08/07/06, 2:33 AM
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#28
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Glass Joe
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I'm curious where the number of 20 to 26 effective resist for a level 63 mob comes from. I've been picking up the spell pen pieces that were going to rot in my guild and testing them, and I feel like it's significantly improving my overall dps. My Average shadowbolt went from 1900 to 2300 on patchwerk with the addition of 40 spell penetration. Right now I'm sitting at 60 spell pen, and I definitely hit higher avg shadowbolts as compared to the other 3 locks, by 300 to 400 damage, and a couple of them actually have more spellpower and % hit than me. It may be luck or some other thing I'm not seeing, but I'd attributed it to my new gear.
Another thing I noticed was people saying that Glock will always think a mob has about 20 more resistance than your total spell pen. It's been my experience that the mod thinks the mob has exactly as much resist as you have spell pen, and doesn't add a flat 20 on top. The cool thing about the mod is the sync tool though... when I started syncing with 2 other locks in the guild, even though with CoS and 60 spell pen, I was showing some mobs as having only 100 shadow resist, and I noticed I didn't see any more partial resists on them. I checked with the other 2 locks, and they had recorded a few partial resists while I had none.
I do believe that Anub'rekan definitely has 140 SR... I went from having 40 spell pen to 60, and his resist number stayed locked in place, it didn't go up by another 20. If I can get the next robe off C'thun, I should be over 140 total penetration, and I can really see if it throws the numbers off.
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