Elitist Jerks
Register
Blogs
Urban Rivals
Forums
New Posts


Go Back   Elitist Jerks > Public Discussion > Public Discussion
Elitist Jerks Login

gamerDNA Login

Welcome to Elitist Jerks
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!

If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.

Reply
 
LinkBack Thread Tools
Old 08/06/06, 12:50 PM   #26
 Maestroquark
What would you have me do?
 
Maestroquark's Avatar
 
Orc Rogue
 
Mal'Ganis
Originally Posted by sp00n
I also am a believer that in WoW there do not exist things like 100% or 0%.
I DO have missed specials while wearing +8% tohit gear, altough this occurs only once every year or so, they actually do happen.
The chance certainly is not 99%, rather something like 99,999%, but there still seems to be a very small chance to miss.
With all due respect, I'm not going to believe this until I see some sort of parse/screenshot showing it. I've never noticed my Backstab missing since I respecced. Ever. Every time I noticed it didn't hit/crit, I've seen Dodge (and very rarely Parry) in its place.

What are you waiting for, a certain shade of green?
 
User is offline.
Reply With Quote
Old 08/06/06, 2:22 PM   #27
 Cluey
Danger: Genius at work
 
Cluey's Avatar
 
Night Elf Druid
 
Dragonblight
This is something I looked into while getting to go feral on MC runs.
Prior to the 1.10 patch with 6% to hit I never missed in MC.
After the 1.10 patch I was getting the occasional miss with 8%.

It would be good if there was a way of only tracking against level 63's as my misses with 8% were over the whole run of MC not just the bosses.

The data from that run had me thinking that druids, at least, had the same to hit mechanics as what hunters believe they do:
1.2% per level above you.

I wasn't able to get any of the rogues I run with to test this and our only warrior with enough gear and the oportunity to test it properly likes topping the damage meter ALL the time, so getting him to do some testing while the meter is running will be damn close to impossible :(

I had been wondering how best to ask this as when I tried on the WoW forums it went nowhere, now it has been brought up here would anyone like to test it?
 
User is offline.
Reply With Quote
Old 08/07/06, 4:03 AM   #28
Cold
Glass Joe
 
Draenei Shaman
 
Tarren Mill (EU)
nvm
 
User is offline.
Reply With Quote
Old 08/07/06, 6:37 AM   #29
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by Maestroquark
Originally Posted by sp00n
I also am a believer that in WoW there do not exist things like 100% or 0%.
I DO have missed specials while wearing +8% tohit gear, altough this occurs only once every year or so, they actually do happen.
The chance certainly is not 99%, rather something like 99,999%, but there still seems to be a very small chance to miss.
With all due respect, I'm not going to believe this until I see some sort of parse/screenshot showing it. I've never noticed my Backstab missing since I respecced. Ever. Every time I noticed it didn't hit/crit, I've seen Dodge (and very rarely Parry) in its place.
I've had two backstab misses on the twin emperors in one single attempt, but unfortunately I didn't take the time to make a screenshot of this happening. Therefore have no proof.
Did not happen after that though.
If it ever happens again, I will think of making a ss. ;)

 
User is offline.
Reply With Quote
Old 08/07/06, 12:07 PM   #30
Emth
Piston Honda
 
Undead Mage
 
The Venture Co (EU)
I'm sick of seeing 5.6%. Yes the logic points towards that but I've missed specials at 6% hit and I'm sure many others have too, however i've personally never missed one at 8%. I'm pretty sure no one knows for sure what the caps are, but one thing that is certain is that you can gain much more than 99% hit rate - with specials at least.

http://ctprofiles.net/404078
 
User is offline.
Reply With Quote
Old 08/07/06, 12:14 PM   #31
Wong-Fei-Hung
Von Kaiser
 
Night Elf Warrior
 
Arygos
Miss rates for specials is 5%.

