, may have already been answered in there.

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Old 07/28/06, 9:27 PM   #6
Thorb
Piston Honda
 
Murloc Warrior
 
Lothar
Same deal, we had 2-3 transitions "out of order" according to KTM after the last version got upgraded. Not sure what exactly is the reason. We had some guy with TF go before he was supposed to, and some other occurance without TF.

So yeah they broke something somewhere.

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Old 07/28/06, 9:57 PM   #7
Ultramax
Soda Popinski
 
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Troll Warrior
 
Mal'Ganis
As anyone noticed a non-Vael incident of innacuracy though?

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Old 07/28/06, 10:33 PM   #8
Nite_Moogle
I prefer the term treasure hunting
 
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Orc Death Knight
 
Mal'Ganis
Originally Posted by Fogbug
I wonder if they broke it somehow

I can easily see "Blizzard broke KTM this patch" becoming the new "Onyxia is deep breathing more", though
My jboots are slower as well.

Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.

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Old 07/28/06, 10:43 PM   #9
Mist
Don Flamenco
 
Blood Elf Paladin
 
Shattered Hand
People really use KTM?

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Old 07/29/06, 8:51 AM   #10
Beliandra
Don Flamenco
 
Dwarf Priest
 
Daggerspine
Originally Posted by Mist
People really use KTM?
Well, since Curse Gaming is showing more than half a million downloads of it, I'd say that, yes, people really do use KTM. Are you genuinely surprised, or was that just an attempt at a leeter-than-thou sledge?

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Old 07/29/06, 9:11 AM   #11
LucidityAxel
Piston Honda
 
Troll Priest
 
Tichondrius
If your guild's experience with KLH Threat Meters is anything like my guild's, then some of you will have it installed for a few minutes and then disable it as soon as you see the horrendous things it can do to your UI performance. It did some really nasty stuff in the shared CTRA channel so the people who didn't even have it installed got to share the love.

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Old 07/29/06, 9:42 AM   #12
Maledict
Bald Bull
 
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Undead Mage
 
Bloodhoof (EU)
KTM is known to be innacurate on Vael.

I think it's because of the *massive* amounts of info going through your CTraid channel during that fight, or some part of Blizzards optimisation code to reduce the lag, but it simply isn't very useful on that fight if you are trying to use it to precisely calibrate the fight.

Most comon case is rogues - it either misses them vanishing or something, because you can have rogues about the MT on threat and not having aggro.

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Old 07/29/06, 10:37 AM   #13
Starks
Piston Honda
 
Murloc Hunter
 
Perenolde
Did Vael the other day, and it seemed to work just fine. What kinds of problems are people experiencing? Tanks pulling aggro out of order?

I've also never heard of it causing any lag problems, and I've been using it since it was first made.

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Old 07/29/06, 8:39 PM   #14
Mal
Glass Joe
 
Murloc Warrior
 
Turalyon(EU)
1 point of rage generated is 5 hate.

I think that KTM approximates this by keeping track of the rage cost and adding it to the threat generated by an ability. However, by taking a glance at the code it does so only for high thread abilities. So basically everytime you spam hamstring it shorts you 25 hate on the list. The same goes for cleaves, whirlwind etc.

Aside from that I don't think anyone did research if rage generated past the 100 rage is discounted or if it still counts towards your current threat level. Which is probably relevant during the vael encounter.

Anyway I could be wrong, I only took a glance at KTM_Data.lua, and did not find entries for hamstring.

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Old 07/30/06, 7:55 PM   #15
Anaram
Don Flamenco
 
Tauren Druid
 
Lightning's Blade (EU)
Originally Posted by Mal
Aside from that I don't think anyone did research if rage generated past the 100 rage is discounted or if it still counts towards your current threat level. Which is probably relevant during the vael encounter.
I believe no type of overhealing generates extra threat (whether it's mana, rage, energy or health healing). Unfortunately I can't give a reference to that information.

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