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Old 08/10/06, 6:23 AM   #1
exog
Piston Honda
 
Undead Warlock
 
Dunemaul (EU)
Please only consider use in naxx(or at least endgame) long bossfights.

As a rogue lacking earthstrike, hoj and dft, im curious on what trinket to pair with my undeadslaying trinket...

I have BB, venomous, botsg, rotgc, and im curious how good the badge really is...

I know BB is strong, tho i must admit i often use botsg, if nothing else then for the funfactor.

If we assume that this trinket can be used 2 times in a bossfight how good would it be?

Venomous is not an alternative imo, being horde, i only poison offhand, also the 5min cd is killer.
RoTGC is decent, tho i believe BB is better.

Anyone wanna help out with math or opinions on this? Btw i didnt find botsg in the excel-dpssheets either.

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Old 08/10/06, 7:20 AM   #2
Ultramax
Soda Popinski
 
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Troll Warrior
 
Mal'Ganis
What is RoTGC?

Rune of the guard captain.

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Old 08/10/06, 7:54 AM   #3
 sp00n
banned
 
Night Elf Rogue
 
Wrathbringer (EU)
I'd really try to get drakefang, that one is a killer.
Badge has only 2 minutes CD, so most times you can use it at least twice. DPS wise, according to the rogue DPS spreadsheet, it is better than BB.


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Old 08/10/06, 9:40 AM   #4
Khalam
Glass Joe
 
Murloc Rogue
 
Shadowsong
Originally Posted by sp00n
I'd really try to get drakefang, that one is a killer.
Yay for having 3 drop ever. : (

http://ctprofiles.net/625917

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Old 08/10/06, 9:43 AM   #5
exog
Piston Honda
 
Undead Warlock
 
Dunemaul (EU)
Sure ill bid for dft if i can... but its crap rare, kiss of the spider is also a possibility tho, and i guess that beats dft. Gonna have to farm quite a lot of dkp for it first tho.

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Old 08/10/06, 9:51 AM   #6
Tuco
Piston Honda
 
Murloc Priest
 
Mal'Ganis
How are people liking Yom Jabbers?

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Old 08/10/06, 10:05 AM   #7
Nfariessence
NFARSMASH!
 
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Worgen Warlock
 
Bleeding Hollow
Originally Posted by exog
Venomous is not an alternative imo, being horde, i only poison offhand, also the 5min cd is killer.
Alliance non-rogue here: why do you only poison offhand?

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Old 08/10/06, 10:06 AM   #8
Shavnir
Mostly Harmless
 
Tauren Warrior
 
Mal'Ganis
Originally Posted by Nfariessence
Originally Posted by exog
Venomous is not an alternative imo, being horde, i only poison offhand, also the 5min cd is killer.
Alliance non-rogue here: why do you only poison offhand?
Windfury totem eats the MH poison slot.

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Old 08/10/06, 10:21 AM   #9
Meleganis
Glass Joe
 
Murloc Rogue
 
Earthen Ring
Badge of the Swarmguard is a pretty damn fine trinket for everything but aggrosensitive fights. I find myself mostly using it on trash to tell you the truth as my guild is still learning the majority of fights in the later half of AQ40 and Naxx.

If you get 6 stacks pretty quickly you will see some pretty big numbers flying by.

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Old 08/10/06, 10:28 AM   #10
 sp00n
banned
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by Tuco
How are people liking Yom Jabbers?
Earthstrike provides more AP overall in comparison to Jom Gabbar. Altough I'd really like to see that last tick of Jom. +715 AP? Backstab crit? Oh hell yeah.

BTW, does it give +715 or +650 AP on the last tick, i.e. is it 65+(65*10) or simply 65*10?


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Old 08/10/06, 10:30 AM   #11
Chaotik
Von Kaiser
 
Murloc Warrior
 
Cenarius
Just out of curiosity what would you rather use if you have the choice to go along with DFT, Jon Gabbar , ES , or KoS?

For a fury warrior.

http://www.afterlifeguild.org

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Old 08/10/06, 10:57 AM   #12
suicuique
King Hippo
 
Night Elf Warrior
 
Antonidas (EU)
Originally Posted by Chaotik
Just out of curiosity what would you rather use if you have the choice to go along with DFT, Jon Gabbar , ES , or KoS?

For a fury warrior.
Sorry for the OT:
KoS is awesome, the Rageflow is marvellous if you pop it alongside with DW. I could be mistaken but this is as far i can tell the only reproducable event where rage inflow by the OH comes close to covering almost all rage cost (BT,WW,HS spam with MH). It is that good.