Miss rates on white dmg for Melee 2h is 5.6% against level 63.
Miss rates for Dual Wielding is 24.6% against level 63.

Now, because of the way the combat engine calculates hits and misses, it is still possible to miss, even if you were geared with 50% to hit!

I've missed against same level mobs wearing 10% to hit gear with a 2h weapon (I was too lazy to switch out of my DW gear :P)

I've also gone an entire week of raiding (BWL, MC, etc) without having a single miss. And this is with 6% to hit gear when using a 2h.

I've heard the 9% numbers before, but every time I've heard them, they've always come from hunters. This does not apply to 2h melee.
 
User is offline.
Reply With Quote
Old 08/07/06, 7:09 PM   #32
tjoertell
Glass Joe
 
Murloc Rogue
 
Blackhand
So in all this are we referring to %hit in general, or is it a given everyone has taken 5/5 Precision and we're talking %hit on top of the then "natural" 5%?

If one way, I'm sitting on 14% +hit and I miss specials enough to notice.
If the other way, I'm sitting on 9% +hit and I miss specials enough to notice.
 
User is offline.
Reply With Quote
Old 08/07/06, 7:22 PM   #33
Dwargue
Piston Honda
 
Orc Warrior
 
Kilrogg
Originally Posted by tjoertell
If one way, I'm sitting on 14% +hit and I miss specials enough to notice.
If the other way, I'm sitting on 9% +hit and I miss specials enough to notice.
are you 100% sure you're MISSING?

ie, the combat log is actually saying that you miss SS, BS, Evis, etc?

because dodge/parry/block is totally a completely different than MISS
 
User is offline.
Reply With Quote
Old 08/07/06, 7:29 PM   #34
 Vanick
reginald was just a nickname
 
Vanick's Avatar
 
Undead Warrior
 
Mal'Ganis
As a warrior I missed Noth the other night with what I believe was 7% hit. I will try and get evidence next time this occurs.
 
User is online.
Reply With Quote
Old 08/07/06, 8:37 PM   #35
tjoertell
Glass Joe
 
Murloc Rogue
 
Blackhand
Originally Posted by Dwargue
Originally Posted by tjoertell
If one way, I'm sitting on 14% +hit and I miss specials enough to notice.
If the other way, I'm sitting on 9% +hit and I miss specials enough to notice.
are you 100% sure you're MISSING?

ie, the combat log is actually saying that you miss SS, BS, Evis, etc?

because dodge/parry/block is totally a completely different than MISS
You could be right, I'll have to pay a bit more attention next time as I can't say for sure I missed. However on that note I'll say that being parried/blocked is really irritating.

Also am I reading it right, in that the 5% precision skill is basically a given and the % based +hit numbers are simply gear-oriented?
 
User is offline.
Reply With Quote
Old 08/07/06, 8:57 PM   #36
Judia
Banned
 
Murloc Paladin
 
Grim Batol(EU)
Originally Posted by tjoertell
Also am I reading it right, in that the 5% precision skill is basically a given and the % based +hit numbers are simply gear-oriented?
No, I would like the flat numbers.
Do not assume any talents spells buffs, enchants or consumables ;)
 
User is offline.
Reply With Quote
Old 08/07/06, 11:26 PM   #37
kharen
Don Flamenco
 
Blood Elf Paladin
 
The Venture Co (EU)
With +14-15% hit, including the 5% from precision (mostly - got a bf chest and BoA this past week, so i'm up to 17% now), i've parsed 26246 sinister strikes with combatstats since i last reset it, with precisely 0 misses.
 
User is offline.
Reply With Quote
Old 08/07/06, 11:28 PM   #38
Xard
Piston Honda
 
Dwarf Warrior
 
Frostmane
question was more can you miss with 7%, not with 14% ;) I'd hope with that much you'd never miss!
 
User is offline.
Reply With Quote
Old 08/08/06, 4:38 AM   #39
 Cluey
Danger: Genius at work
 
Cluey's Avatar
 
Night Elf Druid
 
Dragonblight
Originally Posted by Wong-Fei-Hung
Miss rates for specials is 5%.

