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Originally Posted by Argrax
Though there may be a simple answer to this question, I've searched around for one and have yet to find anything and I've never really been able to tell with absolute certainty based on personal experience.
In the actual description, damage/healing gear reads "Increases damage and healing done by magical spells and effects by up to xx."
If I have a spell with a 3.5s cast time and +100 to healing/spell damage, is my spell going to see a flat boost of +100 all the time or an average boost of +50 over time? I'm inclined to think it's the former but find the actual item description very misleading if that is in fact the case.
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It is the former. More detailed descriptions can be found in a bunch of places, but the brief answer is that the "up to" refers only to the dependence on the cast time of your spell.