Cant speak for Jom Gabbar though. Could be equally good.

regards

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Old 08/10/06, 11:01 AM   #13
Mem
King Hippo
 
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Orc Shaman
 
Blackrock (EU)
Originally Posted by sp00n
Originally Posted by Tuco
How are people liking Yom Jabbers?
Earthstrike provides more AP overall in comparison to Jom Gabbar. Altough I'd really like to see that last tick of Jom. +715 AP? Backstab crit? Oh hell yeah.

BTW, does it give +715 or +650 AP on the last tick, i.e. is it 65+(65*10) or simply 65*10?
The latter calculation seems to be correct. I wonder how do you come to the conclusion that earthstrike provides more AP than JG? IIRC both trinkets have 2 min CD, 20 seconds duration. JG will average out on about 320 ap, whereas earthstrike provides 280 ap sustained.

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Old 08/10/06, 11:06 AM   #14
 frmorrison
Protector
 
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Ashstorm
Human Paladin
 
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For comparison between trinkets for the Rogue class, Chalon created a Spreadsheet that has all those trinkets in it. Search for Rogue dps spreadsheet if it is not on the frontpage.

You just need Excel (or the OpenOffice Excel if cheap) to view it.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 08/10/06, 12:12 PM   #15
Vanick
Reginald was just a nickname
 
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Vanick
Worgen Warrior
 
<CBH>
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Last time I checked, Chalon's spreadsheet did not model Badge of the Swarmguard, unless you're just referring to the Jom Gabbar/ES questions, frmorrison.

I put together a small (and probably incorrect) spreadsheet to model the badge. Right now it's effect is dependant on how much it actually procs and how much armor the mob in question has. I'll find a place to upload it and link it.

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Old 08/10/06, 12:16 PM   #16
 Oggie
Disharmonious
 
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Dwarf Paladin
 
Lightbringer
According to the armor-sampling mod (which, if it's horribly inaccurate, is at least conistantly horribly inaccurate across everyone) gives most bosses on the order of ~1800 AC post sunders. Add in CoR and FF with BotSG and you're pretty much looking at a 0 AC mob...yes please?

Can't speak to comparative analysis with other dps trinkets, but I'd be suprised if it was anything other than quite good.

Originally Posted by bartolimu View Post
It makes me want to hit Marge Thatcher on the nose with a rolled up newspaper.

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Old 08/10/06, 1:04 PM   #17
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
Originally Posted by Mem
Originally Posted by sp00n
Originally Posted by Tuco
How are people liking Yom Jabbers?
Earthstrike provides more AP overall in comparison to Jom Gabbar. Altough I'd really like to see that last tick of Jom. +715 AP? Backstab crit? Oh hell yeah.

BTW, does it give +715 or +650 AP on the last tick, i.e. is it 65+(65*10) or simply 65*10?
The latter calculation seems to be correct. I wonder how do you come to the conclusion that earthstrike provides more AP than JG? IIRC both trinkets have 2 min CD, 20 seconds duration. JG will average out on about 320 ap, whereas earthstrike provides 280 ap sustained.
i can see the point in calculating overall benefit provided by an activated trinket like that for comparison, but do most rogues seriously use trinkets like that, using them and then letting them stay equipped until they cool down again? In fights where Vanish isn't useful for anything else (Patchwerk?), i'd think you'd have the trinket equipped at the start, pop it + AR + BF + SnD whatever, and then vanish to swap it out for a passive trinket like DFT/BHB as soon as the effect wears off, like we do with FD.

Or is vanish really as bad at dropping combat for even a split second as some rogues say?

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Old 08/10/06, 1:09 PM   #18
 frmorrison
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Ashstorm
Human Paladin
 
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Originally Posted by alienangel
i'd think you'd have the trinket equipped at the start, pop it + AR + BF + SnD whatever, and then vanish to swap it out for a passive trinket like DFT/BHB as soon as the effect wears off, like we do with FD.

Or is vanish really as bad at dropping combat for even a split second as some rogues say?
Yea, combat pulses are really fast nowadays, it is not really viable as a Rogue.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 08/10/06, 1:16 PM   #19
Kalman
Super Macho Man
 
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Orc Shaman
 
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Originally Posted by alienangel
Originally Posted by Mem
Originally Posted by sp00n
Earthstrike provides more AP overall in comparison to Jom Gabbar. Altough I'd really like to see that last tick of Jom. +715 AP? Backstab crit? Oh hell yeah.

