Elitist Jerks
Register
Blogs
Urban Rivals
Forums
New Posts


Go Back   Elitist Jerks > Public Discussion > Public Discussion
Elitist Jerks Login

gamerDNA Login

Welcome to Elitist Jerks
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!

If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.

Reply
 
LinkBack Thread Tools
Old 07/31/06, 12:26 PM   #26
Onox
Von Kaiser
 
Tauren Druid
 
Draenor (EU)
Every time i ask for somthing from out bank, i get the reply "saving for guild house, shut up and farm".

We get repair money, and the tanks get things like flasks and such.

There is a lot of things you can make money from as a guild bank. I dont know if there is anything good most people use the obsidian from AQ for, but we aparently dont. Our guilbank guy made epic shields of it and sold like 5 for 1600g a piece on the AH pretty quick.
 
User is offline.
Reply With Quote
Old 07/31/06, 12:29 PM   #27
Crimsonjade
Von Kaiser
 
Murloc Priest
 
Dark Iron
I am curious what systems guilds use for reimbursing repair costs. Is there some calculator guilds use to get the money? Right now we just hand out lump sums that are rough estimates. However, this is hardly a desireable approach to the situation.
 
User is offline.
Reply With Quote
Old 07/31/06, 12:33 PM   #28
taylor
Great Tiger
 
Murloc Shaman
 
Mal'Ganis
Originally Posted by Crimsonjade
Is there some calculator guilds use to get the money?
We don't use one, we just have the participating members CoD to the guild bank their repair costs. You have to trust your guild for that though.
 
User is offline.
Reply With Quote
Old 07/31/06, 12:41 PM   #29
 Kalman
And It's Delicious
 
Kalman's Avatar
 
<>
Orc Shaman
 
No WoW Account
Stocking the bank: We sell BoE blues and epics and have an officer who *had* to learn how to play the AH (paladins can't effectively solo farm, and he doesn't have any DPS alts, so he farms the AH instead) in charge of selling them. This nets us a pretty solid income. Members also donate mats for typical raid consumables, and we sell leaf/eye/Quel runs. We don't currently sell any other gear (no "2k loots you anything you want that isn't T2 or bindings or eye" MCs).

Unloading the bank: Necessary Titans flasks (for us, this basically just means Emps now - we don't need to use flasks on Broodlord or Nef anymore) are the main expenditure, and we try to minimize the amount of mats we have to buy off the AH for these. I believe we occasionally help tanks with repair costs. Every once in a while, if the guild bank gets high, we mail out funds to members to help with repairs, and we occasionally provide DPS consumables - we're working on stocking up on those for when we enter Naxx, though.

Not sure what our guild bank is currently sitting on, besides lots and lots of mats.

Originally Posted by Vontre
Oh, nah, I just type things for the sake of typing things. ^_^
Originally Posted by Lyta
The dog nailed me like three times that day. It resulted in my ass hitting the ground and my legs waving in the air.
 
User is online.
Reply With Quote
Old 07/31/06, 12:49 PM   #30
Monsanto
Don Flamenco
 
Tauren Druid
 
Mug'thol
Originally Posted by Tuco
Originally Blizzard intended the MC BOEs and the various farmable stuffs in the world to be the gateway for the raiders to monetarily interact with the non-raiders. Raiders would sell MC BOEs, and in turn would buy things like arcanite or essences.

I'm not sure why Blizzard didn't continue with this system in BWL/AQ/Naxx. It appears they continually want raiders to incur more and more costs to force them to farm more and more. (The lack of BOE epics as well as more consumable use / exponential repair costs)
Not only is the relationship different now, it's the exact opposite. Now the raiders, after many hundreds of gold, get a nice shiny loot token. And with that token, you get to go to the AH and buy ~100g worth of cured rugged hides, arcane crystals, or mooncloth to get a piece of tier 3 loot. I like the token system, but the hide/mooncloth/arcanite component of it is just boneheaded.

Oh, and on a side note, does anyone know if elixirs of superior defense (the 450 armor one) stack with stoneshield potsions (the 2k armor one)?

