Originally Posted by Sylverfox
interesting, but just the thought of how tiring it would be to manage and run it, and keep things organized makes throw up. There's easier ways to get gold with less headache.
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GDKP raids are no different to lead than a regular raid aside from the fact instead of asking people to /roll or bid "dkp", you are using a mod and/or spreadsheet to calculate the end pot.
From a raid management perspective however, nothing changes. The first GDKP your server runs, or you personally may run might be exhausting but once you have a stable and trustworthy reputation as a GDKP leader on a specific day at a specific time the organisation of said runs become a non-issue. For example, unlike a lot of the newer attempts at GDKP formation, Blackrock Alliance runs are specifically organised within trade chat akin to any other PuG. Because they are run at generally the same times people know to 'expect' them and your raid fills quite easily.
The major trouble you will encounter forming these runs regularly is having to decide on your 'regulars' and the influx of people who will be prepared to spend on items they need. You just need to find a balance that's right for you.
Some people come to leech achievements, gold or badges from the 10-15 "geared" people on the run and not bid on anything unless it's insanely cheap. If you encounter these kinds of people just set yourself up a list of the under geared people who have said they're here to spend and do not do so accordingly, depending on the gear that drops of course.
Now that you have 2-3 lists; regulars, spenders and a blacklist your life running a successful raid has been made considerably easier.
TLDR: 1 hour planning your first run, 1-2 hours running the raid is going to net you an average of approximately 2500 gold on a server like Blackrock. If you can make that kind of gold in that amount of time, I commend and applaud you! But ~840g /hr isn't exactly bad
