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08/06/06, 3:30 PM
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#1
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Piston Honda
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Looking at rogue talents in 1.12, there are several places that I'm not sure where the best place to put points are for combat dagger and sword builds.
In the assasination tree:
Murder, Improved Evis, Ruthlessness (assuming it is still unlinked from relentlessness), Full lethality
In combat:
Where do you spend your tier 3 points? Riposte or no? Adrenaline rush?
And in general: how many points into combat, - how many into Assasination?
If you were spec'ing to be the best end game PVE DPS rogue you could be, how would you go about doing it? (For purposes of this discussion lets define end game as people at the end of AQ40, and the start of Naxx)
How would you build for daggers and how would you build for Swords?
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08/06/06, 3:56 PM
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#2
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Piston Honda
Tauren Druid
Laughing Skull
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- Dagger A: 15/31/5 -
http://www.wowhead.com/?talent=n0gcoLZMIVb0Ez0roV
In combat, the points in Endurance, Aggression, and the first tier can be placed anywhere.
In assassination, the points in the second tier can be shuffled around a little.
- Dagger B: 16/28/5 +2 -
http://www.wowhead.com/?talent=n0gcoxZMIVb0Ez0bZV
You drop AR, pick up the 5th point in lethality, and have 2 points left over to drop in slight of hand or whatever you want. This build will be much less popular, but a few people might pick it up.
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08/06/06, 4:12 PM
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#3
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Von Kaiser
Murloc Rogue
Lightbringer
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Your combat line up for a backstab rogue makes absolutely no sense to me, most backstab rogues dont take improved sinister strike and I don't see much of a reason to take aggression with out improved eviscerate. Here is a link to what my 1.12 spec will probably look like.
http://www.wowhead.com/?talent=y0xfoLZhfVbMEz0boV
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08/06/06, 4:30 PM
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#4
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Piston Honda
Tauren Druid
Laughing Skull
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Originally Posted by Phantim
Your combat line up for a backstab rogue makes absolutely no sense to me, most backstab rogues dont take improved sinister strike and I don't see much of a reason to take aggression with out improved eviscerate.
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Originally Posted by red
In combat, the points in Endurance, Aggression, and the first tier can be placed anywhere.
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It's irrelevant for raids. I'd rather farm slightly better than get an extended gouge or have sprint break snares or gain a few % to dodge/parry. It doesn't matter at all, which is why I qualified the build directly under it.
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08/06/06, 4:47 PM
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#5
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Piston Honda
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Originally Posted by Demi9OD
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Did I miss something? Last I heard Expose would *not* be stacking with Sunder, despite Drysc's(WRU??) original assertation that it would. He posted later that day or the next that he was mistaken.
edit: Just went and looked, it is stacking on Test right now. So sweet=)
http://www.imagedump.com/index.cgi?p..._id=0&warned=y
But it's back down to flat -armor, no % based.
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08/06/06, 4:48 PM
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#6
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Piston Honda
Tauren Druid
Laughing Skull
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It's stacking on the test realm right now, and back to a static armor reduction instead of a percentage. I'd wager it's a bug but they haven't said either way since the last change.
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08/06/06, 6:06 PM
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#7
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Super Macho Man
<>
Orc Shaman
No WoW Account
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I'm planning on this, more or less (picking up Imp Gouge instead of 3% dodge - I had been planning on 2% parry rather than the Aggression points, but Usea's got a point re: farming).
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Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.
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08/06/06, 11:27 PM
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#8
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What Would You Have Me Do?
Ramala
Orc Rogue
No WoW Account
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Originally Posted by Phantim
... most backstab rogues dont take improved sinister strike ...
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I will never play a build without Imp SS. Having a guaranteed ability every 4 seconds is invaluable compared to a sometimes ability every 4 seconds. Farming/Soloing in particular, but also in certain raid situations where combo points are superior to damage.
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Cally - EJBSG 27; Dee Baltar - EJBSG 22; Tory - EJBSG 20; Leoben - EJBSG 19; Helo - EJBSG 14; Starbuck - EJBSG 12
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08/06/06, 11:53 PM
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#10
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Protector
Ashstrike
Human Paladin
No WoW Account
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Originally Posted by Mist
http://www.wowhead.com/?talent=jhxroxZMhEz0Vzxfo
Thats me, most likely. Might drop SnD for Imp Sprint. Yes, I PvP a lot, and will PvP a alot more post patch.
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Might be better to drop 2 out of Lethality (doesn't help swords as much), if you want imp Spirit.
The 10 gains of honor per person limit instead of just 4 kills will be a nice change, and of course allowing more HWs/GMs per server.
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08/07/06, 12:13 AM
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#11
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Does Not Play Well With Others.
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Originally Posted by frmorrison
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Originally Posted by Mist
http://www.wowhead.com/?talent=jhxroxZMhEz0Vzxfo
Thats me, most likely. Might drop SnD for Imp Sprint. Yes, I PvP a lot, and will PvP a alot more post patch.
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The 10 gains of honor per person limit instead of just 4 kills will be a nice change, and of course allowing more HWs/GMs per server.
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Actually it just means it require more CP to rank up. It doesn't change the process of ranking up, or the number of people at X rank.
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Originally Posted by Praetorian
in before JOHN FUCKING MADDEN
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08/07/06, 12:30 AM
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#12
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Protector
Ashstrike
Human Paladin
No WoW Account
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Originally Posted by XI-
Actually it just means it require more CP to rank up. It doesn't change the process of ranking up, or the number of people at X rank.
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You may be right on the first part, but your second statement has been mentioned ny blue posts. The CMs said that the amount of CP to get rank will be made broader. Not sure what that means, but I guess that it means more people can be X rank.
Unfortunalty honor isn't calculated on the Test server, so no way to know what there new numbers are at.
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08/07/06, 12:45 AM
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#13
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Glass Joe
Murloc Paladin
Alleria (EU)
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Relentless for combat dagger is worth losing 6% on lethality? Thinking for my guildies.
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08/07/06, 12:46 AM
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#14
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Don Flamenco
Blood Elf Paladin
Shattered Hand
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Originally Posted by frmorrison
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Originally Posted by XI-
Actually it just means it require more CP to rank up. It doesn't change the process of ranking up, or the number of people at X rank.
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You may be right on the first part, but your second statement has been mentioned ny blue posts. The CMs said that the amount of CP to get rank will be made broader. Not sure what that means, but I guess that it means more people can be X rank.
Unfortunalty honor isn't calculated on the Test server, so no way to know what there new numbers are at.
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It really doesn't matter to me, I don't PvP for rank. I got FM last summer (and I'm still loving the armor, dunno why people don't like it) and chose to pursue other things rather than go for GM. Since then I have barely looked at my rank. I still PvP a lot though, and I'll enjoy playing against other teams from other realms.
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08/07/06, 12:55 AM
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#15
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Founder of the Chalonverse
Chalon
Night Elf Rogue
No WoW Account
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Dropping Imp. SS is a poor move, especially when you consider fights such as Thaddius.
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