 
User is offline.
Reply With Quote
Old 07/31/06, 12:49 PM   #31
Zagzil
Don Flamenco
 
Undead Warrior
 
Korgath
Originally Posted by Praetorian
It's part of the reason I clearly have abandoned any pretense of maintaining a stable guild bank, and am instead burning through what we have to learn Naxx with the hopes of replenishing it after Naxx is cleared and as the expansion approaches. Doing otherwise would be brutal on morale.
I have to agree. The fact that we're actually worried about our guild bank running low before we kill Kel'thuzad makes me worried, because it's clear we need to ramp up consumables more and more per boss. At this point we're about to start Loatheb (as long as we finish dancing with Heigan tonight!) I simply dread the amount of gold we have to burn to kill him. We already buff quite a bit for kills, and I'd be surprised if any guild is doing Patchwerk without flasks and Stoneshield before the expansion. I don't have a problem with buffing up for first kills to get that edge, but when we need that edge to beat the encounter, it becomes sort of unpleasant. People already say things like "the encounter isn't worth the gold" because of how much they spend to beat it, is that honestly okay with the developers?
 
User is offline.
Reply With Quote
Old 07/31/06, 12:50 PM   #32
Grimmarg
Piston Honda
 
Draenei Hunter
 
Jaedenar (EU)
Originally Posted by Praetorian
To be honest, if we had to generate 40k right now, I don't know that we could. I spent the spring building up the guild bank in anticipation of Naxx, selling MC BoEs, cores, ingots, elementium, dreamscales, and anything else I could. These days MC stuff is worth next to nothing, and demand for the rest has similarly plummeted. AQ20 runs where you sell all skill books would be decent, though.
We've made 20k gold for the guildbank in a couple of weeks on our realm. How? Simple. AQ20 skillbooks, and selling spots for MC (takes 2½ hours to run, 3½ if you bring too many alts ;) ), 100g for a bop item isn't bad, and if you have two guys buying from the same class, let them bid each other up. You can do the same for BWL if MC just doesn't cut it. You can even - I've heard some guilds do this, and are this far progressed gear wise, that you sell full AQ40 sets for something like 2000g. You can always guarantee that people will get their set in one run, and as long as they don't fuck anything up (at cthun just tell them to hug the trapped dragons till he's down), it's not really a big deal. :)
 
User is offline.
Reply With Quote
Old 07/31/06, 12:51 PM   #33
Darkchani
Piston Honda
 
Undead Mage
 
<TG>
Arthas
sure does
 
User is offline.
Reply With Quote
Old 07/31/06, 12:51 PM   #34
 Drauk
Kamelåså med syggelekokle
 
Drauk's Avatar
 
Drauk
Human Mage
 
No WoW Account
Originally Posted by Praetorian
This is something I'd been meaning to make a thread of its own about. At the risk of coming across like a whining pussy who clearly isn't hardcore enough for real raiding, I can't help but question whether dependence on consumables and such has gone too far, to the detriment of the "fun" of the raiding game. Repair costs I can handle. But when you have fights that are tuned a bit above the level of gear of an unbuffed raid group entering the zone, consumables are pretty much required in order to even learn the fight. Try learning Gothik without using any DPS consumables at all: You won't get very far, because you won't be able to keep up with the spawns (on dead side especially) and won't be able to tell for sure if your strat is flawed, or if the strat is good but you're just lacking the DPS to execute it.
Well, thats the problem that Blizzard has cornered themself while making encounters. If you tune it so that it will be challenging without consumables, it will be much easier with even basic level of consumables (for some reason that sounds familiar very familiar :). Basically they have onle one real choice - nerf all major consumables and buff. As you can see they are already doing it with several outstanding ones. We can only hope that in TBC that problem will be rebalanced

Fun is for casuals
 
User is offline.
Reply With Quote
Old 07/31/06, 1:05 PM   #35
Fooma
Glass Joe
 
Undead Warlock
 
Tichondrius
An example of our guild bank (We're only on 2 bosses in Naxx), we have it dynamically update on our website so there's both transparency on what the guild officers are doing with the guild bank, as well easy requesting items for the active members.

http://kupo.stacked.co.nz/bank/?sid=


(with everything displayed)
http://kupo.stacked.co.nz/bank/?open...1:3:11:9:5:4:6
 
