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I saw over in the UI thread that the EJ bank went from 40k gold to 20k gold because of Naxx, and so the thought occurred to me - what are other guilds using their guild gold pools toward? Do guilds pay for repairs, pots, craftables, enchants etc etc? I'm interested to see how guilds in this community put that to use.
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I know the my guild bank (Unforgiven/Pro Baddies) is mostly, if not all, used on flasks and mana potions. Naxxaramas seems as though many fights require flasks (i.e. patch and max), but then again many fights do not. Flasks make progression easier, thats why the guild bank should be used for consumables (not repairs).
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We provide flasks when needed -- usually for first kills on crazy numbers fights. Our first Patchwerk kill was heavily flasked and I bet our first Loatheb kill will be too. Repair bots. Repair reimbursement on nights of pure learning/wiping where a kill is not usually expected -- people shouldn't have to pay out of pocket for the "ok let's throw ourselves at this guy and see what he does and start learning" phases. If we wipe to stuff we've already learned, then tough. Also, tank consumables (sup def and stoneshield) since a lot of the time we can't even keep fights stable to learn them if the tanks aren't using consumables, even though no one else needs to at that stage. Plus I have a collection of one of each color epic mount. I'm really lucky to have such an understanding guild. |
Flasks for tanks, situational consumables(ie. Nature/Fire/whatever protection potions, stoneshield pots etc), raid-beneficial enchants, resistance gear, Naxx attunements and tier 3 materials, of which our bank will provide half and the players the other half.
I believe that bank gold exists to be used to easen the farming burden of members a bit, especially so when a certain class for example would need to farm a lot for situational consumables, ie. melee at Huhuran or tanks whenever they need Flasks / Stoneshields and so on. We do not, however, provide stuff for basic consumables such as Mana/Health potions, Dark runes, mongooses and such, which every member are expected to be able to provide themselves. It's worked out fairly well for us so far at least. |
flasks primarily but also the very rare occasion where we will pay for repairs or reimburse on a night of unexpected head bashing. That is about it but it is kinda sad how expensive that little bit can be. Also I will buy an ingot or 2 if needed if we have an orange hammer close to being made(it has been 4 months since we have seen an ingot so the next eye is very far from being made).
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Flasks (for tanks) + stoneshields mainly for us. Our guild bank is pretty underfunded compared to most so our members unfortunatly grind their own repair gold. We run MC with a PUG so cant really get funding for it from there either.
We all grind our own consumables other than titans for tanks and stoneshields for tanks |
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We also have an alt loaded up with "basic" consumables -- mongoose, giants, elemental protection pots, arcane elixirs, etc -- that I keep parked in UC for those "damn, we've totally got this, let's restock consumables and kill him" moments that come when learning a new boss, after a session of wipes that drained the consumables people brought with them for personal use.
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Flasks, tank consumables, repair bots. In a pinch we supply various other pots as well. Never repairs and very rarely mats for T3.
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I don't even know if my guildbank HAS gold. We're required to farm and bring our flasks every night.
EDIT: I am now wondering if my guildbank is just someone who I've been mailing stonescale eels and stranglekelp to for the past half a year. |
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Personally, our guild bank provides mostly only Flasks of the Titans. When we were learning Huhuran, we told everyone to bring 5 of them, then the guild would provide after that. Now that we're working on Ouro, we're doing the same thing. That is our expenditures (for the most part). Our income is from a few different ways. We sell all BOE items that drop in our raids (the blues off Rag/Nef, etc.). We actually have gotten pretty lucky. Sold a polymorph turtle book for 1200g and we got an Alcor's Sunrazor in AQ last week heh. Stuff like that. For the most part though, that is the entirety of our income. We have begun selling helms off Onyxia and we are also selling MC runs once a week (These haven't really kicked into full effect yet, word of mouth is still spreading). With this income vs. expenses, the bank breaks about even. I would like to do something like providing repair money and stuff like that, and hopefully as we sell more MC loot we will have a bigger income to play with. I was just wondering if anyone had any tips on how to make money/save money for a guild. ( |
Flasks and repairs... Generally only ask for repairs on new content... Resist gear as well of course (though this typically means mats, not gold). 'Senior' guild members also get nexus for enchants, so that's one less expense there too.
Other than Cores and Ingots, I had to farm all the items for my hammer, with a few guildies helping out... course, the Cores and Ingots are the most expensive part too :P STILL waiting on second binding to drop for our MT, so we'll see if they decide to use the guild bank to help craft that. |
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To be honest, if we had to generate 40k right now, I don't know that we could. I spent the spring building up the guild bank in anticipation of Naxx, selling MC BoEs, cores, ingots, elementium, dreamscales, and anything else I could. These days MC stuff is worth next to nothing, and demand for the rest has similarly plummeted. AQ20 runs where you sell all skill books would be decent, though.
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