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Originally Posted by Celandro
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Originally Posted by Roana
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Originally Posted by Celandro
Piercing Howl if it sticks has always had hate on it, see Razorgore. Hamstring should as well.
Question is wether the debuff causes hate if it doesnt stick (I dont believe it does or if it does, not as much).
If someone could test both piercing howl and hamstring on a rock elemental that would help.
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Hmm. Piercing Howl had been tested by Cop (and I believe also Kenco) to have zero threat. Obviously, that may have changed in recent patches, but not all warrior abilities do have threat associated with them. Concussion Blow, for example, has either no threat or a very, very low value.
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I believe it depends on wether the mob is immune. I will test tonight if I can.
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I did get to test and
Piercing howl gives a daze effect which is a very low or possibly 0 threat amount. With a quick test of 10 piercing howls, a warrior with no gear on can pull agro with 1 melee round. Daze is not the same effect as a hamstring style snare though so the theory that debuff agro = debuff strength * constant is still possible.
According to:
http://www.wowwiki.com/Formulas:Aggro
Demoralizing roar (-130 AP) = 42 agro 130/42 = 3.10 130/41 = 3.17
Demoralizing shout (-140AP) = 43 agro 140/43 = 3.26 140/44 = 3.18
These are close enough to assume margin of error or rounding.
What use is this? We can use it to predict what threat value abilities should have
Use the average out to 3.18
What should imp demo shout do?
140 * 1.4 / 3.18 = 61.6
What about rank 4 demo shout?
105 / 3.18 = 33.0
How about if we apply this to fairy fire, heroic strike and sunder armor?
Fairie fire: 505: 108 505 / 108 = 4.68
heroic strike: high threat(56): 145
heroic strike: high threat(60): 173
predicted high threat(58): 159
predicted high threat(54): 131
Sunder armor: 450 + high threat(58): 260 predicted: 450 * / 4.68 = 96 base threat, 163 high threat
Seems reasonable. Of course these numbers dont fit the revenge and shield slam numbers so maybe it's a lucky coincidence. Or maybe there is manual tweaking going on or there are different categories of 'high threat' besides just level of spell. Then again, revenge with high theat (54) and revenge with high threat(60) has a difference of 40 threat instead of the predicted difference of 42 so maybe there is something going on here.
How much agro should a 5 point expose armor generate?
Expose armor: 1700 : ? 1700 / 4.68 = 363
Right? Wrong? Useless theory crafting? Maybe.