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07/31/06, 10:44 AM
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#16
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Piston Honda
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Originally Posted by Praetorian
To be honest, if we had to generate 40k right now, I don't know that we could. I spent the spring building up the guild bank in anticipation of Naxx, selling MC BoEs, cores, ingots, elementium, dreamscales, and anything else I could. These days MC stuff is worth next to nothing, and demand for the rest has similarly plummeted. AQ20 runs where you sell all skill books would be decent, though.
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Thanks for the reply. I figured you guys had built it up slowly over time :)
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I believe in Harvey Dent.
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07/31/06, 10:44 AM
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#17
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King Hippo
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Originally Posted by Praetorian
To be honest, if we had to generate 40k right now, I don't know that we could. I spent the spring building up the guild bank in anticipation of Naxx, selling MC BoEs, cores, ingots, elementium, dreamscales, and anything else I could. These days MC stuff is worth next to nothing, and demand for the rest has similarly plummeted. AQ20 runs where you sell all skill books would be decent, though.
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Alot of that is dependant on the server though. MC isnt worth 10k gold or anything but it really is one of the few money making instances out there. BOE epics sell for atleast 100g but I could sell a NS belt for 800g which is still not too bad.
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07/31/06, 10:53 AM
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#18
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Piston Honda
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Originally Blizzard intended the MC BOEs and the various farmable stuffs in the world to be the gateway for the raiders to monetarily interact with the non-raiders. Raiders would sell MC BOEs, and in turn would buy things like arcanite or essences.
I'm not sure why Blizzard didn't continue with this system in BWL/AQ/Naxx. It appears they continually want raiders to incur more and more costs to force them to farm more and more. (The lack of BOE epics as well as more consumable use / exponential repair costs)
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07/31/06, 10:54 AM
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#19
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Don Flamenco
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Our old bank was up at something like 70k gold at one point, thanks to the efforts of some dedicated bankers. Right now we spend gold like never before - seriously no other instance is close to the gold investment Naxx is, so we're constantly running through Flasks (which we provide) and pretty much all our members burn potions constantly (which we don't provide most of the time).
Making money, sadly, is really all about knowing who will buy stuff. We had a guy on our old server who bought full Might, then wanted to buy Wrath and AQ40 gear. He alone probably gave us thousands of gold.
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07/31/06, 11:06 AM
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#20
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Mike Tyson
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Originally Posted by Tuco
I'm not sure why Blizzard didn't continue with this system in BWL/AQ/Naxx. It appears they continually want raiders to incur more and more costs to force them to farm more and more. (The lack of BOE epics as well as more consumable use / exponential repair costs)
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This is something I'd been meaning to make a thread of its own about. At the risk of coming across like a whining pussy who clearly isn't hardcore enough for real raiding, I can't help but question whether dependence on consumables and such has gone too far, to the detriment of the "fun" of the raiding game. Repair costs I can handle. But when you have fights that are tuned a bit above the level of gear of an unbuffed raid group entering the zone, consumables are pretty much required in order to even learn the fight. Try learning Gothik without using any DPS consumables at all: You won't get very far, because you won't be able to keep up with the spawns (on dead side especially) and won't be able to tell for sure if your strat is flawed, or if the strat is good but you're just lacking the DPS to execute it.
Spending 3 hours wiping and coming away without a kill can be frustrating. Spending 3 hours, using mongoose and arcane elixirs and giants and stoneshields on every attempt, and coming away without a kill, is depressing. Because it's not just the 3 hours -- it's the additional hours you'll need to restock, whether by farming gold or farming herbs, without anything to show for it.
It's part of the reason I clearly have abandoned any pretense of maintaining a stable guild bank, and am instead burning through what we have to learn Naxx with the hopes of replenishing it after Naxx is cleared and as the expansion approaches. Doing otherwise would be brutal on morale.
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07/31/06, 11:10 AM
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#21
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King Hippo
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Originally Posted by Zagzil
Making money, sadly, is really all about knowing who will buy stuff. We had a guy on our old server who bought full Might, then wanted to buy Wrath and AQ40 gear. He alone probably gave us thousands of gold.
