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Originally Posted by Maestroquark
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Originally Posted by Oneiros
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Originally Posted by Inix
This could be a huge deal for those of us on release-day servers with original hardware. If this stops the 30 second lag spikes during boss fights, then the reapplication of poisons, etc. is a small price to pay.
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Oh god I hope this is true.
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It's not. Our server was lagging before the poison patch, just as it was lagging after. And still lagging after our "emergency update", just not quite as often.
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We had the best lag spike ever this week. ~25 seconds on Huhuran. The entire raid except like 5 people were dead when it ended. We also had a ~20 second lag spike on the Twin Emps a little later. Fortunately, the one on the Twin Emps was before we pulled. And its not like these things are out of the ordinary either.
It has gotten to the point where everyone coordinates who is pulling a boss in general chat. Each raid takes turn killing bosses so that we don't screw each other over by 4 of us pulling something at the same time. As dumb as it sounds, it actually feels like it helps.