Miss rates on white dmg for Melee 2h is 5.6% against level 63.
Miss rates for Dual Wielding is 24.6% against level 63.
That is certainly the way it worked pre 1.10 for a druid but it does not work that way anymore.
Originally Posted by Wong-Fei-Hung
Now, because of the way the combat engine calculates hits and misses, it is still possible to miss, even if you were geared with 50% to hit!
You know this because you programed it, right?
Originally Posted by Wong-Fei-Hung
I've missed against same level mobs wearing 10% to hit gear with a 2h weapon (I was too lazy to switch out of my DW gear :P)

I've also gone an entire week of raiding (BWL, MC, etc) without having a single miss. And this is with 6% to hit gear when using a 2h.

I've heard the 9% numbers before, but every time I've heard them, they've always come from hunters. This does not apply to 2h melee.
I would like to see some proper testing of it since the 1.10 patch, it changed for druids and I don't think they would specifically change a melee combat mechanic for only one class.
 
User is offline.
Reply With Quote
Old 08/08/06, 4:56 AM   #40
Emth
Piston Honda
 
Undead Mage
 
The Venture Co (EU)
So the general consensus is, there is no general consensus. It would be interesting to see a screenshot of combatstats or similar after a huge sample and say 1 miss (with a rogueish type hitrate of 12-14%). Such claims seem to be conjecture only at the moment, and even then it would be possible to be tainted by debuffs, resistance gear etc.

http://ctprofiles.net/404078
 
User is offline.
Reply With Quote
Old 08/08/06, 6:23 AM   #41
Judia
Banned
 
Murloc Paladin
 
Grim Batol(EU)
YEs Im quite amazed actually.
Given the value of 9% seems fairly well agreed on for hunters and Traq shot Im amazed noone has looked into this.

Could someone more statistical and methodical perhaps do some experimenting for us ?
 
User is offline.
Reply With Quote
Old 08/08/06, 12:15 PM   #42
Zagzil
Don Flamenco
 
Undead Warrior
 
Korgath
Originally Posted by Emth
So the general consensus is, there is no general consensus. It would be interesting to see a screenshot of combatstats or similar after a huge sample and say 1 miss (with a rogueish type hitrate of 12-14%). Such claims seem to be conjecture only at the moment, and even then it would be possible to be tainted by debuffs, resistance gear etc.
I'm pretty sure everyone who has had about 10%+ hit since they removed the hit cap knows you can't miss. I can't recall ever missing in the last however many months since they fixed hit. If you missed, you'll notice a reason why eventually, because you literally should not be able to miss (specials) with appropriate gear.
 
User is offline.
Reply With Quote
Old 08/08/06, 12:49 PM   #43
Decker
Piston Honda
 
Orc Hunter
 
Kargath
Originally Posted by Judia
YEs Im quite amazed actually.
Given the value of 9% seems fairly well agreed on for hunters and Traq shot Im amazed noone has looked into this.

Could someone more statistical and methodical perhaps do some experimenting for us ?
Queue Lactose.

Anyway...I can't remember what the mechanics on ranged attacks would be as I know they're quite different from melee attacks (cannot be parried? What other mechanics are involved with ranged attacks).

I'd like to see a hit table for your average hunter.

http://www.paradosi.net
 
User is offline.
Reply With Quote
Old 08/08/06, 1:26 PM   #44
Starks
Piston Honda
 
Murloc Hunter
 
Perenolde
Originally Posted by Decker
Originally Posted by Judia
YEs Im quite amazed actually.
Given the value of 9% seems fairly well agreed on for hunters and Traq shot Im amazed noone has looked into this.

Could someone more statistical and methodical perhaps do some experimenting for us ?
Queue Lactose.