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This is one reason I love IGE.
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07/31/06, 11:15 AM
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#22
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Piston Honda
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We're a guild just entering BWL (Vael down). At the moment I've got about 15 flasks built up (prep for Broodlord) and have roughly 5k in mats/ingots/cores etc. About 1.3k in gold.
We're putting 100% of our effort into Flasks for Broodlord. Far down the line we'll support repair bills for those "let's spend 4 hours wiping to learn something better" nights, but have to get up over 10k gold to do it.
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http://ctprofiles.net/69539
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07/31/06, 11:19 AM
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#23
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In 1st, e-brake activated.
Kytrarewn
Undead Rogue
No WoW Account
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Originally Posted by Irish Taxi Driver
I don't even know if my guildbank HAS gold. We're required to farm and bring our flasks every night.
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Umm, what?
Anyway, in a previous guild that raided 5 nights of the week for 5 hours each night, i found it a major challenge farming self-consumables, as well as flask mats for the tanks. That's probably 15 hours a week in AQ40, incurring probably about 10g/hour between pots and repairs, while making maybe 3g/hr. BWL was generally a gain of about 15 gold over the course of the night. That doesn't do much to offset the other 105 gold that I needed to make up to stay even, nor does it offset the 30-40g worth of flask mats that we were encouraged to send to the guildbank every week for no compensation.
For anyone that goes to school or has a job, that amount of time-consumption really isn't very sustainable.
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07/31/06, 11:22 AM
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#24
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In 1st, e-brake activated.
Kytrarewn
Undead Rogue
No WoW Account
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Originally Posted by Ashuko
We're a guild just entering BWL (Vael down). At the moment I've got about 15 flasks built up (prep for Broodlord) and have roughly 5k in mats/ingots/cores etc. About 1.3k in gold.
We're putting 100% of our effort into Flasks for Broodlord. Far down the line we'll support repair bills for those "let's spend 4 hours wiping to learn something better" nights, but have to get up over 10k gold to do it.
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Broodlord, if you've gotten like any tanking gear in MC/RazorVael really won't be a huge issue as far as flask consumption. You'll burn 3 for you first 4-5 kills, and then you'll say 'fuck it'.
The drakes, Firemaw in particular before you get positioning down, will be a bigger drain as far as flasks are concerned.
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07/31/06, 11:24 AM
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#25
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Von Kaiser
Murloc Rogue
Lightbringer
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Originally Posted by hamlet

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Originally Posted by Oneiros
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Originally Posted by Praetorian
We also have an alt loaded up with "basic" consumables -- mongoose, giants, elemental protection pots, arcane elixirs, etc -- that I keep parked in UC for those "damn, we've totally got this, let's restock consumables and kill him" moments that come when learning a new boss, after a session of wipes that drained the consumables people brought with them for personal use.
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As a guild leader/guild bank manager, I have a couple questions as to how you afford this. Granted, EJ has been around forever and I'm sure most of the money has accrued over time, but how do you keep the guild bank's income steady? Does EJ have some sort of turnin system to encourage guild members to donate or is it purely from income that the bank is able to buy these things?
Personally, our guild bank provides mostly only Flasks of the Titans. When we were learning Huhuran, we told everyone to bring 5 of them, then the guild would provide after that. Now that we're working on Ouro, we're doing the same thing. That is our expenditures (for the most part). Our income is from a few different ways. We sell all BOE items that drop in our raids (the blues off Rag/Nef, etc.). We actually have gotten pretty lucky. Sold a polymorph turtle book for 1200g and we got an Alcor's Sunrazor in AQ last week heh. Stuff like that. For the most part though, that is the entirety of our income. We have begun selling helms off Onyxia and we are also selling MC runs once a week (These haven't really kicked into full effect yet, word of mouth is still spreading). With this income vs. expenses, the bank breaks about even.
I would like to do something like providing repair money and stuff like that, and hopefully as we sell more MC loot we will have a bigger income to play with. I was just wondering if anyone had any tips on how to make money/save money for a guild.