User is offline.
Reply With Quote
Old 07/31/06, 1:09 PM   #36
Phantim
Von Kaiser
 
Murloc Rogue
 
Lightbringer
Originally Posted by Fooma
An example of our guild bank (We're only on 2 bosses in Naxx), we have it dynamically update on our website so there's both transparency on what the guild officers are doing with the guild bank, as well easy requesting items for the active members.

http://kupo.stacked.co.nz/bank/?sid=


(with everything displayed)
http://kupo.stacked.co.nz/bank/?open...1:3:11:9:5:4:6
These links are coming up with "no access" message im guessing you have to be logged in to see your guild bank wich seems to make sense to me.

http://i5.photobucket.com/albums/y18...de/phantim.gif
Richard Needham:
Strong people make as many mistakes as weak people. Difference is that strong people admit their mistakes, laugh at them, learn from them. That is how they become strong.
 
User is offline.
Reply With Quote
Old 07/31/06, 1:12 PM   #37
Mem
King Hippo
 
Mem's Avatar
 
Draenei Shaman
 
Frostwolf (EU)
Originally Posted by Praetorian
Spending 3 hours wiping and coming away without a kill can be frustrating. Spending 3 hours, using mongoose and arcane elixirs and giants and stoneshields on every attempt, and coming away without a kill, is depressing. Because it's not just the 3 hours -- it's the additional hours you'll need to restock, whether by farming gold or farming herbs, without anything to show for it.

It's part of the reason I clearly have abandoned any pretense of maintaining a stable guild bank, and am instead burning through what we have to learn Naxx with the hopes of replenishing it after Naxx is cleared and as the expansion approaches. Doing otherwise would be brutal on morale.
The problem here is: if you do have a regular workday, you won't have that much time for farming. We haven't yet tried the hardcore consumable fights but as a raid that is traditionally lazy in terms of consumables I can see great problems arising pretty soon. I don't want to have to go online and farm or raid exclusively. I always liked to be able to do a bit pvp or just hang around with my mates as a diversion to a very raidheavy weekend (we raid saturday and sunday from 15-23+ and wednesday 19-23).
If I as the officer in charge of the bank have to provide significantly more than 10 flasks a week on a regular basis, our raid will hit the wall pretty soon.
 
User is offline.
Reply With Quote
Old 07/31/06, 1:15 PM   #38
 Praetorian
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
It's not a question of >10 flasks a week -- I wouldn't say you need that at all. It is, however, a question of having every rogue and warrior come with mongoose and giants/juju, mages with wizard oil and GAEs, etc., healers and even casters chain-chugging major mana pots, etc., for even learning attempts beyond the additional "let's figure out what he does" parts. It's not the big stuff like flasks; it's the little stuff times 40, per attempt.

Some fights aren't like this at all -- you can practice and learn Gluth quite nicely with fairly minimal expenses. But when you spend a night wiping to Patchwerk or to Gothik, it's pretty brutal.
 
User is offline.
Reply With Quote
Old 07/31/06, 1:18 PM   #39
Wong-Fei-Hung
Von Kaiser
 
Night Elf Warrior
 
Arygos
Originally Posted by Phantim
The true problem is finding some one willing to pay gold for epics who wont wipe your raid
One of the guilds that sell MC epics on our server has the buyer in question stand at the entrance until the boss is downed, then they ML it to them if it drops. Cuts down immensely on the possibility of a wipe (Geddon bomb anyone?).

Course, the effectiveness of this would depend on how many buyers are at each run...
 
User is offline.
Reply With Quote
Old 07/31/06, 1:25 PM   #40
arch
Don Flamenco
 
arch's Avatar
 
Draenei Mage
 
Al'Akir (EU)
You have a choice to not go to Loatheb until you´re geared up though, the recent Loatheb kills are just for show and I doubt that many of the guilds that kill Loatheb will keep farming him every week. You simply need to farm Naxx alot more to cut down on the consumeables needed for that gearblock encounter.

On the other hand, you can argue what's worth more, two pairs of tier3 leggings and a random epic per week or shitloads of extra gold per week.
 
User is offline.
Reply With Quote
Old 07/31/06, 1:30 PM   #41
berg
Don Flamenco
 
Undead Rogue
 
Tichondrius
In ochat we call it potioncraft now. Some ofthe encounters are just getting absurd.