Anyway...I can't remember what the mechanics on ranged attacks would be as I know they're quite different from melee attacks (cannot be parried? What other mechanics are involved with ranged attacks).

I'd like to see a hit table for your average hunter.
Lactose already covered ranged skill and +hit in this thread.
 
User is offline.
Reply With Quote
Old 08/08/06, 1:27 PM   #45
 Maestroquark
What would you have me do?
 
Maestroquark's Avatar
 
Orc Rogue
 
Mal'Ganis
Originally Posted by Decker
(cannot be parried? What other mechanics are involved with ranged attacks).
Ranged physical is miss, hit, or crit.

Melee physical is miss, hit, crit, parry, dodge, block, crush (mob v player), or glance (player v mob).

What are you waiting for, a certain shade of green?
 
User is offline.
Reply With Quote
Old 08/08/06, 1:29 PM   #46
Starks
Piston Honda
 
Murloc Hunter
 
Perenolde
Originally Posted by Maestroquark
Originally Posted by Decker
(cannot be parried? What other mechanics are involved with ranged attacks).
Ranged physical is miss, hit, or crit.

Melee physical is miss, hit, crit, parry, dodge, block, crush (mob v player), or glance (player v mob).
Actually, ranged attacks can be blocked (At least partially).
 
User is offline.
Reply With Quote
Old 08/08/06, 3:12 PM   #47
Thorb
Piston Honda
 
Murloc Warrior
 
Lothar
Btw the reason range attack work differently then melee attack thus the 5% + 0.2% cap on melee and 5% + 1.2% per lvl on range is pretty simple. Since range attack are physicaly spells or so in the mechanic they cannot glance, only miss/get resisted. That's why hunters can solo mobs that are so high level that no other class could, my personal high when I wasn't even trying is a +7 mobs where the major factor is pet aggro (since taunt is resisted and their attack glances).

So the dev when they added glancing blows probably asked themselves how they could give a penalty to range attack and came up with +1 to hit per level. Seem logical to me and it explain the 2 systems.
 
User is offline.
Reply With Quote
Old 08/08/06, 3:46 PM   #48
 Kalman
And It's Delicious
 
Kalman's Avatar
 
<>
Orc Shaman
 
No WoW Account
Originally Posted by Starks
Originally Posted by Maestroquark
Originally Posted by Decker
(cannot be parried? What other mechanics are involved with ranged attacks).
Ranged physical is miss, hit, or crit.

Melee physical is miss, hit, crit, parry, dodge, block, crush (mob v player), or glance (player v mob).
Actually, ranged attacks can be blocked (At least partially).
By mobs or by players only?

I ask because while there are known instances of PvP specials being both critted and blocked at the same time, no such thing has been observed on mobs.

Originally Posted by Vontre
Oh, nah, I just type things for the sake of typing things. ^_^
Originally Posted by Lyta
The dog nailed me like three times that day. It resulted in my ass hitting the ground and my legs waving in the air.
 
User is offline.
Reply With Quote
Old 08/08/06, 10:40 PM   #49
 Shalas
Bald Bull
 
Shalas's Avatar
 
Undead Priest
 
Mal'Ganis
 
User is online.
Reply With Quote
Old 08/14/06, 3:48 PM   #50
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Sooo.
Happened again.
Fighting Vem, I was partly in my NR gear, but still with +8% tohit. Missed a backstab.




//edit
The image didn't work anymore. Fixed this.

Last edited by sp00n : 03/16/07 at 3:01 PM.

 
User is offline.
Reply With Quote
Reply

Go Back   Elitist Jerks > Public Discussion > Public Discussion

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Hit Caps Elexyr Class Mechanics 59 07/15/07 2:07 AM
Summary of gems jayowen Public Discussion 25 03/08/07 8:26 AM
Questions about Resilience, Ratings, and Caps Dis Public Discussion 3 12/29/06 6:33 PM
Resistance caps Elfan Public Discussion 3 08/07/05 6:49 PM