Originally Posted by Malleus
Colour-coded chat will help. I would also consider making it a rule that people who blatantly spoiler-bid or grief-bid will at the very least be banned from coming again, and probably will forfeit their share of the pot. For everyone else, a brief "caveat emptor, no refunds" statement will keep them from bidding on something they can't use.
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I do use colour-coded chat, but didn't really realize we we're auctioning a plate item until I traded it. I guess that was due to me constantly alt-tabbing when starting a new auction to write down the results of the previous auction in excel.
As said, I expected that the loss of a serious amount of gold would prevent this kind of blatant pushing auction prices. However, the rogue did indeed pay and seemed to have no problem whatsoever over his stupid loss of gold. Of course we will not take him on any subsequent runs, but the result he has caused was still quite unsatisfactory. My problem was, that in the beginning when going over the rules I wrote that "only gold counts". So if I didn't give the item to the grief-bidder, I would technically have violated my rules...
I guess I will introduce a "only if you can wear it" rule in order to prevent this kind of blatant spoiler-bidding. However, this doesn't completely solve the problem. E.g. if an enhancement shaman bids on fast melee weapons, he probably is trying to push the final price up. What to do in such cases? I guess that even if he wins an unsuited item, he could probably get rid of it by selling it to the second highest, serious bidder for his last, unsuccessfull bid and live with a small loss of maybe a couple of hundred gold, which isn't really a big punishment considering that he can substantially "manipulate" the price of an item upwards. As I can not control the trading once the item is handed out this could be a problem (and indeed I know that yesterday, when two melees had a bidding war on an item, the winner afterwards sold it to the other one again for a lower price. However I do not know, and probably can't know, if he was trying to increase the pot size, or if he just realized that he had spent way more gold than he intended, as it was on Anub'arak and he had already bought 1-2 items). By grief bidding, one can manipulate the prices a lot. If one end's up with the item, one can just resell it again, which I can not prevent. Only if the grief-bidder can not resell the item to someone in need of it he is punished severely, but then, the people who could actually use the item won't really be happy to say the least.
My problem is, that it is very hard to draw a line about who is allowed to bid on what in order to inhibit people from pushing auction prices, especially because I'm not really all that knowledgable about what stats are optimal for some specc/class. Also, I saw it as a plus of this system in that it avoids the discussions on who gets to have a shot at items that you normally have in PuGs.
Also, in some way, this kind of behavior can of course also be beneficial to the raid in terms of pushing item prices to their real value which they are to the bidders, especially on armor types which have low competition in the raid (e.g. spellpower plate if only one paladin is present). But maybe this problem should be solved by a raid composition with a lot of innate competition so that this kind of behavior becomes obsolete.
rucvv: thank you for your input. I already tried GRM and announcing in /ra, but still feel that it writes a lot more than neccessary. Also, it is of course in English, and as I am playing on a German realm, some people will probably not react that positively to it. I will try to look at the settings and source-code a bit more and see if I can tweak it to meet my needs (and possibly localize it to German).
tyrian: Excellent idea. When I first saw your post here I thought to myself that I would have spent way more gold on Reign of the Dead, so I guess it provokes exactly the reaction that is intended.
Riz: I guess if your guild is selling drakes, you are at least known to be good players. If people from reputable guilds start this kind of venture it is already much easier. Also, I'd recommend to you to start advertising personally to the guild leaders/officers of other known skilled raid guilds. People who are in serious raiding guilds probably care about their equipment and are also often at least somewhat more receptive to this system than the average player.
Also, on my server's realm forum you mostly see trolling and flaming, but do not look at it as being representative of your realm's opinion. I had exactly the same argument of "promoting gold seller" being posted, but in my opinion, it is not really all that valid/severe:
-At least on my realm, I wouldn't wager to take severely undergeared players on such runs, so the playerbase is already quite "limited".
-One doesn't only spend gold.
This system is not devouring gold, but merely redistributing it. I guess that on each server, there are rich people who have 5 or even 6 digit amounts of gold, which they cannot use to buy anything valuable, because there aren't all that many gold sinks besides of mounts at the moment. Hence instead of just accumulating gold in their bags, which is kind of "removed from the economy", as it can not be spent reasonably, it is now again reassigned some buying power and is hence distributed again among the playerbase. Hence a large amount of otherwise untouchable gold is flooded into the playerbase, making them more wealthy and not buying gold because they can get it easily this way.