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Closed. New thread and new discussion thread coming within moments so settle down there tex.
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This is a pretty great system.. zero-sum wise. One of the more fair systems.
theres one huge problem though.. those fucking druids and their luck :( |
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Question on the second part though. Do you round up or down on JP if someone used 3 JP rolls and still lost. What's half of 3 in that case? |
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Also, once you grasp the beauty of the zero point system all sorts of other nice things become avaliable. For instance, we give everyone on the raid Raid JP when a Firey Core, or Lava Core, or Core Leather drops. Then when someone in the guild uses them to have a guild crafter make the high-end thorium brotherhood stuff made, they pay back the Raid JP those items generated when they dropped. This gives us an easy manner of tracking and fairly allocating other items that can only come about from collective effort. |
After you've spent a good ammount of time in instances you'll find yourself either spending 5 JP or none at all. The instance JP system really works well as a transition to what it's going to be like on the 40 man raids. It's far from perfect, but it's really good when you're only looking for an item or 2.
Although I've only spent 5 JP twice, and lost the item both times. Oh well, there's better things in MC where Im guaranteed something eventually. |
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The zero-sum system is pretty cool, it's really a shame you didn't come up with that awesome of a system before the split.
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I know that all of the complaining I saw was about the second system and not the first, though. |
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It's really too bad that there couldn't have been a better agreement for the points system, because I do think it could have been worked out well. |
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