BTW, does it give +715 or +650 AP on the last tick, i.e. is it 65+(65*10) or simply 65*10?
The latter calculation seems to be correct. I wonder how do you come to the conclusion that earthstrike provides more AP than JG? IIRC both trinkets have 2 min CD, 20 seconds duration. JG will average out on about 320 ap, whereas earthstrike provides 280 ap sustained.
i can see the point in calculating overall benefit provided by an activated trinket like that for comparison, but do most rogues seriously use trinkets like that, using them and then letting them stay equipped until they cool down again? In fights where Vanish isn't useful for anything else (Patchwerk?), i'd think you'd have the trinket equipped at the start, pop it + AR + BF + SnD whatever, and then vanish to swap it out for a passive trinket like DFT/BHB as soon as the effect wears off, like we do with FD.

Or is vanish really as bad at dropping combat for even a split second as some rogues say?
I haven't been able to trinketswap via vanish since 1.10 went live. Once in a while it works, but I'd say 99% of the time it fails.

Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.

Clearly law school has done wonders for me.

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Old 08/10/06, 1:17 PM   #20
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
Originally Posted by frmorrison
Originally Posted by alienangel
i'd think you'd have the trinket equipped at the start, pop it + AR + BF + SnD whatever, and then vanish to swap it out for a passive trinket like DFT/BHB as soon as the effect wears off, like we do with FD.

Or is vanish really as bad at dropping combat for even a split second as some rogues say?
Yea, combat pulses are really fast nowadays, it is not really viable as a Rogue.
well even with combat pulses being really frequent (I do know how frequent they are, since I actively try to drop out of combat several times on most encounters), how long you spend out of combat isn't really relevant as long as do actually drop out of combat for some amount of time - if you're using a mod like Trinket Menu to queue gear swaps as soon as you leave combat, it should still work regardless of how frequent the pulses are.

so i'm gathering from your reply that most of the time vanish fails at getting you out of combat at all?

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Old 08/10/06, 1:17 PM   #21
Northerner
Great Tiger
 
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Troll Mage
 
Mal'Ganis
It is possible with a macro though, just not something you'd want to do and expect to work reliably. On my Rogue I've found the best general rule is to use an activateable trinket and swap in a passive on vanish but again, even macroed it does not always work.

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Old 08/10/06, 1:23 PM   #22
Kalman
Super Macho Man
 
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Orc Shaman
 
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Originally Posted by alienangel
Originally Posted by frmorrison
Originally Posted by alienangel
i'd think you'd have the trinket equipped at the start, pop it + AR + BF + SnD whatever, and then vanish to swap it out for a passive trinket like DFT/BHB as soon as the effect wears off, like we do with FD.

Or is vanish really as bad at dropping combat for even a split second as some rogues say?
Yea, combat pulses are really fast nowadays, it is not really viable as a Rogue.
well even with combat pulses being really frequent (I do know how frequent they are, since I actively try to drop out of combat several times on most encounters), how long you spend out of combat isn't really relevant as long as do actually drop out of combat for some amount of time - if you're using a mod like Trinket Menu to queue gear swaps as soon as you leave combat, it should still work regardless of how frequent the pulses are.

so i'm gathering from your reply that most of the time vanish fails at getting you out of combat at all?
Yep.

And even when you do, it's typically for less time than it takes something like ItemRack to recognize OOC and execute the queued swap.

Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.

Clearly law school has done wonders for me.

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Old 08/10/06, 2:28 PM   #23
chalon
Founder of the Chalonverse
 
Chalon
Night Elf Rogue
 
No WoW Account
Vanish to switch out gear has like a 10% success rate in most boss fights. So it's not something to build a play style around. Active trinkets pretty much stay equipped. Especially since you can only vanish once most fights, so it's not like you can be like a Hunter and swap back in 30s before it's about to come up.

Badge of the Swarmguard is not that great for rogues, especially when you consider the 3m cooldown. 2m cooldowns are much more friendly since you can pair it directly with Blade Flurry.

Currently I'm using KoTS and DFT.

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Old 08/10/06, 2:41 PM   #24
• Wodin
Thoroughly Inebriated
 
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Troll Rogue
 
Mal'Ganis
I had a Badge and used it for quite a while. I really, really wanted it to be awesome and help me kick ass on the damagemeters, but it really didn't. I ended up just going back to Hand of Justice because I did more damage with it.

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Old 08/10/06, 3:06 PM   #25
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
Thanks for the clarification on Vanish, didn't realize it was really that bad (rogues cry wolf about too many things imho :P).

As for swarmguard, I (a non rogue) generally only use it on fights where I need large controlled bursts of DPS - swarmguard + devilsaur + rapid fire is amazing when killing C'thun's stomach tentacles for instance, since there isn't usually a warrior to sunder for me, or opening on fights like PW where the target has a lot of armour and no aggro worries.

It's turning out to be amazing for PvP though, people tend to drop like flies when it's up - seems to proc up to 3 times on each multishot :P

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