Widow is a 'great' example. Going in dry on this fight is stupid. On our crappy server you can count on getting hit with 3-4 waves even if you are out of range in 1 second. Everyone prepops a firepot. Get hit with rain(almost certain atleast once) drink another firepot. Sissy clothies? Better prepop a nature pot.

Any guild can kill widow without crazy pot chugging when things work out ok or if the server is not laggy. Or you can just blow 300g worth of protection pots and do away with her immediately.

Many encounters are not even feasible anymore without flasked tanks. This is not some cutting edge trick that only the best guilds use anymore. It is a straight up mandated raid tax for your friendly gromsblood/lotus farmers.

Futhermore there are starting to be too many issues with max buffs on tanks and complications on figuring out which buffs stack etc. What if there are 3 new pots in expansion for +parry and +dodge and +block. Do we start blowing 100g per attempt on potions for the tank?

In my opinion they should just do away with titans. Then they should make the potions much more powerful but have a hard limit of one active potion at a time like flasks currently are. A stack of said potions should cost 5 gold in mats, no more of this black lotus + 40 dreamfoil crap.
 
User is offline.
Reply With Quote
Old 07/31/06, 1:31 PM   #42
 frmorrison
Divine Protector
 
frmorrison's Avatar
 
Blood Elf Paladin
 
Mal'Ganis
Originally Posted by Wong-Fei-Hung
One of the guilds that sell MC epics on our server has the buyer in question stand at the entrance until the boss is downed, then they ML it to them if it drops.
Does that work? I thought you had to be in range of the boss to get items MLed to you. Maybe FFA loot would work with the waiting at the entrace idea?


MC runs selling epics seems to be a great way to make some gold, especially if you can get 500g for one epic.

DK - Ashbane Failure is the condiment that gives success its flavor.
 
User is offline.
Reply With Quote
Old 07/31/06, 1:35 PM   #43
Zagzil
Don Flamenco
 
Undead Warrior
 
Korgath
Originally Posted by berg
In ochat we call it potioncraft now. Some ofthe encounters are just getting absurd.

Widow is a 'great' example. Going in dry on this fight is stupid. On our crappy server you can count on getting hit with 3-4 waves even if you are out of range in 1 second. Everyone prepops a firepot. Get hit with rain(almost certain atleast once) drink another firepot. Sissy clothies? Better prepop a nature pot.

Any guild can kill widow without crazy pot chugging when things work out ok or if the server is not laggy. Or you can just blow 300g worth of protection pots and do away with her immediately.
Dunno about that, Grand Widow requires a Flask on the MT and maybe a Fire Protection Pot on the Priest Mind Controlling, beyond that I wouldn't waste consumables.

Also, of course you have a choice to not kill bosses, but realistically are you really going to tell your guild "hey let's not do Loatheb because the guild bank is broke"?
 
User is offline.
Reply With Quote
Old 07/31/06, 1:39 PM   #44
Tuco
Piston Honda
 
Murloc Priest
 
Mal'Ganis
Originally Posted by Gurg
This is something I'd been meaning to make a thread of its own about.
I was intending on making such a thread today on the batphone.

http://www.fohguild.org/forums/mmorp...ng-budget.html

We'll see what happens, while I know it will be read by some of the guys that make those decisions, it will also be clouded by people who aren't in Naxx or even WoW.
 
User is offline.
Reply With Quote
Old 07/31/06, 1:39 PM   #45
berg
Don Flamenco
 
Undead Rogue
 
Tichondrius
Originally Posted by Zagzil
Dunno about that, Grand Widow requires a Flask on the MT and maybe a Fire Protection Pot on the Priest Mind Controlling, beyond that I wouldn't waste consumables.
Server hardware simply does not allow this for us. Maybe if we raided on weekday mornings we could get away with that but you can usually count on getting hit with 3 waves reguardless of how quickly you leave the area of effect.
 
User is offline.
Reply With Quote
Old 07/31/06, 1:40 PM   #46
Northy
Glass Joe
 
Tauren Warrior
 
Kargath
Originally Posted by Praetorian
It's not a question of >10 flasks a week -- I wouldn't say you need that at all. It is, however, a question of having every rogue and warrior come with mongoose and giants/juju, mages with wizard oil and GAEs, etc., healers and even casters chain-chugging major mana pots, etc., for even learning attempts beyond the additional "let's figure out what he does" parts. It's not the big stuff like flasks; it's the little stuff times 40, per attempt.