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Do a few runs of MC and sell everything that isnt used by the people in that raid and you will net 2k gold atleast from it. BOE epics still sell well on the AH, atleast on sargeras they do and if you can get 15-20 nexus that is 750g-1k. Not to mention all the essence of fire and earth typically sell for 5g apiece. If you are on ouro my guess is you should be able to get MC down in 3.5 hours which is pretty good money farming time.
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An other option is have a few people from outside the guild run Molten Core with you, they pay gold for each item they receive. As most guilds who are looking to farm gold for repair and flask funds can run Molten Core in a 2-4 hours. Having some one willing to pay 350g per epic item makes a lot more sense to me then disenchanting it and getting 1-2 nexus from the item. The true problem is finding some one willing to pay gold for epics who wont wipe your raid, the best solutions for this is have people who your guildies know come along, keep alts in mc to a minnimum, and set out ground rules with the new people make sure they know whats going on so they dont wipe the raid.
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07/31/06, 11:26 AM
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#26
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Von Kaiser
Tauren Druid
Draenor (EU)
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Every time i ask for somthing from out bank, i get the reply "saving for guild house, shut up and farm".
We get repair money, and the tanks get things like flasks and such.
There is a lot of things you can make money from as a guild bank. I dont know if there is anything good most people use the obsidian from AQ for, but we aparently dont. Our guilbank guy made epic shields of it and sold like 5 for 1600g a piece on the AH pretty quick.
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07/31/06, 11:29 AM
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#27
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Von Kaiser
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I am curious what systems guilds use for reimbursing repair costs. Is there some calculator guilds use to get the money? Right now we just hand out lump sums that are rough estimates. However, this is hardly a desireable approach to the situation.
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07/31/06, 11:33 AM
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#28
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Great Tiger
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Originally Posted by Crimsonjade
Is there some calculator guilds use to get the money?
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We don't use one, we just have the participating members CoD to the guild bank their repair costs. You have to trust your guild for that though.
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07/31/06, 11:41 AM
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#29
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Super Macho Man
<>
Orc Shaman
No WoW Account
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Stocking the bank: We sell BoE blues and epics and have an officer who *had* to learn how to play the AH (paladins can't effectively solo farm, and he doesn't have any DPS alts, so he farms the AH instead) in charge of selling them. This nets us a pretty solid income. Members also donate mats for typical raid consumables, and we sell leaf/eye/Quel runs. We don't currently sell any other gear (no "2k loots you anything you want that isn't T2 or bindings or eye" MCs).
Unloading the bank: Necessary Titans flasks (for us, this basically just means Emps now - we don't need to use flasks on Broodlord or Nef anymore) are the main expenditure, and we try to minimize the amount of mats we have to buy off the AH for these. I believe we occasionally help tanks with repair costs. Every once in a while, if the guild bank gets high, we mail out funds to members to help with repairs, and we occasionally provide DPS consumables - we're working on stocking up on those for when we enter Naxx, though.
Not sure what our guild bank is currently sitting on, besides lots and lots of mats.
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Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.
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07/31/06, 11:49 AM
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#30
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Don Flamenco
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Originally Posted by Tuco
Originally Blizzard intended the MC BOEs and the various farmable stuffs in the world to be the gateway for the raiders to monetarily interact with the non-raiders. Raiders would sell MC BOEs, and in turn would buy things like arcanite or essences.
I'm not sure why Blizzard didn't continue with this system in BWL/AQ/Naxx. It appears they continually want raiders to incur more and more costs to force them to farm more and more. (The lack of BOE epics as well as more consumable use / exponential repair costs)
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Not only is the relationship different now, it's the exact opposite. Now the raiders, after many hundreds of gold, get a nice shiny loot token. And with that token, you get to go to the AH and buy ~100g worth of cured rugged hides, arcane crystals, or mooncloth to get a piece of tier 3 loot. I like the token system, but the hide/mooncloth/arcanite component of it is just boneheaded.
Oh, and on a side note, does anyone know if elixirs of superior defense (the 450 armor one) stack with stoneshield potsions (the 2k armor one)?
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