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08/16/06, 5:53 AM
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#1
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Piston Honda
Undead Warlock
Neptulon (EU)
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One of the fun things about Frenzied Regeneration is that unlike other HOTs, it can crit. I've always wondered why this is, and I figured if anyone knew, the people on these boards would.
My working hypothesis is that because it's classed as "School:Physical" it's not actually a HoT, it's a series of individual heals that count as physical 'damage' and thus are subject to normal crit rules.
Which raises an even more interesting question - what is it that determines your Frenzied Regen crit rate? Is it your spell crit, or your physical crit rate? Testing is very difficult with a rage-dependent skill on a 3-minute cooldown, but I wondered if anyone had any insight.
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08/16/06, 8:45 AM
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#2
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Bald Bull
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Weird, I don't recall ever seeing it crit. That would lent me to think it's due to spell crit, since I have approximately 2 int in my bear gear.
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08/16/06, 8:58 AM
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#3
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Quis custodiet ipsos custodes?
Orc Death Knight
Mal'Ganis
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I think your hypothesis is right, at least practically speaking. It's not a normal HoT, as it requires a "check (rage)" for the regen to occur.
And it's definitely not physical damage crit rate. Spell crit is more likely, though, as you stated, annoying at the very least to test.
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08/16/06, 9:12 AM
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#4
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Bald Bull
Tauren Druid
Defias Brotherhood (EU)
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My working hypothesis is that because it's classed as "School:Physical" it's not actually a HoT, it's a series of individual heals that count as physical 'damage' and thus are subject to normal crit rules.
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I thought the same after seeing it crit where as every other HOT in the game cannot crit so I do believe they count as small heals because were as a HOT is guaranteed heal for X frenzied is various and all dependent on your current rage.
And I am pretty sure its spell crit rate
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08/16/06, 9:18 AM
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#5
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Bald Bull
Blood Elf Paladin
Jaedenar (EU)
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in bear form, I (a druid I can borrow :p ) has 28% crit rate +-, if it were melee crit I would never lose a duel to anyone anymore.
I see it as a series of small heals, each requiring 10 rage for the full effect.
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08/16/06, 9:43 AM
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#6
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Glass Joe
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It also works with the talent for improved regrowth. (This might be an accident, or could have been fixed since I dropped the talent) While I had improved regrowth I saw roughly a 60% crit rate on frenzied regen. After dropping the talent my crits dropped significantly. So my guess is that it is considdered to be an equivalent to individual regrowth casts or some sort, but would definately seem to be dependant on spell crit rate.
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08/16/06, 10:13 AM
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#7
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Von Kaiser
Blood Elf Rogue
Mal'Ganis
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I have about 24.95% melee crit and 6.62% spell crit, i'd say I get at least 2-3 crits from a full rage frenzied regen
what mod can I use to test?
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08/16/06, 10:28 AM
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#8
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Von Kaiser
Murloc Warrior
Tarren Mill (EU)
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My better half noticed that she gets more critted frenzies when she's gobbled down a moongoose pot ;O She also doesnt have any spellcrit gear on, is specced full feral (solo char) and see's around 2-3 crits per full rage frenzied regen as well, with 23% melee crit.
Improved Regrowth having an effect seems unlikely to me, and I dont know if its melee crit as much as random chance or w/e that is having the effect either, just thought I'd mention her experience and see if it helps out ;]
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08/16/06, 12:19 PM
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#9
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Don Flamenco
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Sometimes I always do a double take, because I think I've seen it crit before. Doesn't happen very often at all, but I do believe it can crit.
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08/16/06, 12:22 PM
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#10
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Glass Joe
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Originally Posted by Quebeen
My better half noticed that she gets more critted frenzies when she's gobbled down a moongoose pot ;O She also doesnt have any spellcrit gear on, is specced full feral (solo char) and see's around 2-3 crits per full rage frenzied regen as well, with 23% melee crit.
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Don't forget that the character has an innate amount of spell crit without wearing any spell crit gear, and if she is wearing any int gear that increases spell crit chances. As for the mongoose, I find it hard to believe that a 2% to crit boost gives any noticable increase unless this was tracked over a large series of tests. Otherwise, it could just be luck.
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Improved Regrowth having an effect seems unlikely to me, and I dont know if its melee crit as much as random chance or w/e that is having the effect either, just thought I'd mention her experience and see if it helps out ;]
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It may not be the case any longer, but when I was specced Imp Regrowth, on hundreds of casts of Frenzied Regen I consistantly has extremely high frequency of crits. As soon as I specced out of it, the crit frequency decreased dramatically. You draw any conclusions from this that you wish, it is just my observation. Maybe someone wouldn't mind speccing into it and trying?
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08/16/06, 12:52 PM
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#11
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Von Kaiser
Blood Elf Paladin
Black Dragonflight
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As a Warrior, I noticed I could crit bloodthirst heals if, and only if, I had Nef's head buff (+10% spell crit.) I would imagine Frenzied Regen worked the same way. A rage dependant heal that works off of spell crit.
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08/16/06, 2:49 PM
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#12
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Bald Bull
Tauren Druid
Lightbringer
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Yes, it's based on spell crit. Oddly, it doesn't seem affected by some -Healing debuffs (curse of the timbermaw iirc) nor can it be prevented by Silence (unlike Taunt ...)
Fun thing with Bloodthirst, you can get Songflower Serenade, Rallying cry of the Dragonslayer, and one of the DM Tribute buffs (Slip'kik's Savvy I think) for a 18% crit chance on your Bloodthirst heals.
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08/16/06, 8:11 PM
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#13
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Piston Honda
Night Elf Druid
Frostmourne
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Frenzied regen tends to crit about 2-3 times per full cycle for me... One thing to note is that it crits for 300, same way a spell would, rather than 400 which is what you would expect from a physical ability.
It's also affected by mortal strike.. at least if you activate it whilst mortal strike is on you. I have heard suggestion that if you activate frenzied regen, then get the MS, it doesn't affect the regen rate, but I have not been able to test this as of yet.
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08/16/06, 9:14 PM
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#14
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King Hippo
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Healing effects based on a variable are treated like an ontarget dd spell of a generic school. Vampiric embrace functions the same way, critting and being dependant on damage dealt. Neither directly scales with +heal or +dmg/heal gear (though VE does in a roundabout way).
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08/17/06, 6:23 AM
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#15
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Ginakursia
Goblin Warlock
No WoW Account (EU)
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Originally Posted by Melthar
It's also affected by mortal strike.. at least if you activate it whilst mortal strike is on you. I have heard suggestion that if you activate frenzied regen, then get the MS, it doesn't affect the regen rate, but I have not been able to test this as of yet.
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I'd say that's doubtful, as far as I can tell with HoTs at least, any healing debuffs like MS are applied the moment the healing is done by the spell, not the moment you cast the spell. Of course, the mechanics aren't exactly the same for Frenzied Regeneration, but it seems unlikely it's the one exception to the rule.
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08/17/06, 6:31 AM
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#16
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Soda Popinski
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Another fun fact is that siphon life, death coil and drain life is unaffected by mortal strike :)
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08/18/06, 2:55 AM
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#17
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Glass Joe
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Originally Posted by Zephro
My working hypothesis is that because it's classed as "School:Physical" it's not actually a HoT, it's a series of individual heals that count as physical 'damage' and thus are subject to normal crit rules.
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IMO its a yes and no on this theory because its not "physical damage" because you crit for an extra 50% healing and that means its a spell effect.
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"If you cant say what you're meaning,
you can never mean what youre saying" - Babylon 5, Centauri Minister of Intelligence
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