Some fights aren't like this at all -- you can practice and learn Gluth quite nicely with fairly minimal expenses. But when you spend a night wiping to Patchwerk or to Gothik, it's pretty brutal.
You're spot on about the little buffs being the real breaking point for a raid. That's not to downplay the need for flasks in Naxx, however. Prior to Naxx, we were using 2 Titans a week for emps. Now we're using 1 on faerlina to give us room for error and then in hopes of making use of that same flask on maexxna. We've yet to manage that, so now we're at 2. We're on the learning stage for patchwerk and that's a guaranteed 4 flasks. And as you said, countless mini buffs and chain chugging mana pots. 6 Flasks (5 on a good night) and we're at 6 bosses.

My concern is that these are the earlier bosses in Naxx and even when they approach farm status, I don't see the drop off in extreme buffing. You're going to need 4 flasks, 4 defense pots and 3-4 stoneshield / tank on patchwerk for as long as I can see. A wipe here or there and your costs are going up greatly. It's becoming quite a challenge to keep up with content while maintaining a steady buff baseline, as I see fit for most encounters. The only option I can see at this point is to keep grinding it out and hope that as you progress, you can continue to drop the older encounters and rely more on steady play.
 
User is offline.
Reply With Quote
Old 07/31/06, 1:41 PM   #47
Judia
Banned
 
Murloc Paladin
 
Grim Batol(EU)
Originally Posted by Praetorian
We also have an alt loaded up with "basic" consumables -- mongoose, giants, elemental protection pots, arcane elixirs, etc -- that I keep parked in UC for those "damn, we've totally got this, let's restock consumables and kill him" moments that come when learning a new boss, after a session of wipes that drained the consumables people brought with them for personal use.
"Yoink"
 
User is offline.
Reply With Quote
Old 07/31/06, 2:21 PM   #48
Deathwing
Bald Bull
 
Deathwing's Avatar
 
Tauren Druid
 
Black Dragonflight
I think the only "interaction" raiders should have with non-raiders is through paying your repair bill. Preach community all you want, I think mats for potions required for certain encounters should drop in that raid zone. It makes for much more controllable system so that the designers don't have to push it to the limit(sorry). At first, I thought the hourglass sand/chromaggus system was terrible. What if we didn't get enough sand from the techs? Which, of course, has never happened, even when learning him. Can you think how bad Chromaggus would be if hourglass sand dropped of goblin guards in BB? Don't pretend it's much different now with flasks. With the droves of farmers and other raiders, dreamfoil might as well drop of goblins in BB.

Either that, or nerf potions into obscurity, or make them dirt cheap.
 
User is offline.
Reply With Quote
Old 07/31/06, 2:27 PM   #49
 Praetorian
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Eh, but they do drive a tradeskill economy, which is a good thing. Alchemy is a good profession and pretty much the only one that lets you really make a good profit just buying materials, combining them, and reselling the results, not counting other crafters with hyper-rare patterns/enchants. I'm not opposed to the idea of player-made consumables. The problem is just how far it's gone. Herbalists/alchemists who regularly brought their own potions to raid used to have an advantage and performed better as a result, which was cool. The same way engineers who pop sapper charges or have reflectors for higher resists have an advantage as a result of their profession. But now it's reached a point where it's not a nice perk but instead mandatory, such that coming to a raid without major mana pots or DPS buffs makes you a lazy slacker.
 
User is offline.
Reply With Quote
Old 07/31/06, 2:30 PM   #50
hamlet
King Hippo
 
Murloc Shaman
 
Sargeras
if you didnt have the raider/non-raider interaction you would truly have an even larger seperation between the 2 groups. I dont think blizzard wants that.

 
User is offline.
Reply With Quote
Reply

Go Back   Elitist Jerks > Public Discussion > Public Discussion

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Guild Bank Mods? Frothor User Interface and AddOns 5 03/29/07 1:22 AM
Guild Bank Mods: Converting Gold to DKP Dragonlord User Interface and AddOns 1 03/15/07 2:08 AM
Designing a Real Guild Bank... Avair Public Discussion 58 12/04/06 12:32 PM
Guild Bank - Banned Playered Public Discussion 34 08/18/06 7:49 PM