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Old 08/05/06, 3:48 AM   #1
Judia
Banned
 
Murloc Paladin
 
Grim Batol(EU)
One of our rogues was prodding me and I was not 100% sure on the answer so, could someone give a complete list of +hit caps for one weapon, two weapon and spell +hit.

E.g.
Im fairly confident the +hit cap for a 2h weapon against a 63 is +9, what about for dual wield and spells ?

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Old 08/05/06, 4:03 AM   #2
xarg
Piston Honda
 
Night Elf Warrior
 
Blackrock
Advise you read this:
http://evilempireguild.org/guides/attacks.html

For 2h, miss rate against a lvl 63 mob is 5.6%.

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Old 08/05/06, 4:09 AM   #3
Judia
Banned
 
Murloc Paladin
 
Grim Batol(EU)
Originally Posted by xarg
For 2h, miss rate against a lvl 63 mob is 5.6%.
That doenst feel right.
Im almost certain its +9% for hunter to never miss a Tranq Shot.

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Old 08/05/06, 4:17 AM   #4
Dozer
I know a dead parrot when I see one
 
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Dwarf Shaman
 
Spirestone
9% for ranged, 6% for 2h weapons, 17% (IIRC, or is it 11%?) for spells, something ridiculously high for dual wielding.

This is vs. level63 of course.

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Old 08/05/06, 5:53 AM   #5
Tectonic
Von Kaiser
 
Orc Warrior
 
Dethecus
Those figures, at least for melee, seem way off. Using the mod "Recap" and checking out my stats after a boss fight always yields much higher miss rate then 5.6% and that's while wearing 6-8% +hit gear.
So maybe the miss rate was changed (that 5.6% dates from ages ago) or maybe they added some defense to bosses besides the base they receive for their level.

I'll get around doing some propper tests to determine why my miss rate is so much higher then the supposed 5.6% with a 2H. IMHO 5.6% would make more sense vs. a level 60 mob then a level 63.

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Old 08/05/06, 6:22 AM   #6
djor
Von Kaiser
 
Tauren Priest
 
Kazzak (EU)
nm.

http://ctprofiles.net/2861210

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Old 08/05/06, 9:20 AM   #7
Xaxoz
Glass Joe
 
Murloc Rogue
 
Aegwynn
Originally Posted by Tectonic
Those figures, at least for melee, seem way off. Using the mod "Recap" and checking out my stats after a boss fight always yields much higher miss rate then 5.6% and that's while wearing 6-8% +hit gear.
So maybe the miss rate was changed (that 5.6% dates from ages ago) or maybe they added some defense to bosses besides the base they receive for their level.

I'll get around doing some propper tests to determine why my miss rate is so much higher then the supposed 5.6% with a 2H. IMHO 5.6% would make more sense vs. a level 60 mob then a level 63.
Thats because recap is broken when it comes to miss%. It calculates dodges and parries in it aswell, making it very inaccurate.

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Old 08/05/06, 10:50 AM   #8
Tectonic
Von Kaiser
 
Orc Warrior
 
Dethecus
I get similar results from CombatStats which does indeed check for dodges and parries.

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Old 08/05/06, 11:04 AM   #9
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Dozer
9% for ranged, 6% for 2h weapons, 17% for spells, something ridiculously high for dual wielding.
Correct, it is 24% for DW.

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Old 08/05/06, 1:17 PM   #10
Vanick
Reginald was just a nickname
 
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Vanick
Worgen Warrior
 
<CBH>
No WoW Account
Originally Posted by xarg
Advise you read this:
http://evilempireguild.org/guides/attacks.html

For 2h, miss rate against a lvl 63 mob is 5.6%.
This is incorrect. I have missed against level 63s with 8% hit and a 2h weapon.

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Old 08/05/06, 1:22 PM   #11
Grimmarg
Piston Honda
 
Worgen Hunter
 
Doomhammer (EU)
Originally Posted by Vanick
Originally Posted by xarg
Advise you read this:
http://evilempireguild.org/guides/attacks.html

For 2h, miss rate against a lvl 63 mob is 5.6%.
This is incorrect. I have missed against level 63s with 8% hit and a 2h weapon.
Wouldn't that be caused by the fact that you can't go above 99% chance to hit? Or am I mistaken? ;)

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Old 08/05/06, 1:32 PM   #12
Vanick
Reginald was just a nickname
 
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Vanick
Worgen Warrior
 
<CBH>
No WoW Account
Originally Posted by Grimmarg
Wouldn't that be caused by the fact that you can't go above 99% chance to hit? Or am I mistaken? ;)
Is this true? It would explain a lot...

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Old 08/05/06, 1:35 PM   #13
Carnitine
Von Kaiser
 
Blood Elf Warrior
 
Blackhand
My personal theory is that 0% hit is impossible. Whether this means that as you get closer to 0 miss, +hit gear starts subtracting slightly less than 1% miss per point or whether it means that +hit is capped at (miss rate - 1ish) is my question. I have +10 hit currently and I still miss specials, although it's extremely rare.

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Old 08/05/06, 2:24 PM   #14
 Maestroquark
What Would You Have Me Do?
 
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Ramala
Orc Rogue
 
No WoW Account
Originally Posted by Grimmarg
Wouldn't that be caused by the fact that you can't go above 99% chance to hit? Or am I mistaken? ;)
Explain no special misses (not dodge/parry/block) since ... well, since my respec to Combat Daggers months and months ago.

Cally - EJBSG 27; Dee Baltar - EJBSG 22; Tory - EJBSG 20; Leoben - EJBSG 19; Helo - EJBSG 14; Starbuck - EJBSG 12

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Old 08/05/06, 2:25 PM   #15
Zagzil
Don Flamenco
 
Undead Warrior
 
Korgath
I haven't missed a special attack since they uncapped hit, I'm pretty sure it would be noticeable if there were a 99% hit cap.

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