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Old 09/08/10, 8:27 PM   #421
lazorbeam
Glass Joe
 
Night Elf Druid
 
Thunderlord
Hey guys, I'm working on a GDKP tool for my website. It's still in development, but coming along well. I'm in need of some feedback.

The tool is forum-based. Check out the demo thread here. When a user signs up, the information from the sign-up form is passed onto the server's database. It can be viewed in a tabulated format as seen here. Users can also export this data to excel.

Sorry for the somewhat messy post, had to finish it up before my computer shuts down for updates!

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Old 09/10/10, 10:44 AM   #422
Mirlina
Glass Joe
 
Blood Elf Priest
 
Mal'Ganis
I like the Form Results Table! I don't think I'd want each sign-up posted as a reply in the thread, though mine didn't appear as such. Also, is the confirming of the server necessary?

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Old 09/10/10, 1:20 PM   #423
lazorbeam
Glass Joe
 
Night Elf Druid
 
Thunderlord
Originally Posted by Mirlina View Post
I like the Form Results Table! I don't think I'd want each sign-up posted as a reply in the thread, though mine didn't appear as such. Also, is the confirming of the server necessary?
The output format is up to you. You can have the form post in the thread, PM you, email you, or simply save to database.

Right now I'm still battling bugs with the form creation UI, so hang tight. The idea is to have the output layout 100% customizable.

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Old 09/17/10, 10:50 AM   #424
snipe2kill
Glass Joe
 
Night Elf Druid
 
Aman'Thul
How effective is GDKP in terms of guild progression raiding? I can see there are numerous advantages for PUG groups where you have the necessary assortment of players required to make the run successful. But does it work for guilds?

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Old 09/17/10, 12:23 PM   #425
Eph
Don Flamenco
 
Eph's Avatar
 
Human Paladin
 
Kil'Jaeden
It's simply a loot system based not on attendance or some degree of RDPS upgrade, but on amount of gold gained and spent. Those who know how to use the AH or grind can have significant advantage in gaining gear and loot distribution can become uneven. While traditional DKP or Loot Council systems can spread gear evenly and to a better advantage for progression, a GDKP guild would need to have all eligible members essentially pass on an item in order for a specific person to get it instead of a leader assigning an item or taking turns in a sense through gains and losses in DKP. The external acquisition of gold is where the problem lies.

However, though not the most efficient system, it is viable. As a member of a 10 man guild that leads weekly a PUG GDKP for ICC25, we have made progression almost every or every other week depending on the quality of players who we find in to fill our empty ~15 spots. Doing this has turned most of the guild from daily questers into AH masters in terms of gold income, and in turn helped most of the loot come to our steady core carrying group. Overall, our progression issues come more from the PUG aspect and not the GDKP looting system. A set group, whether from one guild or many, is going to be the key to progress.

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Old 09/22/10, 9:37 PM   #426
 Goatbert
Goatbert#1373
 
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Gnome Warrior
 
Zul'Jin
We're a 25 man guild that can't get more than 18 or so people on anymore due to end of expansion shenanigans, and I'm considering GDKP as a remedy to this, or something close to it. We were 11/12 heroic before everyone stopped logging in, I'm thinking we could probably do a full clear with a handful of buyers/pugs/whatever. My main question is, should I stick with the traditional GDKP format where its Pot/25, do Pot/(guild people), or just flat out sell 277 loot to a handful of people and bank it for the guild?

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Old 09/23/10, 2:41 AM   #427
Belegûr
Piston Honda
 
Night Elf Death Knight
 
Kael'thas (EU)
If you ask me, flat out selling 277 loot won't work very well because people will feel it's not worth the investment this close to 4.0 What you can sell, on the other hand, is the wyrm. Most people will be delighted to pay a fortune for that 310% mount, so that would be your best bet.

As for the other options you suggested, I wouldn't really consider trying them. GDKP always feels clunky in a guild raid, mostly because people are never too happy at the idea of paying for something they were entitled to for free; so unless you entire roster is 100% OK with the concept, I wouldn't try it. If they do agree, however, then I'd advise going for classical GDKP format: Pot/25. You'll attract more people that way, and you'll make more money because they'll be willing to shell out way more cash (since they know they'll be making a few thousand gold at the end of the instance).

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Old 10/17/10, 3:52 PM   #428
Griefpb
Von Kaiser
 
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Orc Death Knight
 
Boulderfist
Originally Posted by Belegûr View Post
If you ask me, flat out selling 277 loot won't work very well because people will feel it's not worth the investment this close to 4.0 What you can sell, on the other hand, is the wyrm. Most people will be delighted to pay a fortune for that 310% mount, so that would be your best bet.

Unfortunately, that only worked up until patch 4.0. Now they've taken out epic flying from all achievements, except for Long Trip.

310 gone in 4.0:
MMO-Champion BlueTracker | Violet drake down to 280%?
This isn't the exact thread I wanted, but it explains it good enough. Unless you obtained a mount prior to 4.0 that could go 310% then all mounts are now 280%, unless you purchase the skill.

Long Trip:
World of Warcraft - English (NA) Forums -> What A Long, Strange Trip It's Been

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Old 10/18/10, 5:38 AM   #429
Belegûr
Piston Honda
 
Night Elf Death Knight
 
Kael'thas (EU)
Something else that is worth pointing out for GDKP right now: T.10 251 armor can be obtained though chain-heroic instancing, since you can now buy it with the very same Justice Points that each heroic instance boss loots.

The thing is that alot of people used GDKP to gear up alts. Now, you can get an alt full T10 251 in under a week by going all-out on heroics (80-100 points per instance, 600 to 1000 points per piece of gear). So that's one major incentive down as far as GDKP raids go. Maybe you might still get people to pay some decent coin for trinkets/weapons/shields & OH stuff, but that drastically reduces your income.

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Old 10/18/10, 5:53 PM   #430
Reeshet
Piston Honda
 
Human Warlock
 
Emerald Dream
I guess it's also worth noting that Gold Raid Manager is currently not working with the patch release.

Do people have a fix to make it work? or are you using other addons?

I tried using GDKPd this weekend and there's some things I liked MUCH better, but overall I didn't like it and I don't want to keep using it. Though it would only take a couple of fixes to make me like it (and some may be in there and I just don't know enough about it).

pros:
It provides a visual indicator for each person who still owes you money. That's just awesome.
It provides option to announce loot and start auto-bidding. I like that.

cons:
No option I could find to pause bidding
No option to rebid if someone accidentally types in 750000
No option to generate a report listing all bosses and sale prices per item / total per boss
Although you can set to hide in combat, I couldn't find an option to minimize and reopen. That was a pain.
No option to provide countdown at higher frequency than 5 seconds
No option to allow manual start of bidding on each item. (ties in with no pause).


Bottom line, I liked GRM better because it was a little more flexible and I felt I had more control. But GRM's not working.

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